Some key mentions for mechanics.
- No Loading screens. We will be able to travel between chapters in ways other than the trams.
- The Intensity Director. While there will still be scripted encounters, including some iconic ones from the original, but there will be more random events, primarily during backtracking. These will range from obvious Necromorph encounters to environmental changes such as lighting, smoke, sounds, etc
- One section of the dev stream showed off Isaac needing to redirect power at a circuit breaker with the choice being to either sacrifice lights or life support. The way they talk about it, we will probably see this more than once.
- Not new but more footage of Zero-G and the peeling system for Necromorphs
- Rare but some more voice acting from characters. They talked specifically how they don't want Isaac talking to himself a lot, so he will only do that rarely and when appropriate.
Quack?So far the Dead Space remake is getting great reviews.
I never got into the series but I find it hilarious that a Dead Space creator tried to make their own Dead Space game that didn't go exactly well, but the official Dead Space game did. Similar to the Mega Man/Might No. 9 ordeal.
Everybody seems to think this remaster is exceptionally well-done. Though it definitely falls into a weird spot since it's kinda like the Star Wars Original Trilogy Special Edition in how Lucas started adding in little details that weren't part of the original - some minute, and some really noticeable, like Isaac talking. But despite that, I haven't seen anyone annoyed with it, so that's a great sign.
Oh, and here's a fun little detail: if seriously wounded when talking to someone, Isaac sounds more raspy and faint. The dialogue doesn't seem to change much, though. Would've been nice to see the other characters acknowledge Isaac's poor condition... oh well.
Edited by SgtRicko on Jan 27th 2023 at 11:44:23 PM
Because owning a PS 3 can be tough, this actually looks better than the original, and you get a re-do of a horror game with stellar voice-acting.
I'm completely against The Last of Us Remake for PS 5 because the game wasn't that old, we already had a remaster, and none of the visual upgrades enticed me. The AI improvements maybe, but it wasn't worth a full price remake.
Dead Space though? The series was dead until this came along. There's hope that good sales of this will compel them to actually finish the franchise.
It'll also be interesting to see what little things they changed.
Edited by FOFD on Jan 27th 2023 at 6:28:56 AM
The Dead Space Remake is pretty good, its the original game but with updated graphics and some updated systems. The Ishimura has a new random encounters system and the new clearance system encourages you to backtrack for supplies. Theirs also a new side quests system which was taken from Dead Space 3 out of all places that lets you see more story bits and such. All of the old content is intact, they only really changed stuff a bit that needed changing such as Zero-G, the meteor turret section is now gone, the turret boss is now way different and a actual boss, and a few small tweaks to the guns and lore.
Zero-G in the remake is also not garbage anymore like it was in the original. Some of the weapons have also been changed to be more viable. The pulse rifle has its grenade launch altfire from 2. The contact beam functions more like 2's contact beam. The flame thrower was given a completely new alt fire that creats a fire wall that can hold back the necromorphs. The line gun also gets a trap laser mine that'll keep a necromorph in place while damaging them. The force gun got a mini singularity alt-fire that will draw necromorphs in to keep them off you.
Zero-G being made better also means Zero-G sections are far bigger and more explorable now. The ship itself is all seamless too and get be more explored rather than being a linear path in chapters.
Another small change I can think of is that Twitchers now actually look like the soldiers they were supposed to be unlike the original. I always found it strange that Twitchers in the original were all seemingly naked whilst a couple of the alive soldiers you come across were all wearing armor. In this game the Twitchers are still wearing their armor but have mutated so much that some of their armor is meshed together with their flesh which makes sense. They also act like their more aggressive Dead Space 3 incarnation were they'll zigzag more often and even crawl on the ground briefly to throw off your aim.
As for other changes I noticed. A lot of story bits were expanded upon or subtly changed. For example Hammond and Kendra are far more supportive and likeable in the remake than the original. Hammond being upset that Chen and Johnson died very early on in the game feels very real here and hes dead set on trying to make sure no one else dies. This turns tragic as the Marker starts getting to him and convincing him that Chen, who was brought back as a necromorph and sent to hunt Hammond and Kendra, can be saved which ultimately leads to his death via throwing himself and the Slasher Chen into the Valor's singularity core. This honestly is probably one of the bigger changes in the story of the game. Hammond earlier on explains that he knew Chen and Johnson for a good while and that they were good people so its obvious their deaths hit him hard considering the Marker used Chen against him.
Kendra is not being beamed as a likely villain as much here. She's far nicer to Isaac and Hammond and supports him up until she realizes that Isaac is suffering delusions. Her motive for betraying Isaac is a fair bit different here as she reveals that while she is working for Earth Gov that after she saw what the Red Marker could do that she wants to keep it contained instead of trying to bury it. Shes technically not wrong that the Marker being buried really didn't prevent it from being rediscovered. A small change too is that Isaac tries to save her when the Hive Mind shows up after everything. At that point he lost everything so him trying to not want Kendra to die too is nice.
We also get to see more of how Nicole operated on the Ishimura with some of the new logs. There is also a small story expansion reveal that hits pretty hard. Apparently Isaac's unitologist mother, whom canonically was mentioned in the lore to the original game, committed a murder-suicide on Isaac's father during her time at the Ishimura. Isaac calls her up and in a moment of grief and misplaced anger (Isaac has issues with his mother) he blames Nicole for it as she tried to help his mother get away from the Church. Its kinda implied that this was their last conversation before things went to hell on the Ishimura which makes Isaac desperation to try save her hit harder. If we get a DS 2 remake I'll imagine that the Golden Marker is gonna mess Isaac up over that.
There's other smaller changes too. Jacob Temple and Elizabeth Cross have more actual screentime in the remake. Dr. Mercer is a far more active villain and the way he acts is even more creepy and insane than in the original. Also, through some audio and video logs with him you learn who the Hunter actually was and how he was created which is really interesting as that wasn't flatout stated in the original. At one point the guy he turned into the Hunter mentions They are hunger, they are coming to make us whole again which is...really disturbing considering what we know of future events. They also give a new and disturbingly tragic twist on what the Nicole hallucination was in the remake. Turns out that is was actually the Marker fooling you with Elizabeth Cross into thinking it was Nicole. It also did the same to poor Elizabeth, making her think you were actually Jacob helping her.
Theres a new alternate ending with New Game+ were Isaac is revealed to of gone completely insane. He's happily talking with the Nicole hallucination not long after finding out that shes dead and says that he wants to build her something as the camera pans over his helmet and a drawing of a Marker. I am not entirely sure but this ending might be canonical to the start of DS 2 as Isaac was described to of been in psychosis when Earth Gov picked him up. Earth Gov putting him on meds might of actually helped him more than it hindered him. Still the idea of Isaac going insane and actively supporting the Markers and Brethern Moons is...fucked up thought to say in the least.
Edited by Feyspeaker on Jan 28th 2023 at 2:57:22 AM
Today their was report that EA stopped the development of a remake for Dead Space 2 because of poor sales of the first remake.
They spoke out about it, clarifying that development for it hasn't even started.
And I'm doubtful that EA would dump the entire franchise as well. EA I may have done many things that people wouldn't agree with, but I don't think they're an evil and corrupt corporation out for people's money like many tried to play them as. And besides, there may other circumstances that might not favor the said Dead Space 2 Remake. Time will tell if that's the case.
If you don't think EA is nakedly evil and corrupt, then you really haven't been paying attention. It's been voted the worst company in America to work for multiple times. They literally got successful by releasing the exact same football game every year for full price with minimal changes.
Edited by lbssb on Oct 5th 2024 at 2:30:56 PM
Disney100 Marathon | DreamWorks Marathon

Kinda surprised no one's made a thread for Dead Space yet.
A good way to start is with the recent gameplay trailer for the remake
It's short but all the other behind-the-scenes vids on that channel over the past 6 months means I can't complain.
Quack?