Interesting question. Why'd you ask?
I'm quite confident in my shitposting you knowThe picture on Scratch Damage was badly stretched, so I wanted to replace it with one in the game's native resolution. But I couldn't find one, so I resorted to recreating it using ripped sprites.
The one that's actually on the page now I posted literally seconds before posted, so it's not quite accurate, but I'll fix that later.
I see. I don't think the Tombstone enemies are that durable in game but it does look better. Good job
I'm quite confident in my shitposting you knowIt's weird that we're dry on games outside of Grimoire of Souls while it's airing. You'd think Konami would want o coordinate something.
They're very resistant to slashing damage. But they usually show up when most players are using the Shield Rod or Holy Rod so...
Found a Youtube Channel with political stances you want to share? Hop on over to this page and add them.Today I learned there were plans for a Castlevania movie was originally going to be directed by Paul W.S. Anderson before the studio picked James Wan. When you take into account that Wan was going to produce a Resident Evil reboot and is now producing the upcoming Mortal Kombat movie, this makes it three times these two were attached to the same video game adaptation.
I wonder how he would of made his wife the center of attention in that one
It would have been an adaptation of Castlevania Legends I bet. Which would make Konami getting rid of Sonia funnier.
Not too long after season three of Castlevania begins, we get part eight of Gamerthumb Tv's perfect Castlevania Timeline. The final part:
Well, I don't know what's the bigger wild card choice: including Kokoro Belmont, who isn't even from any canon Castlevania game (what the hell is she from anyway? I recall seeing the name, but don't know what the game is), or using the Julius mode ending of Dawn of Sorrow as the canon ending?
Whatever the case, this one has been fun. Here's hoping Konami does something with the series soon.
One Strip! One Strip!Konami announced the (first?) collection almost a year ago. Would be a nice surprise if announced volume 2 on the same date this year.
Still waiting for a Legion of Losers movie...That's silly as canonically Dracula being beaten for good is a good ending for a now-defunct series.
Edited by CharlesPhipps on Mar 7th 2020 at 5:10:36 AM
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.So this game pop up on me on youtube.
Wallachia Reign of Dracula is a Castlevania inspired game where you play as Elcin, voiced by Kira Buckland, a Boyar girl who seeks revenge against Vlad for killing her parents and kidnapping her brother.
There is a rumour, and I stress, a rumour, that Sony is thinking of buying the Castlevania, Silent Hill and Metal Gear franchises from Konami. Apparently Sony wants to reboot Castlevania as a Dark Souls inspired game.
Even though I haven't played that much Castlevania, not sure if I like that style of reboot.
Why not just give people the gameplay they really want?
Edited by HandsomeRob on Mar 16th 2020 at 3:13:49 AM
One Strip! One Strip!I mean, the first Dark Souls has been argued to be pretty close in spirit to the games. The first game is a Metroidvania with interconnected areas, the controls mimic the more slow and deliberate flow of the NES games, and you can even use a whip and sub-weapons if you want.
Huh.
Then maybe it would work.
What about the other ones?
Edit: Also, it dawns on me that if Sony gets it, we'll never see any Castlevania games on a Nintendo system ever again.
Then again, I rarely play the series, but if I did, I'd like it to be on a system I did play.
Edited by HandsomeRob on Mar 16th 2020 at 4:02:32 AM
One Strip! One Strip!Bump.
So....what's going on with Grimoire of Souls?
I hadn't heard anything more about it in a while, so I checked out Youtube. It looks like it's stopped at Chapter V (when you get Albus).
Has there been nothing else since then?
More to the point, it still doesn't have a page in the main Castlevania page either.
Have Konami given up on it?
One Strip! One Strip!I mean nobody here seems to be playing it.
I gave it a whirl but the controls just ended up not working and the PVP (Or rather competitive PVE) was so lopsided it was a joke. You had people scoring 240 and people scoring 10000+ in the same match.
Bleye knows Sabers.It certainly didn't light the world on fire.
Might also be a case of Uncertain Audience. Castlevania's a series with hardcore fans and lots balk at the idea of a gacha system. Maybe if it was released alongside a full-fledged Castlevania game, but this is the first new game in the OG timeline since the fuckin' Wii.
I was actually excited because gacha games always have Loads And Loads Of Characters and I figured that would force them to dig deep into Castlevania lore and give us niche figures like Sonia or Lyudmil but the gacha was actually for weapons which worked for Dissidia Final Fantasy: Opera Omnia I guess but not for me.
Bleye knows Sabers.Yeah. I mean, I know they couldn't go for too many Belmonts considering they all fight with the same damn weapon. They likely already pushed their luck with Richter and Simon (where they had to make the former a glorified summon).
Still, it would have been nice to see a few more characters: I'd have loved Sonia, but it looks like Konami is sticking with IGA's opinion on the matter.
Shame we didn't get Grant (who needs some positive press since it's clear that Warren Ellis hates him and will never put him in the animated series.
Maybe Cornell and Carrie as well. Reinhardt doesn't make it because he's not so different from the Belmonts.
Put Yoko in there. There's no traditional spell caster, and she was in HOD, which has the same concept as this game.
There's a lot of people to still be used.
One Strip! One Strip!I will never buy the "Too many whips" argument. Even if they're half the characters (They aren't) a lot of weapon-based games have half the characters using swords. There are ways to distinguish them.
I'd still have the non-Belmonts stick to other weaponry when applicable though, Jonathan Morris has an entire arsenal of weaponry to use and he should be given the chance to use it.
But yeah given Castlevania is among the Long-Runners despite being on ice for now there are dozens of characters you could throw into a crossover.
Honestly it bugged me that Alucard was the POV character. It immediately smacked of Wolverine Publicity.
Bleye knows Sabers.Maybe Grimoire of Souls wouldn't have bombed if they had actually released it on the American app store. *grumble*
"I'll show you fear, there is no hell, only darkness." My twitterRandom thought:
Another Castlevania fighting game, this time done by Arc System Works.
I just love the presentation of their fighting games for one, and I'm also hoping they'd be more willing to dip into all parts of the franchise than Castlevania: Harmony of Despair and Grimoire of Souls as far as crossovers go.
The hard part would be differentiating many of the Belmonts. The way I figure it, Leon would spend most of the game using the Whip of Alchemy and the enchanted gauntlet from his game, Trevor would focus on the sub weapons, then get whatever spells he learned three years later, Simon would finally upgrade the Vampire Killer to it's ChainWhip form, possibly with the help of Dracula's remains, Richter would have the Item Crashes, since that's his thing and Julius would just be a super Belmont who does everything.
Then throw in Sonia too. Give her those soul abilities of hers.
Of course, we'd get some of the other, lesser used heroes, like Reinhardt, Carrie and Cornell, as well as Nathan Graves and Hugh Baldwin, our eternally shortchanged land-pirate Grant Danasty, etc.
There's a pretty wide variety of characters if they look beyond the one or two Belmonts, Shanoa, Maria, Charlotte and Jonathan, etc.
Of course, Konami has to first be willing to make a normal game instead of a Gacha or Pachislot game, which is probably the hardest part.
One Strip! One Strip!Can we play as Alucard, Death and Dracula?
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.
Cool, thanks.