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That doesn't mean he's good at computer security. As a programmer, it pains me to know this, but the number of people who use "password" as their password is more than zero.
Should have gone with p455w0rd.
a really strong password is not a word but a phrase with letters,numbers and capital letters in odd places
My computer expert recommendsnote well okay, he recommends using a password manager, but I'm too cheap and lazy to get a really good one using a transformation code based on the website name. So all you have to remember is the transformation, and then you can easily reverse-engineer any password you forget. It's the same principal as a book code.
I just use song lyrics, four or five words long.
I have multiple passwords based upon how much I care about the account being hacked.
Of course, you could have the greatest password in the history of forever but it doesn't make a bit of difference if someone hacks the host website which seems to be more common these days.
I just have my passwords written down. On paper.
Zelda mentions she had a vision in Ocarina, dark clouds threatening Hyrule, which she thinks symbolize Ganondorf. Is this the first time this ability is mentioned in the series? Did any previous Zelda have visions?
I think SS Zelda mentioned having a dream just a bit before things went pear shaped.
Wait, I forgot about Zelda contacting you through a dream at the start of Link to the Past. It's not the same as a vision, but it's probably the first time Zelda exhibited any magic powers in the series.
Edited by WillKeaton on Dec 15th 2018 at 5:40:22 AM
Yes, that's the first time. I don't think the Sleeping Zelda displayed any powers and the Zelda in the first game is a blank slate.
I'd really like them to give the first game's Zelda some more depth somehow. A flashback, a new game starring that Link, I don't care. It just feels weird that she's so vaguely defined. Her character design is so nice too.
> Her character design is so nice too.
You mean this one?◊
Certainly it's simpler and it's a nice blue colour
And as is typical for the day it looks nothing like her in-game sprite.◊
That's actually one of the designs for ALTTP Zelda.
For years, I knew her more for the blue dress than any other look in fact.
That explains why she looks nothing like the Zelda 1 sprite.
Here's a Zelda 1 era drawing of her.◊ And it still doesn't look much like her sprite.
Zelda with '80s Hair. Interesting...
Edited by BadWolf21 on Dec 16th 2018 at 8:51:25 AM
Makes me wonder what Princess Zorldo looks like.
My only death in my latest OoT run was when I let my younger friends play the game and they got killed by a Deku Scrub cause they couldn't find the R button.
In my head I envision it as THAT being Link's 'doomed timeline' death XD
That would be fittingly ironic, wouldn't it?
Tuesday marks the 20th anniversary of the day Santa gave me a copy of ďOcarina Of TimeĒ and I became the Zelda nerd I am today. In the past 2 decades, Iíve beat 17 Zelda games at least once and 11 Zelda games Iíve beaten multiple times.
Just what is it that makes Zelda so special? Letís break it down, piece by piece:
Play Control: The great James Rolfe (Cinemassacre.com) said it best: the most important thing about a video game is being able to play it. Character movement is an element that has constantly been fine-tuned to enhance gameplay in Zelda games. Yes I have had slight problems with motion control and I disliked using the stylus to move in DS Zelda games but itís never been bad enough to turn me off from a Zelda game.
Graphics: Never judge a book by its cover but that doesnít mean you canít praise a book for having an awesome cover. I understand older Zelda games think the polygon-heavy graphics of the N64 games are ugly but they appeal to me (granted I have a lot of nostalgia for N64 Zelda since Ocarina and Majora were my first two Console Zelda games). Like a lot of Zelda fans I had to eat humble pie after complaining about Windwakerís cartoony graphics before actually playing the game. After playing Skyward Sword I actually now prefer colorful graphics to darker hues (although I still think Twilight Princessís darker visuals were beautiful).
Music: No wonder that Nintendo packaged a music CD with Skyward Sword to commemorate the Franchisesí silver anniversary. The 8-bit computer music they used to score the NES Zelda games sound just as good as the orchestral music they use for Zelda music these days.
Challenge: Iíve never played a Zelda game that appeared to be too easy. Some Zelda games have seemed to provide impossible challenges but if you keep playing the games and learn to understand them, you realize the challenges are mostly fairly reasonable.
Lore: Part of why Zelda is so popular is because of this concept that every Zelda game connects to each other. Itís a lot of nerdy fun to go through the past to see how 3 decades of gaming all comes together. Zelda nerds like myself come up with these theories about how all the games happened on a connected timeline and you hear cool crazy ideas (like Link being in Purgatory in Majoraís mask).
Setting: I think one reason why everybody went crazy for Red Dead Redemption II is that people still love the Old West setting even if few people today still list Westerns as their favorite genre. One reason why Zelda has endured is because people have affection for medievil times. That affection is why Lord Of The Rings made billions of dollars, why the 5th Transformers film involved knights, why Bud Light currently makes those commercials with the king.
Underdog Factor: Zelda, certainly popular in its own right, has long played second fiddle to Mario. These days itís hard to argue that Pokemon is far more popular than Zelda. While Zelda is very popular it still kind of has a cool factor in the way average casual games donít usually embrace Zelda as much as Mario or Pokemon. Credit to Imagi (the studio that did the 2007 Teenage Mutant Ninja Turtles film) who pitched a demo reel of what a CGI Zelda animated series would look like only to get a ďthanks but no thanksĒ from Nintendo. TV shows tend to go for Mario or Pokemon references but I appreciate when TV shows do reference Zelda (original Muppet Babies, original Powerpuff Girls, Teen Titans Go!, Disney Channelís Fish Hooks).
Twenty years. I remember watching a friend play Ocarina of Time and reading his strategy guide, and I couldn't understand the appeal. My 11-year-old self harbored an irrational dislike for a game that was too illogical to be named after the player character; how can it be Zelda's legend if she's not in most of the game?
It took several months and some deep perusal of Nintendo Power before I convinced myself to give it a try, and found out how wrong I was. Majora's Mask was a completely different story; I picked that one up fast enough to get one of the gold cartridges with the hologram foil sticker.
What are the two you haven't completed?
Rumor: a planned Zelda (and Pokemon) section at Universal Orlando has been cancelled for the time being.
Apropos of not much: the original game map done in Minecraft and exported to a 3D printer.
Zelda 2 seems easier to play than Zelda 1. Admittedly, I've only played 10-15 minutes of both so far, but NPCs really help. At least there's direction. Playing the first game without a guide is terrible.
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