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Goku's accounted for. End of the Cell arc, when he decides to die for real, he gets to keep his body but goes to Heaven. Kaio accompanied him in that instance as he also died, but since Goku died ahead of everyone else he would have just moved on.
TIL: Goku's Ocean Dub voice actor was also the voice of Rolf from Ed Edd N Eddy. So here's a video I found that you dorks might enjoy:
Part 2 is in the recommended videos, and is much better edited, too.
There's two ways to take that. Gohan finally averting the "strongest in the universe but doesn't do crap", or the hilarious way.
But still, do you really want to make a man proud when that man beats his wife?
Speaking of, I'd like to see Chichi playable with the Nimbus and Bansho fan. Both because female fighters are nice, and because DB could use more representation.
In Super Dragonball Z she had both the fan and the Nimbus.
A lot of other Dragonball games have the same character on the roster several times. ie. Goku base, Goku Kaioken x10, Super Saiyan Goku, Super Saiyan 3 Goku, etc. From what I can tell FighterZ Isn't doing that. Goku is ONE character, not five. But I hope that he DOES get a lot of skins that alter his appearance without changing his play-style. How many skins are we likely to get per character?
edited 17th Jan '18 10:05:10 AM by WillKeaton
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Aren't Goku and Vegeta (and Gohan and Buu) two characters each?
Yep. I thought that'd be cool to see again, if there wasn't a Kid Goku.
Why use King Piccolo when you could use Lord Slug? Go Team Slug!
Seems like the game won't have Dabura or Towa. That's too bad.
edited 17th Jan '18 10:47:04 AM by wanderlustwarrior
Fighter Z does a thing where a character only gets a separate form if they have a point where they're significantly different design/ability wise - with distinct things they can pull from. So kid Gohan and Adult Gohan, Fat and Kid Buu, Goku / Vegeta and Blue Goku / Vegeta.
Given that precedent, I could see us getting, say, King Piccolo at some point in DLC, or The Great Saiyaman.
One with palette swaps. Arc Sys very rarely do costumes due to their animation and lighting style, which makes costumes take a very large time to correctly implement.
They've said they may do it if there is enough demand for it, so we may get some costumes as DLC.
That's kind of an arbitrary distinction, given the tendency for new abilities to be used only once and then never show up again.
Like, with Goku, you could make the argument that there's no real difference between Base Goku and Super Saiyan Goku's abilities save for how powerful he is. But, like, if you draw that line in the sand, then a question has to be asked: so what makes Blue Goku so dramatically different in terms of fighting style and abilities?
It's not like Super Saiyan Blue caused Goku to turn into a Mighty Glacier or a body-snatcher or gave him psychic powers.
And with Vegeta, like, Vegeta loves oneshot attacks. In pretty much any game he appears in, his attack list is filled with cool things he did one time and then they never came up again. He doesn't really have techniques; just different ways of projecting a shit-ton of energy based on how he's feeling today.
In fact, hilariously enough, Blue Vegeta's used one of Vegeta's most popular "signature techniques", Final Flash, more than Super Vegeta ever did.
What it boils down to is that you can't really draw a line in the sand and say, "This is the point at which the character's entire style and capabilities dramatically changed and that justifies being a new character." Blue Goku and Blue Vegeta are distinctly separate characters because Dragon Ball Super's the hip new thing, not because Super Saiyan Blue is some earth-shattering development that forever changed the way the characters fight.
edited 17th Jan '18 3:42:52 PM by TobiasDrake
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.I was going to elaborate on those two, the Blue Saiyans are different.
They apparently weren't always going to be separate characters, but when the team started working on movesets they realized they just have so much more material to draw references from with thise two so they could create two characters each from that.
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You’re thinking of it in terms of ability when you should be thinking of it in terms of content. Blue Goku is considered past the threshold because the God / Blue forms open Goku up to far more content than can be reasonably added on to the regular Goku form (which is, generally speaking, a composite of content from the Cell and Buu Sagas), and is considered acceptable because the culmination of the content beyond the threshold together is able to build Goku into a move set that is almost entirely distinct.
If we're not talking about abilities then how are we defining "content" here? Specific punches and kicks that the character did at iconic moments that can be referenced in his animations?
Like that thing where Goku repelled Jeice and Burter by throwing his arms out to the sides and creating a shockwave, which pops up in every video game as a sort of stun?
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.Essentially. Goku's had far more fights in Z as a SSJ 1 than any other form (and briefly goes SSJ 3 for his Lv. 3), and SSJB is the second most featured form to draw a moveset from. Thresholds as someone put it.
Vegeta isn't just SSJ 1, he's specifically Super Vegeta. Kid Gohan is SSJ 2 rather than SSJ 1, Adult is in his potential unleashed form, and Gotenks is using SSJ 3.
Fighter Z draws references from the characters at their most "iconic" moments.
A lazy millennial who's good at what he does.
