Discussion thread can be found here
.
We've had the Hunger Games
, Big Brother
, and even Battle for Dream Island (BFDI)
! Yet, even with all of these reality show-esque threads here on Forum Games (whether they be controlled by the tropers themselves or a simulator), one thing has been boggling my mind... there hasn't been a TV Tropes version of The Amazing Race yet.
Similarly to, yet different from its fellow CBS reality programs (including Survivor and the aforementioned Big Brother), the premise of The Amazing Race is quite simple: 11 teams (or more) of two travel to different countries and complete challenges in order to be the first team to arrive at the Pit Stop at the end of the leg, with the last team to do so risking elimination. Once 3 (rarely 4) teams are left standing, it's an all-out race to the Finish Line (with challenges as usual), and the first team to make it is declared the Official Winner.
Before we get started, let's lay down the basics of the game.
I would use an actual simulator for this, but the Amazing Race simulator on BrantSteele got set to private, and the ones on Scratch didn't meet my expectations. So to improvise, I'll let you (the tropers) control the characters you nominate, and I'll act as the host.
Each troper must nominate two avatars from their gallery (preferably with a pre-existing relationship, such as "Brothers", "Best Friends", or "Flight Attendants"), making one team. For this season, we'll do the usual 11 teams, and whoever decides to host the next one decides, and it goes from there. Each team will earn a set amount of money at the start of each leg, which they can use to pay for all travel expenses except for flight (such as trains and taxis). If a team spends all their money, they may obtain more in manners that do not involve law breaking, such as selling possessions, begging from the locals, or borrowing money from other teams.
Each team will also get a clue at the start of each leg, which will tell them where they will have to go next. Clues can also be obtained at route markers or after completing tasks. Route markers are usually attached to the boxes that contain clues, but some may mark the location that the teams have to go to next.
If a team arrives at the Pit Stop last on a leg, they will be eliminated unless the leg is a Non-Elimination Leg; if that's the case, the team will be allowed to continue racing, but they will have to perform a Speed Bump in the next leg: a task only they have to complete. Teams are never told which legs are Non-Elimination Legs in advance, and it's only a matter of luck. Teams may incur a time penalty at the Pit Stop for not completing a task properly or not completing a task altogether. Teams incurring a time penalty will have to wait for their penalty to end before being checked in, which can allow other teams to check in before the team with the penalty.
Each leg has a set of two tasks. These tasks vary in type. One type of task is the Detour, a task that has two different sides ("A Detour is a choice between two tasks, each with its own pros and cons."). Upon arrival, teams are given details about both sides of the Detour, but they may only complete one side, and both members have to complete the task. Usually, one side of the Detour is more physically-demanding and takes less time to complete, while the other side is less physically-demanding, but requires thinking and takes more time to complete.
Another type of task is the Roadblock ("A Roadblock is a task that only one team member can perform"). Prior to arrival at a Roadblock, teams read a vague question about the task that's to come (such as "Who's really hungry?" for a challenge about eating ostrich eggs). Teams may figure out the task by observing their surroundings, using common sense, or witnessing other teams performing the Roadblock. Unlike a Detour, however, only one member of each team can complete a Roadblock, and the other member is not allowed to help. If a leg has two Roadblocks, the team member who sat out the first Roadblock must perform the second one.
Other Amazing Race terms include:
- Fast Forward - A task that multiple teams can attempt, but only one team can fully complete. The team who completes the Fast Forward task is allowed to skip all other tasks in the leg and go straight to the Pit Stop. Any other teams at the Fast Forward task will have wasted their time and will have to continue the leg from where they left off prior to the Fast Forward.
- U-Turn - Allows a team to force another team to complete both sides of the Detour. A variant of this is the Double U-Turn, which allows two teams to use the same U-Turn.
- Yield - Allows a team to force another team to stop racing for a predetermined amount of time, usually 30 minutes. Teams are usually informed of when a Yield is going to be in the leg if the message "Caution, Yield Ahead!" is written on the clue.
- Superleg - A double-length leg with two sets of tasks. A Megaleg is similar to this, but it lacks a proper midpoint/rest area.
- No-Rest Leg - A leg that ends with a Pit Stop, but teams are handed their next clue immediately and are ordered to keep racing. What differentiates this from a Superleg is that on a No-Rest Leg, it and the leg after it are counted as two separate legs.
- Express Pass - A pass, usually given to the team who finishes first on the first leg, that allows the recipient to skip any task of their choosing without a penalty except the Fast Forward. Teams may be awarded two Express Passes, one or both of which can be given to another team, and rarely, an Express Pass can be handed out after a task.
- Save - A pass, obtained either by finishing first on the first leg or completing certain criteria, that allows the recipient to save themselves from elimination if they finish a leg in last place. If the leg turns out to be a Non-Elimination Leg, then the Save will be returned to the recipient if they attempt to use it.
- Double Battle (also known as a Duel, Face-Off, or Head-to-Head) - A task, usually right before the Pit Stop, where two teams compete against each other. The winning team will receive their next clue/check in at the Pit Stop, while the losing team has to wait for another team to arrive at the Double Battle location and try again. The cycle repeats until all but one team has won the Double Battle, and that team will either incur a 15-minute time penalty or instantly be eliminated.
- Starting Line Task - A task that is performed at the Starting Line. All teams must complete this task before continuing with the race.
- Intersection - Requires two teams to perform a task together. If multiple teams are present at the Intersection, teams may choose which team they would like to pair up with; conversely, if no teams are present at the moment, any given team must wait for another team to arrive, though they can opt to not pair up with that team and wait for another.
- Switchback - A task that was previously featured in a different season, usually brought back due to difficulty or significance.
- Driver's Seat - Allows the first team to arrive at a designated board to decide how much work the remaining teams will be required to do at the succeeding task. For example, Jonathan & Ana from The Amazing Race 37 decided which teams had to harvest 15, 20, or 25 pounds of rice at the fourth leg's Roadblock.
- Fork in the Road - A choice between two tasks, similar to a Detour. However, in a Fork in the Road, the choices are connected to different routes. Teams make their choice by placing their "Courtesy Of" photo on the route that they would like to take, like they would at a U-Turn or Yield. Once the choice is made, it cannot be changed, and the team will have to follow that route for the rest of the leg. Only a limited number of teams can select each route.
- Valet Roulette - Teams blindly pick a car key from a wheel and give it to the locals to find out whether the car they chose for the leg is manual or automatic.
- Scramble - Presents teams with three different tasks or challenges that they must complete; however, they may complete the tasks in any order they'd like. Each task that is completed rewards a team with a portion of their next clue, and receiving all the portions allows the team to put the clue together.
- City Sprint - A leg where teams must complete a series of tasks in the city that they're in for the leg before returning back to their starting point, doubling as the Pit Stop. There are no Roadblocks or Detours in a city sprint.
And also for clarification, if you're interested in playing the game, please be active. We don't want the game to be delayed or rendered completely inactive because of an offline player.
Now, without further ado, it's nomination time!
Contestants:
- Barbara
◊ and Jean
◊ (Sisters)
- Tsubomi
◊ and Erika
◊ (Best Friends / Pretty Cures)
- Mirabel
◊ and Luisa
◊ (Sisters)
- Nigel and Abby
◊ (Dating KND Operatives)
- Pecky and Pierre
◊ (Championship Co-Hosts)
- Dongrang
◊ and Samjo
◊ (Co-Workers)
- Aya
◊ and Chisato
◊ (Bandmates) (7th Place)
- Nemesis
◊ and Albert
◊ (Villains) (8th Place)
- Florges
◊ and Lilligant
◊ (Flower Pokémon) (9th Place)
- Pecorine
◊ and Kyaru
◊ (Guildmates) (10th Place)
- Neptune
◊ and Nepgear
◊ (Sisters) (11th Place)
- Faded
◊ and Away
◊ (Concept) (Disqualified due to inactivity, Aya and Chisato brought in as replacements)
EDIT: Now has an official TVT page, with a character sheet for Season 1 currently in the works!
Edited by iReekOfLemons on Jul 3rd 2025 at 3:20:55 PM
Pecky and Pierre both try checking the middle rows by looking underneath seats to find the clue box.
So grab a stick and take a swing! Do the Piñata thing!In another row is one of the clues. "I Hate You twerps" one of the moviegoers yells at the operatives. This town might be one of the rudest places in the multiverse.
"Numbuh 5 thinks that the next leg will be a more welcoming place than South Park, whatever it is."
"What a douche." Nigel says to the moviegoers.
Here's looking at you, kid.The piñatas, realizing that the operatives found the clue, make it to the box, after making sure no one tried to smash them open. They take their clue and then try to leave, so they don’t stay long in the theatre.
So grab a stick and take a swing! Do the Piñata thing!(the couple- well, dongrang anyways also managed to find the clue box...somehow without pissing off any of the theatregoers.)
..We have the clue, why are you-
In a few minutes. I need to see how this ends.
Erika shouted
This challenge is difficult! I cannot find the next clue. (´д`)
Of course, disturbing everyone around her with her bold loud voice.
"Shut up!" yelled a moviegoer. "Fuck off!" yelped another moviegoer. "Asshole!" roared yet another moviegoer.
Wh... why are people so rude to Erika-san? She may be very loud, but she's a good friend. (つд;*)
While Tsubomi couldn't find the next clue in the front, she went on to look in the second row, and moviegoers started to insult her too.
Back in Japan, people are friendlier and would be a little bit more understanding of our issues.
Tsubomi and Erika kept searching for the clue.
Working on Sandbox.The Amazing Race TV Tropes Edition.Clue 7: PITSTOP! Travel downtown to the City Hall.
Wanderlust (in the City Hall's office, narrating) This is the City Hall in the quiet mountain town of South Park. Teams will need to travel to the hall by a vehicle and, once there, enter Mayor McDaniels office, where the pit stop is located. The last team to arrive here may be eliminated.
Working on Sandbox.The Amazing Race TV Tropes Edition.(dongrang grabs samjo by the hand realizing its the pitstop, adamant on taking him there..)
We can stream it when we get back home-
If you say so but- I NEED- TO- AAA- THERES ONLY ONE MORE MINUTE LEFT-
That last minute is credits.
"And for one night only...you can get your revenge." / NEWOK… we should be good… Where to?
City Hall. Let’s go.
The two head to the car to get their.
So grab a stick and take a swing! Do the Piñata thing!After a short while, Tsubomi eventually found the clue box where everyone else found it. Tsubomi retrieved a clue from the box.
I found the clue, Erika-san. ^^
What?? She found it before me?? !!(゜ロ゜)
It's a pit stop clue, so we will need to hurry!
The cures reunited, left the premises, and got into their rental car. It didn't take too long for the intern to respond and get into the car, before driving off.
The audience never got a chance to watch the end of the film in silence.
Working on Sandbox.The Amazing Race TV Tropes Edition.Indeed, Mirabel and Luisa's last clue for this leg was thrown in the trash can by some asshole who wanted them eliminated. They carefully open it before throwing it away again, rushing to the restroom to wash their hands, and hopping back into their car and telling the driver to take them to City Hall.
"The faster we leave this town, the better!"
Still waiting for someone to break him free...The Piñatas reach city Hall. After stopping the car and getting out, they dashed to reach the pitstop mat and waited to see how they finished.
So grab a stick and take a swing! Do the Piñata thing!The cures were driven by their intern to the city hall downtown. It was not a giant building, but they could search for the finish line there. Tsubomi turned to the intern.
I should pay you back for the rental car. Here's ¥2,160 ($15 USD) for the rides.
The cures took their bags and entered into the city hall's building. Discovering the pit stop, they arrived there in time.
I hope we did great. (;´∀`)
Pecky and Pierre arrived at the TV room first first.
Wanderlust: Pecky and Pierre, you are team number one! Congratulations! In addition to winning first place of this leg in the race, you have also won another trip, this time to a fictionalized version of Rome, which you will be able to enjoy after the race.
Some other teams also reached the Pit Stop.
Mirabel and Luisa, you are team number two. Tsubomi and Erika, you are team number three.
Working on Sandbox.The Amazing Race TV Tropes Edition.The dating operatives get into the car. "Numbuh 5 can't wait to be outside of this town."
"I'd rather visit Bowser's Castle again than ever come back here." Nigel replies as the car approaches its destination. They soon reach the Pit Stop mat.
"We were trying to show the citizens what kindness and love are, but they weren't interested." Abigail explains the delays.
Edited by DecafGrub47393 on May 30th 2025 at 7:07:14 AM
Here's looking at you, kid.(alas, the couple arrives too!)
..How did I think this leg was? Honestly, it's not so different from any Nest I've visited in the past.
Edited by pizzastropes180 on May 30th 2025 at 4:09:56 AM
"And for one night only...you can get your revenge." / NEWNigel and Abby, you are team number four. Dongrang and Samjo, you are team number five.
Wanderlust continued:
And with that, two teams remain. Who will reach the finish line first? Will it be Barbara and Jean, or Aya and Chisato?
Working on Sandbox.The Amazing Race TV Tropes Edition.

The intern eventually arrived at Tsubomi and Erika's rental car, and began to drive the cures to the Bijou Cinema.
Tsubomi and Erika, during the ride were chatting about the sledding experience.
The cures arrived at the Bijou Cinema with their bags; as they exited their vehicle, they arrived at the front desk to request two free tickets to enter the auditorium.
Of course, the auditorium was small and not bright, but with the film Asses of Fire playing on the screen, they had some sort of light to search for the next clue.
As the cures entered, Tsubomi searched the front rows of the theater, while Erika separated from Tsubomi to look in the back rows.
Working on Sandbox.The Amazing Race TV Tropes Edition.