That's really the only major retcon in the game. It didn't really bother me, it just struck me as a problem with changing dev teams - they either didn't understand or thought their vision worked better than Clover's.
edited 25th Mar '11 6:13:44 AM by ccoa
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.The thread's dying, so let's try something.
Find the Sequel Hooks in this game! Not only that, but other plot threads that don't get resolved. Because I really want the sequel to be announced soon.
I'll start:
- There's the ending with Kuni the narrator promising to tell more stories, and Issun flying off to the Celestial Plain with Chibi.
- Kuni's Backstory.
- Kuni defeating Master Anura despite the fact that only Nagi's bloodline should be able to do so.
- When Kuni first gets partnered with Chibi, he comments that Riding on Chibi's back feels familiar...
- Kaguya, and the Moon Tribe in general. She's mentioned in one of the computers in the Ryoshima Coast Ruins, but there's almost no information on her otherwise.
- On a related note, what happened to the Tao Troopers? According to Sei'an citizens, they just literally disappeared at the end of Okami.
edited 28th Mar '11 11:24:40 AM by UntunedStrings
Finally finished the game. I felt it was a good game (very good for a DS game) but relied too much on rehashing the original.
I didn't have any problems with the stylus skipping. I wonder if there's a problem with your DS? :/
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.Finally got around to playing the sequel. Okami is my favorite game hands down, so I was excited for the second time around.
It was good. Like, I was thoroughly satisfied with the game. I felt it matched the originals appeal, and the story was great. For anyone who really likes the original I highly recommend you play this sequel.
However, you must consider this as a DS game. If you compare this directly with the scope of a PS 2 console game, you will be disappointed. If you accept the package that it is (which is, Okami with a narrower scope), than you will enjoy it.
edited 17th Jul '11 7:48:30 PM by Jewbacabra
Two Wong's don't make a white.The musi of the game is just as beautiful.
edited 18th Jul '11 4:43:53 AM by Demongodofchaos2
Watch SymphogearNecroing this thread out of my love affair with Okami.
If the ever did make another sequel, what brush powers would you guys like to see in it? A lot of people were disappointed that there weren't too many new powers, but come to think of it, what else could they do?
Maybe... they could give you the ability to focus the sun's rays to burn things like a mean kid with a magnifying glass?
Necropost due to be utterly obsessed with the Okami series and Kurow. Seriously, Kurow is on of my top two favourite fictional characters ever (the other being Lightsong).
My least favourite partner was Nanami.
The demon market was awesome! What new areas does everyone else like?
"Oh great! Let's pile up all the useless cats and hope a tree falls on them!"Kamiya is collaborating again as director, now under his new studio CLOVERS
.
I honestly almost can't believe it.
Also, a full fledged sequel to Okami has to be one of the only games where I am legitimately excited to see how incredible they can make it with current-gen hardware. The original still stands as one of the most striking and beautiful PS 2 games to me. I can't imagine what they might be able to do pushing the boundaries of what things like the PS 5 and top end PC rigs are capable of.
That and of course Okami is just a legitimately great game.
On a completely unrelated note, with Kamiya officially back at Capcom, does this mean that he could potentially helm Devil May Cry 6 if such a thing ever gets made?
WHAT THE BUCK INDEED.
I'm still processing it, really.
(We should probably rename this thread to "General Ōkami Thread" or something?)
Slow your roll, slick. We still need a God Hand 2 and a new Viewtiful Joe before we need a new DMC.
All yuks aside, Kamiya-san shared a message about all this.
His new studio is called "CLOVERS Inc."
It's so poetic that I'm actually crying...
Edited by TargetmasterJoe on Dec 12th 2024 at 12:41:38 PM
I can't wait to see the character and monster designs for this game.
I have the artbook for the original Okami game, and it's still a joy to go through no matter how many times I read it.
"I squirm, I struggle, ergo I am. Faced with death, I am finally, truly alive."

I think I'll get over it... As long as the game's not full of things like that...
I've been trying to find it, but I may have to order online to get it. The local Gamestop actually ran out of stock.