I've played about 40 hours of early access for this game, it's really fun and enjoyable, besides a few gripes that are mostly constants for the genre (ie fact you're never done with the most basic of resources making you have to hit rocks and trees for hours on end even in the endgame, seriously they REALLY need to let you put your thralls to work harvesting or add a placeable, endless farming spots like what Pal World has). I might majorly jack up the resource drops from nodes and crafting times and see if I can get over the slow survivalcraft parts enough to enjoy the fighting, base-building vampire fantasy parts to the endgame.
Edited by NaraNumas on May 8th 2024 at 12:08:08 PM
Didn't this one have an infamously bad EA launch, or am I thinking of a different vampire game?
Writing a post-post apocalypse LitRPG on RR. Also fanfic stuff.Biggest issue I remember when I played the Early Access build a year ago was the game penalized you in the long term by causing buildings to decay and collapse if you didn't resupply the blood pools or built outside of your area of influence, and it was tied to a real-world timer to boot. Basically forced you to constantly log in daily if your session was online. Does the game still have that annoying mechanic?
It does, but after the first few hours of gameplay the better blood essences add so much time and stack so high you can go nearly a month without logging in and be safe, iirc, where early access used to be only be a few days at best.
I -think- you can also jack up the time and possibly outright turn off the decay timer in the game settings, if you want to play online on a server you can curate.
Edited by NaraNumas on May 9th 2024 at 10:08:10 AM
Oh, you know what, I was mixing this up with Redfall. Which... doesn't really have anything in common besides vampires being involved.
Looking into this game, I'm a little leery because of the multiplayer aspects. How is it playing alone?
Writing a post-post apocalypse LitRPG on RR. Also fanfic stuff.
X2 speaking from having put about 40 hours into it and never touched multiplayer, I definitely get the feeling I'm missing something by not playing multiplayer. It feels like things would be a lot easier if I could trade supplies with other vampires, and having an always online server would make it nicer to set up a gigantic amount of crafts knowing they'd finish up while I'm not playing.
That said, the settings for world creation are extremely modifiable including drop rates and crafting times, so I feel like it's mostly a matter of finding a good balance of making it single player friendly without making it incredibly easy.
Edited by NaraNumas on May 11th 2024 at 7:30:32 AM
Free weekend. I've tried it out, and so far my biggest problem is travel times, running around the map. Any way to mitigate that? Wolf form helps a bit.
Writing a post-post apocalypse LitRPG on RR. Also fanfic stuff.

The game officially releases today so I thought I'd make a thread for it.
Steam Link.