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Heck no. Into the fire.
Edited by Ghilz on Mar 12th 2019 at 10:12:19 AM
No it was both. And remember that this was after she completed her mission and ordered everyone to peace out. So her complaining including the Eidolon being unnecessary does read to me as an indictment of excessive force, since it didn't actually get in the way of her mission. Especially since right after that she starts comparing her and her women to Black Mages who just follow orders without question.
And yes, Chocobo Hot and Cold is the worst. Mostly because they lock moves for characters behind it. Even with the PC version's speed-up function I couldn't stand it.
Edited by Moth13 on Mar 12th 2019 at 10:11:20 AM
> Yuffie is cool and my friend.
she is a liar and materia thief!
She really is isn't she?
Forgot about Frog Catching. Fuck that one especially.
"Hey, catch as many frogs to get prizes and level up Quina's one useful skill!"
It'd suck if there were... Ḩ̴͔̰̗̺͈̘̠̠̿i̷͎͇̪̮͎̖̽̄͛̉͌̀́͛̅ḏ̵̈́̀͋̈́̿̈̔͑͠͝d̸̺͖̜̱̊̚͜ě̷̤͍̖͓̻̫̬̕͝ń̴̳͈̟̲͔̺̭͓͊̊͐̾̌̋͊͠͠ ̴̛͔̪̜̠͇̩̣̿̈́̏̉̑͂͝M̸̜̟̿̉ë̵̤́͆̒̑͘ç̴̮̤͕͎̗͙͎̒̄͛͑́͘̕h̵̘̬̖͔͗ä̵͍̼̤́̽͋̌̂̕̕͘͝n̴̢͈̯̥̙̖̞̘͓̈͂ͅi̴͇̮͇̜̮͎̠̰̓c̵̲̜̗̻͕̤͔̐̏͆̌̎̍̊͝͠š̵̨͙̺̗͖̙̞̝̣̋́ͅ involved!
Like that you're supposed to leave frogs behind if you ever wanna play again and max out before the heat death of the universe! Oh and that golden frog, you're not supposed to catch it, shithead!
Yuffie is good because she sets up a shop and sells you things and then pockets all the money despite being in your party. I simply have to respect that kind of hustle.
Accurate assessment and bad memory dredging.
I remember reading a game guide back in the days of physical magazines and going WTF... Why is Square like this.
You really do don't you. She has mine. And my gil.
Edited by ShirowShirow on Mar 12th 2019 at 10:36:53 AM
The only time you should empty a Qu's Marsh is when you won't be back to an area for a long stretch of the plot
Which you won't know unless you're reading a guide or played the game before.
Also, Blitzball is fine. It just had a terrible introduction.
Now X-2 Blitzball sucks.
It's stupid design the game literally expects you to back track every 5 min to the closest marsh and grab 2 or 3 frog. I literally cannot understand why they would design the minigame this way but except as deliberate trolling.
The worst part is that it's not like the frog catching minigame is fun or strategic or deep. It's at best reflex based, at worse a complete rng fest if the frogs see you or not. And it's not like the game gets more difficult or complex as time goes on. It's a mindless timesink made worse by poor design.
Like ff9 needed more padding.
And Blitzball is awful.
Edited by Ghilz on Mar 12th 2019 at 12:48:58 PM
You want bad padding? The jump rope and race minigames in Alexandria, as you get only two opportunities to do the former, and one to do the latter.
Now look at the bright side: None of them are the infamous, stupid Chocobo race minigame from FFX.
No Blitzball match will ever be worse than an uncontrollable Chocobo.
Edited by ZeroDozer on Mar 15th 2019 at 12:34:54 PM
The bad, horrible, not good blue/red butterflies from Macalania in Final Fantasy 10 say hi.
Also yeah, Blitzball, the game where hiding behind your own goal to confuse the AI and just waiting for the game to end is more fun and engaging than every alternative (well, except for not playing it at all).
(But if you say the Chocobo race is worse, I can't really deny it, as they're both the absolute worst - along with the goddamned butterflies).
Edited by Cozzer on Mar 13th 2019 at 9:33:56 AM
Blitzball is tons of fun, though it definitely needed a better way to get skills. And a better intro game. Also, maybe make Tidus feel like a pro instead of "yeah he's one level above the """""""""worst""""""" BB team in existence. Have him start with a skill slot at least!
Also, bad-mouthing any minigame in IX that isn't Tetra Master is literally illegal and I won't allow it.
How many of you bothered fishing in XII?
All the minigames in 9 suck. Tetra Masters included.
Wait, there's fishing?!
Edited by Darkflamewolf on Mar 13th 2019 at 8:12:44 AM
You need to finish several sidequests to unlock it, in south bank village. It sucks.
Re Blitzball. I think my favorite worst part about Blitzball is that the game goes out of its way to set this immersion breaking, plothole generating game that takes place in a sphere of water... and when you play it the game is entirely on a 2D plane.
Fishing in XII is basically a QTE fest of button mashing. I resorted to using Cheat Engine to force the game to slow down.
Chocobo Hot and Cold:
Paid 60 to dig.
Spent all 60 seconds in one KWEHHHHH?!?!? area trying to find the damn spot and didn't get a single item.
There is one point in the minigame line where you have to talk to the moogle and tell him to move then you can dig for the treasure there.
I also had no idea there was a fishing minigame in XII.
I also only just realised that, well, other than the fishing thing I just learned about, XII has no minigame. Or XIII. Did they realise that most of them suck and stopped doing them?
Well there's footracing. And Hunts. XII has more of a sidequest format than a minigame format the previous games had.
Clan Centurio - In Rabanastre, the player can join this clan to gain access to certain elite mark hunts and the Clan Provisioner shop. Additional rewards may be obtained when the player raises their clan rank by accumulating Clan Points.
Hunts - Besides the first, which is mandatory, the player may choose to accept bills for and defeat stronger-than-normal enemies, usually yielding extra gil, rare loot, and superior items and weapons.
Espers - The player may defeat the optional Espers Adrammelech, Exodus, Zeromus, Zalera, Cúchulainn, Chaos, Ultima, Zodiark to obtain their licenses.
Hunt Club - After reaching Archades, the player can return to Phon Coast and talk to a group of hunter bangaa to join their hunt club for rare game. Delivering trophies to the bangaa allows the player to purchase rare equipment from their shop, and also the hunt club owner in Archades gives the party some zodiac stones the more rare game the player defeats.
Conversations with Ktjn - Ktjn is a viera in Rabanastre the player can help to decide what to do with her life for various rewards.
Pilika's Diary - A sidequest involving the diary of a moogle named Pilika in Bhujerba.
Sunstone making - The player may create additional Sunstones after doing so as part of the main story to obtain various rewards.
Viera matchmaking - The player can help a lone viera find her love in Rabanastre for a reward.
Cactite family - The player can complete this quest to access the ferry for crossing between the north and south banks of Dalmasca Estersand.
Patient in the desert - The player has to find and deliver items to Dantro's Wife in South Bank Village for a patient.
Bhujerban Madhu - The player can find rare alcohol drinks and sell them for 1000 gil each.
Earth Tyrant extermination - The player can help a researcher find out the mystery behind the sandstorms.
July the streetear - The player can help July the streetear with some imperials after obtaining the Dawn Shard and before defeating Judge Bergan.
No More Heroes? - The player is asked to complete a number of Hunts in Nalbina to impress Jovy.
Ann and her sisters - After boarding a Skyferry at an aerodrome in the leisure option there is a Chief Steward in the Sky Saloon who will ask Vaan to deliver a letter to all of her sisters.
Archades information exchange - The player can collect chops by matching people with problems in Archades. Half of this quest is required as nine chops are needed to access the Draklor Laboratory. Gathering the rest is optional to access the Highgarden Terrace.
Three medallions sidequest - The player must find the three medallions to fight the three monsters of Necrohol of Nabudis. They are: Humbaba Mistant, Fury and the esper Chaos.
Great cockatrice escape - The player can find the cockatrices that have left their home in Giza to venture Ivalice.
Gone Fishin'! - A sidequest involving fishing at the South Bank Village of Dalmasca Estersand.
Pirate Olympics - The player can race Rikken and his friends at Balfonheim Port.
The superbosses Hell Wyrm, Yiazmat and Omega Mark XII.
Sky Pirate's Den - The player has to fulfill different requirements to add "titles" and their respective sprites to the Sky Pirate's Den, functioning as a trophy case for the player.
Trial Mode - in the Zodiac versions, the player can battle special battles in the Trial Mode to unlock a new superboss battle against the five Archadian Judges at the final tier, and a New Game- mode for winning.
Edited by MarkIV on Mar 13th 2019 at 5:08:08 PM
I completed the entire Fishing side quest in XII. I didn't think the actual QTE part was particularly hard once I got used to it. I hated it though because progression to the next part of the side quest is totally up to luck if the game will give you the fish you need, and I wasn't very lucky with it. I think it took me like 10 hours to catch every fish.
and Yeah, I would consider those sidequests rather than minigames. For the most part they don't involve mechanics that don't exist in other parts of the game, they still mostly involve exploring and combat.
I've heard Tetra Master in FFIX was a major step backwards from Triple Triad from FFVIII. Why's that?
Because they dont explain any of the rules that's why
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