No, the Vehicons are not alive (or at least the mass-produced drones aren't; the Generals themselves are another story). They're little more than empty shells with a rudimentary AI, driven either by Megatron's will or that of his Generals.
To give an analogy, would a zombie with no mind of its own and subservient to the will of another be considered alive?
edited 21st Dec '10 11:06:48 AM by SullenFrog
The Danse Macabre CodexOh, ZOMBIES. Okay, now I gotcha.
...and...they get recycled...
...EW.
Okay, I'm not sure if Rey would be quite stable enough to be any kind of general. He'd probably be some kind of rogue lunatic who'd as soon kill anyone else as look at them. Are there any tweener style characters other than the spider chick?
Easing back into life one step at a timeRey? Rey won't be a 'con; he's too nice for that. Ravage, OTOH...
On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.Little thing: The Axe-Crazy Jetstorm used the chivalrous Silverbolt's spark.
"He could not know it. For it was not all a joke."It's not a matter of how nice they are, desdenelle; a Vehicon General's personality is drastically different from the one it had when it was alive. For example, the valourous and chivalrous Knight in Shining Armor that is Silverbolt became the cackling, psychotic and bloodthirsty Vehicon Jetstorm; the bumbling Butt-Monkey and chew toy of fate that is Waspinator became the cool, collected motorcycle Thrust; and the flower-sniffing, tree-hugging Gentle Giant Genius Bruiser Rhinox became Tankor.
The Danse Macabre CodexWill you guys ever stop misspelling my handle? desdendelle, from Des Dendle
.
@Anno: sure, Y not?
edited 21st Dec '10 11:25:09 AM by desdendelle
On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.Alright then, let me get this in some semblance of organization before I actually get to posting it. I've got information on the universe scattered all over the place.
Well, technicly the universe is in a whole other reality, but I'm sure the Nomads can bypass that.
Edit:I'll also be including some of the critters in the universe.
edited 21st Dec '10 11:34:24 AM by AnnoR
"Oh, dear. The toad, the monkey, and the dog have all screwed up."Side Note: after what Anno posts, I think that we ought to get our game on instead of imagining future Challenges.
edited 21st Dec '10 11:36:59 AM by desdendelle
On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.I dunno, Nimmy said something about having trouble with getting online, didn't he? At any rate, I have a Christmas party to get to/cook for so I need to get on that, and won't be back till tonight, so if he comes along while I'm gone, let him know he has my permission for the Noble Team to blow Rey off however they feel like and advance the plot further if need be. At least after this thing tonight, I don't have to go anywhere else for a while...
I've got three hours before I leave, I'll check in and out while I'm preparing, though.
edited 21st Dec '10 11:41:31 AM by MystyGlyttyr
Easing back into life one step at a timeMm. Well, my opinion is that if the guy running the Challenge isn't here, we put it on hold by warping to the other mission. Otherwise he comes back to a wall of posts describing, in great detail, just how badly the Covenant is getting beaten.
Anyone in agreement (I'm fine with staying on Reach, I just think it's better if we want things to get moving again)?
If Harry was a Vehicon general, I imagine he'd appear to be a Lawful Evil Noble Demon, but would, on closer inspection, be a completely unhinged psychopathic pyromaniac Dirty Coward.
So shall we warp into Ho-Ho-Homicide?
edited 21st Dec '10 11:48:20 AM by MadeOfAxes
"One thing, though- apparently the eldest goat is the bastard child of Muhammad Ali and the Hulk." ~ Exelixi, on The Three Billy Goats Gruff.I move to move onwards (maybe doing that Xmass challenge?), after we notify Nimmy.
On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.Alright, the universe that this would take place in is nicknamed Sit Duni, mainly because the story that spawned it is called Stab in the Dark, and Sit Duni is nice and quick to type. Now, it is basically modern day earth. All the events and such that have happened in real life have happened in it. However, there’s a Masquerade concealing a Fantasy Kitchen Sink. There are a few things that aren’t real in the universe, like ghosts, for example. Otherwise, every single pantheon of gods exists, and almost all myths are true(though somewhat different from the versions heard today). There are certain governing entities to the reality this universe takes place in. They are Death, War, Pestilence, and Famine. Death is a young women wielding a scythe and wearing silver clothes, War is a Crazy Awesome guy loaded up with weapons of all sorts, Pestilence is essentially Nausea Fuel made physical, and Famine’s and incredibly skinny monk-looking person. Despite what they represent, none of them are evil(’cept Pestilence, who’s a violent psychopath).
We probably won’t be meeting them, but I figured I’d mention them just in case. Now, this universe also contains a lot of magic, as you may have guessed. Magic characters would ’’thrive’’ here. Certain characters we most likely would encounter are a snarky British skeleton monster hunter named Ryan Halloway, his talking raven friend Edgar, Death’s pyrokinetic daughter, a cult trying to call a monster made out of nothing into being, an elderly man who duel-wields sawn-off shotguns, and many more who will be explained if we actually do a challenge in this universe. I’m forgetting to explain a lot of things, but I’ll add those on later, or if any questions remind me.
For now, here’s an incomplete list of creatures in Sit Duni.
Soul Eaters: Soul Eaters are mimics. They look identical to the average human being, whether they be a man, women, or child. They cannot take any other forms, or even change their clothing. Once you get close, you may notice that there is a line running down the middle of the Soul Eater's face and horizontally across the Soul Eater's face The face can open up along these lines, revealing rows of razor sharp teeth and a circular maw. They use this to devour not only the flesh of their victim, but also the victim's soul. They cannot speak, and have basic, animalistic intelligence. They are frequently found in large groups. While they are slightly more durable then the average human, a shotgun blast or a few shots from a pistol can easily put them down.
"Smart" Soul Eaters: Smart Soul Eaters are named as such for their human-level intelligence. They are a Soul Eater's superior in every way, able to alter their appearance, and able to speak. They are also far more durable. They cannot be harmed with normal weaponry until they have been softened up with salt-filled buckshot. Fire can also kill them.
Ghoul: Ghouls are pale, stinking humanoids with large, pupiless eyes. They are disgustingly thin and their bones are often visible through their skin. They have large teeth and hooked claws. Ghouls are commonly found in graveyards, where they feed on the dead and rotting. This causes them to have their characteristic smell of rot. A worse effect of this is that Ghouls are heavily diseased, and any wounds caused by a Ghoul require immediate treatment and sterilization. Ghouls are incapable of speech, and are very rarely found in groups of more then three. They are sensitive to light, and are frightened of fire. They are weaker then the average human and can be easily killed.
The Slender Man: No one knows much on this one. Only a few rumors and stories, all of them nasty. It always has a suit, always has the skin tone of paper, and has no face at all. It is always extremely thin, but its height and number of limbs can vary.
Werewolf: Pretty standard. A human who becomes a violent, wolf-like monster every full moon. They are fairly intelligent and very strong. They are quite durable, capable to taking several shotgun blasts. However, the silver bullet truly is a myth. It is possible to cure a werewolf, by feeding them a pill of wolfs bane and silver nitrate. However, it is extremely difficult to get this pill to them, as they have to be in wolf form for it to work. Caution must be used when dealing with werewolves, as a single bite will convert the bitten into a new werewolf.
Vampire: Vampires aren't much like the Hollywood version. In humanoid form, they are quite similar, pale humans who feed on blood. However, if they face withdrawal from blood, they violently transform into a hideous bat-like monster, who kills and drinks blood until the cravings have been satiated. Being completely drained of blood by a Vampire in any form will, instead of killing you, turn you into a new vampire. Vampires tend to be highly intelligent, but many are also cold, cruel, and emotionally detached. They are as durable as any human in human form, but can take an incredible amount of punishment when in monster form.
Spirits: You'd think, with the fact that ghosts don't exist, that spirits wouldn't exist, either. Unfortunately, that is not true. Spirits are creatures that have never had a body. Some can become physical, and all of them can manipulate objects. Spirits can be good or evil. Spirits are usually tied to an item, so destroying that item will force the spirit to leave the area. Spirits are unkillable.
Kraken: Krakens are your good old sea monsters. Bristling with tentacles and a mouth with a fleshy sheath, Krakens are powerhouses of destruction. They have the intelligence of a very aggressive and bloodthirsty dog, and can grow to be well over a hundred feet. They have an extremely high amount of resistance to conventional weapons. Fire, if you can hit the Kraken before it submerges, is useful. Explosives can prove damaging to a Kraken as well. Luckily, full-grown Krakens are very rarely in any place that can pose any danger. Young Krakens may end up in sewers and wreak havoc on the streets above, but they are much weaker and easier to kill then and adult.
Dragon: Dragons come in all shapes and sizes. None of them are evil, they are instead extremely neutral, disregarding anything that does not effect them. They are highly intelligent and telepathic, but have an animalistic lifestyle. They are highly resilient and fairly rare. Dragons also have a strong sense of honor, will repay debts to those who help them. There are some Dragons that pose a threat to populated areas. If they can not be persuaded to move, they may have to be killed. Prepare for combat with a Dragon by stocking up on powerful weaponry.
As I mentioned, there's stuff I'm missing. But I'm sure I'll remember.
"Oh, dear. The toad, the monkey, and the dog have all screwed up."

So...they're alive, but they don't care if they get their heads shot off?
Easing back into life one step at a time