On the Tech Tree description itself, we have something that requires a troper to go to another page to get a fuller example.
Some Role Playing Games have the similar "Feat Tree", where at character creation time and at every Nthlevel up the player gets to choose new traits and abilities (feats) for their character, with some feats requiring other feats to unlock. Refer to Skill Scores and Perks for more information.
And the Disamiguation page of Skill Tree definitely misguides one to think that Tech Tree is only about technology.
In my clean up of the Fighter Mage Thief namespace, one thing that came up a lot is Skill Scores and Perks and how they're implemented in the Tech Tree, which is overall not the best.
On the Tech Tree description itself, we have something that requires a troper to go to another page to get a fuller example.
And the Disamiguation page of Skill Tree definitely misguides one to think that Tech Tree is only about technology.
I guess a bit of modification of these two areas might be needed for clarity?
Some people say I'm lazy. It's hard to disagree.