Follow TV Tropes
So after some shenanigansnote When I went to the retro store for the battery replacement the cashier told me my DS Lite probably had a fried motherboard and couldn't be fixed. I went back home only to be greeted by another DS Lite my mom found that my sister used to use. That one works, though it's in less pristine condition. I started up Circle of the Moon. I was caught off guard since I forgot how small the GBA screen size was, but I can still see everything and that game looks great. It's also pretty good about starting off super quickly, plus it let me figure out how the controls worked without tutorials.
Only complaint so far is that your jump arc is really shallow unless you're dashing, and dashing is a tad awkward due to GBA limitations.
Edited by Karxrida on Sep 1st 2020 at 12:30:40 PM
The controls in Circle of the Moon are stiffer in comparison to the other games, dashing is simple in Aria and Harmony to my recollection.
Also, look up how to do the card glitch. It'll save you a lot of time later.
Was reading through the YMMV page for the entire Castlevania franchise when I came across this section for Hilarious in Hindsight:
Was wondering what it is about Order of Ecclesia that makes IGA's decision about Sonia so funny. Is it connected to Wygol village (aka Belmont Town)?
I feel like the Lords of Shadow reboot would probably be a better fit for that?
My incredible annoyance with Lords of Shadow doing that plot twist while my fave Belmont is left out in the cold speaks that yes, Lords of Shadow is a much better fit.
It mentions Lords of Shadow too just under that point.
I was fully expecting that myself, so the part about Ecclesia being there caught me off guard.
Dude... that would be Salt
I've seen people defend the 64 games, but to me, there's just zero appeal to them, even back in the day. Nowadays they're even more dated, obviously.
I just look at the 64 games as having poor luck mostly.
The video sums it up really well: a team with no experience in making 3D games were tasked with making a 3D game, but weren't allowed to really figure things out so their first attempt bombed. They got better, but as is often the case, their bad first attempt left people ignoring them.
The fact that Circle of the Moon did so well and IGA still took it out of the timeline bothers me.
With some other games, there's a sense of not being quite up to snuff, but in this case, it really makes me think that he just got rid of anything that didn't fit HIS story. It kinda makes me think he should have been in charge of more games, or acted as a consultant so that the games could be sure to fit his vision, since that seems to be the only way to not get retconned out by him.
Circle of the Moon really is an oddball story wise. A game where three literal who vampire hunters with no connection to the Belmonts at all swoop in to defeat Dracula, and Dracula's already had a history with one of them prior? Out of all the games Iga ejected from the timeline, Circle made the most sense.
Yeah, Iga kept two categories of games in his timeline: "the classics" and things that he personally worked on. As such I have to say I'm inclined to treat his statements as his own (ego-fueled) opinion rather than Official Canon; had the series continued, who knows what his eventual successor would've done?
Community Showcase More
How well does it match the trope?