There might be interesting squad-level action if you run Germans in 1918, or Aussies in 1918, or the Megiddo campaign in 1918...
You might notice a pattern there.
Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.![]()
Wow, I didn't know Battlefield franchise is that old.
edited 6th May '16 8:21:32 PM by dRoy
Continuously reading, studying, and (hopefully) growing.From the looks of that Battlefield trailer, we're going to be seeing maps set in western Europe (duh
), Palestine (Arab Revolt), and the North Sea (Jutland). Due to such a diverse series of locations, I'm guessing that the new game won't have a cinematic campaign following the vein of the recent Star Wars: Battlefront reboot.
Although we only hear American or Canadian voices, the multiple different soldier skins are visible logically infer that the game's factions will include the US, Commonwealth, Germans, French (Adrian helmets), Arabs, and Turks.
I'd love for them to explore the multitudes of different fronts typically overlooked in popular media: going with Sabre's Edge's deduction the game is likely to be set towards the end of the war, Brusilov's Offensive on the Eastern Front and the Italian-Austro-Hungarian mountain war in the Alps are excellent choices for DLC expansions.
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If America does end up being the main protagonists again, I am going to be pissed, because the Americans barely did anything in that war. It was the Canadians and Europeans who did most of the work.
edited 6th May '16 9:51:02 PM by Bat178
Oh my God, that Battlefield trailer....
It...looked...ballbustingly awesome.
I love how both Battlefield and Call of Duty's next game is set on a rather unusual time period (for those of you who don't know, the next COD takes things to space).
Anyhow, I'm so psyched for the both titles.
Although popularly noted to be brief, the US' intervention actually played a pivotal role in stemming those last brutal German offensives. Although green and inexperienced, the US contribution to the Western Allies' manpower was such that a US Army infantry regiment would be considered by the Germans to be a division.
Going back to the possibility of a Jutland map, I seriously hope that they revive the ability to control and pilot warships as in the original Battlefield 1942. There was nothing like deliberately pulling up right alongside an enemy dreadnought so that the spawning players on both sides could wage a Napoleonic boarding frenzy.
So, if your horse is wounded, can you heal him with a Medic, or does the Engineer need to beat him with a wrench until he's back on his hooves?
Also: What if both games had time travel plots, and IW's final act involved intervening in a key WWI campaign, while BF 1's final act involved a cavalry charge aboard a space ship?
Boo to both Timey-Wimey Ball possibilities.
I soon expect Infinity Ward to play catch up on the WWI beat honestly. Dunno how they'd top it though...
I want to control that zeppelin.
I have heard people complain that WWI would lack weapon variety. There are plenty of bolt action rifles, pistols, and LM Gs to use. Most of them are European, but that's to be expected, as it was primarily a war between European nations and the European Superpowers were more powerful and important than the US back then (And European weapons are still the most common weapons in video games taking place in the modern/futuristic era too). Not to mention flamethrowers, something you never see in modern/futuristic games. While there weren't many SM Gs and shotguns in WWI, SM Gs weren't really used as a frontline weapon until WWII (And they soon stopped being a frontline weapon after WWII), while shotguns were pretty much exclusive to the US until after WWII.
edited 6th May '16 11:13:50 PM by Bat178
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I always thought that Treyarch's reputation for designing Darker and Edgier COD installments would make a good basis for a US Civil War shooter. Plus, Treyarch's Black Ops 2 was the first game in the series to feature horseback riding, a mechanic easily recycled in a Civil War setting. To maintain a sense of continuity with the other Black Ops games, the campaign could be about the ancestors of the Masons and Woods. One playable ancestor would be fighting for the Union, while the other would be for the Confederates.
Call of Duty: Civil Warfare
edited 6th May '16 11:17:31 PM by FluffyMcChicken
Given what they made out of the Cold War, though? As a historian my conscience is quite troubled by the thought of unleashing them on the ACW.
Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.Considering Black Ops 1 was literally about deniable operations and the surrounding conspiracy theories, they did fine.
If they'd want to be really controversial they'd make a game where you play as one of the NATO stay-behind operatives.
Which reminds me of the covert organization called the Hermanns who prepared for the inevitable third war with Russia. They still exist.
edited 6th May '16 11:27:48 PM by TerminusEst
Si Vis Pacem, Para Perkele

I understand Verdun already broke into the WWI shooter market. The really significant levels of development in that war were at the higher levels, though; while a Canadian soldier and a German soldier's war would look very much alike, the Canadian Hundred Days offensive was a steamroller that had nothing to match it in Germany (and I'm including Operation Michael).
Alternatively, explore the Eastern front and the Palestine front. I's with the Aussies at Beersheba, took the wells so badly needed...
Hell, mount up on the horses and re-enact Komarow!
Picture I found online: a group photo of Delta Force in the 1980s.
Remingtons, MP-5s, porn 'staches, and black stocking caps so that it's hard to tell the difference between a Delta soldier and an armed blagger at times.
Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.