Because Kinkajou told me to.
So yeah, anything about Final Fantasy! I guess this would make a good starting point: Which are your favorite games in the series and why?
My two all-time favorites are tied between Final Fantasy V and Final Fantasy IX. They're both very fun games that don't take themselves too seriously while still being legitimately emotional. On top of that, Zidane is my favorite Final Fantasy lead in the entire series. He's light-hearted, fun, and a generally nice guy to be around. FFV also has the advantage of having one of, if not the best, Job System in an FF game. Both FFV and FFIX make characters customizable while keeping them all unique in their own way. I'm also very fond of Final Fantasy I; it hasn't aged well, but it's classic, and like FFV, I played it tons as a kid.
I assume we'll drift around to various other FF-related discussions as the topic grows, right?
edited 3rd Nov '09 4:22:18 AM by Stark Maximum
i feel like "this mechanic is obtuse and once you understand how it works, it breaks the game, so obviously it means the devs knew what they were doing" is kind of whack. it's one thing to have a complex system, it's another to have an unclear system. bravely default and fft were easy systems to break, but there wasn't any difficulty in understanding how the systems worked.
i mean, lots of my favorite games have cryptic stuff like that, but it's not something i let them get away with.
edited 18th Jan '16 1:03:16 PM by wehrmacht
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Yeah but that's just another form of mindless grinding, you may as well just be playing any other game with a rubber band over the A button and control stick to burn through random encounters forever.
Besides farming Wizard Stones is probably more efficient
edited 18th Jan '16 1:03:29 PM by lycropath
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I'm just pointing out that the game literally hands you things. You have to go out of your way NOT to break it.
I tried it, ya know. I did a Class Challenge. I had a Warrior, a Black Mage and a Support Mage. I restricted myself also to certain junctions and abilities. I never avoided random encounters to abuse level scaling. Never played a single game of Triple Triad.
It. Was. Still. Pathetically. Easy. I got so bored out of my mind I just had to stop.
There is no way to make FFVIII a hard game. None. It's impossible.
edited 18th Jan '16 1:06:52 PM by Nikkolas
I'd just put level restrictions on junctions. Get to certain levels to be able to junction higher level spells or have the right GF with the proper ability learned like Junction Fire or Junction Life you have to equip to remove restrictions regardless of level.
edited 18th Jan '16 1:10:11 PM by lycropath
I have a certain knack for defying statistics. I'm certain I'll find a way. Besides, it's a main series game. I have to play it, just for being able to say that I've played all the single player ones.
I know nothing about the Junction system, and I normally hate card minigames (and Sphere Break...and blitzball, to a certain degree). I know absolutely nothing about 8's gameplay other than how the Limit Breaks work.
The point I'm just trying to make is this. Most FF games are easy to one extent or another. But I have never, in my entire life of playing FF games, done a challenge run except for FFVIII. I hate challenge runs in fact because it's stupid to me. I got all these awesome things the game gives me but I'm not supposed to use them? It makes no sense. If the game is that bad that actually playing it the way it was intended fucks everything up, then something is just fundamentally wrong with the battle system.
No wait, I did a challenge run for FF 2, which is the other easily broken game in the series. That was boring, too
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Triple Triad isn't so bad and offers insanely good rewards. Just look up a guide on how to change rules because otherwise it can get irksome.
edited 18th Jan '16 1:17:21 PM by Nikkolas
You want easy? Try playing FFVI with any idea of how to make use of stats, and/or with a decent Rage list.
I like the game (aside from Setzer's intro), but I've not had difficulty with it since I was a kid. Tried a natural magic run once, but still killed Ultima Weapon before he used Mind Blast.
I'd like a hard mode on a remake, some day. The Dragon's Den is decently tough, though, and a low-level run works to make it hard.
edited 18th Jan '16 1:26:34 PM by Enlong
I have a message from another time...valkyrie profile 1.
the main thing is a lot of the game is counter-intuitive.
leveling up too much early in the game is actually bad because you don't have the items to maximize level gains. equipment matters a lot more.
you don't have to pass on odin's treasures because you can keep them all provided you send an adequate recruit.
getting the A ending, which is the only one that brings any kind of closure or satisfactory resolution to the plot, DEFINITELY requires a guide.
Hard Mode is actually the easiest difficulty, because you get more dungeons and better equipment.
and so on and so forth.
edited 18th Jan '16 1:38:16 PM by wehrmacht
"...Have there been any mods to the PC Final Fantasies?"
VII has a bajillion mods. Check out Qhimm Forums sometime.
The others not so much but there are a few I want to try out when I am able to.
Also this is going back a bit now but on the topic of natural magic vs. l'Cie magic, consider that Serah and Noel beat Caius. Neither of them is a L'Cie.
edited 18th Jan '16 1:40:58 PM by Nikkolas
Yeah, but Caius is weaksauce.
Snow is a lot harder in the dlc.
And, I know some people have gone to a lot of lengths for some mods.
And, I thought most of what we know about the Seventh Ark comes from hacked saves of the console versions. Not modifying the actual game data.
edited 18th Jan '16 1:43:44 PM by unnoun

Also Tents are pretty pricey for that point of the game, it'll take you a while to get that much gil since you need to wait for your paycheck.