![]()
![]()
![]()
![]()
![]()
Yeah. The game might have been a surprising success, and doesn't seem terrible on technical grounds. But considering the incidents of blatant direct plagiarism
, the developer's sketchy past with AI and NFT-related antics, and the fact the asinine edgelordery from the trailers is still on full display, I'm not exactly won over.
Edited by WackyPancake on Jan 20th 2024 at 10:29:16 AM
"I like girls, but now, it's about justice."The other weird thing, to me at least, is that this game was never going to fully win over the Pokémon crowd anyway because it was created for Xbox and PC. If they really wanted to capitalize on the players who were unimpressed or disappointed by the modern games, I would have thought that maybe they would have at least built it for the console that fans play Pokémon on?
Edited by MidnightRun99 on Jan 20th 2024 at 4:09:06 AM
![]()
Apparently Xbox got exclusivity so it's not even coming out on Playstation.
What I find wierd about the current discourse RE: pokemon: Pokemon is the least affected of the still alive Mon series. Don't get me wrong, bash Pokemon. Rake TPC and Gamefreak through the coals for the release and current state of SWSH ans SV. But when i see people use phrases like "direct competition" I can't help but laugh. They aren't even the same genre or on the same systems.
Sigh, I feel bad for Dragon quest monsters. I know it's a switch exclusive and not on steam but literally a few hours before palworld released i saw headlines about DQM selling a million copies in a month. But now "another" mon game comes out and it seems discussion for it has vanished
Edited by NthEquation on Jan 20th 2024 at 10:15:25 AM
This game definitely isn't competition for Pokemon itself, if that's what's being asked. Nor do I think it's trying to be.
I'd assume the game's primary audiences will largely consist of people who like making fun of Pokemon. This itself ironically includes two opposite groups: People who actively dislike Pokemon, and people who fans of Pokemon.
In other words, not much of an opportunity to steal fans of Pokemon. Plus you have to keep in mind that the audience will skew a lot older than Pokemon.
Leviticus 19:34Palworld has sold over 2 million copies in 24 hours since release!
Ppl really like "pokemon at home".
![]()
That's cool and all, and it honestly looks *leagues* better than any of the cash grab shit-slop Gamefreak made in the past few years, but I don't think I'm going to buy it now.
Maybe when they iron out the jank in a year or two. (if they don't abandon it by then like Craftopia)
Edited by Cordite-455 on Jan 20th 2024 at 10:31:16 PM
The cryptobro/NFT/AI/they're all the same horseshit stuff is definitely disheartening, and kicked my stance from "not really interested" to "100% avoiding". Even if the game itself is kinda fun, all that combined with my kinda gradual falling out with Pokemon over the years and I'm happy with the JOMO.
Self-serious autistic trans gal who loves rock/metal and animation with all her heart. (she/her)Hm, I was skeptical at first but I will say that I actually do like the idea of "Pokemon but more mature with guns", and I'd consider buying it (when I have money anyways), but I'm still having some questions.
I guess I have to ask how off-putting/in-your-face the black comedy and slavery stuff is in it? Is it not as bad as I initially expected/easy to ignore or not engage in?
I'm not asking to sound judge-y to anyone who does like it, I'm just asking because it is for me something that might be the difference between me getting it or not. I don't mind a more mature take on 'mons* but if it's just "Mons are Slaves, LOL" all the time that might not be for me.
- Personally what I'd do is to play the vague idea of 'mons mostly straight but emphasize how much of a death world such a setting would be, and possibly play with the guns element with you being something of a fantasy K-9 unit.
I'd probably have to also ask about the NFT stuff too now that I think about it. There was a Pokemon-inspired VR game called Revomon that I was interested in at first but realized it was very NFT-heavy and decided to nope away from that.
Edited by Protagonist506 on Jan 20th 2024 at 6:42:39 AM
Leviticus 19:34In all fairness from what I've heard Palworld isn't engaging in any NFT/crypto shittery... yet. Given that it's early access IMO it's only a matter of time before some kind of system for it gets shoved in for the "final build."
It's almost definitely engaged in AI art in its 'mon designs and probably borderline plagiarism in the process, since whatever system they used was very blatantly trained on official Pokemon art and official-looking Fakemon art (as pointed out above, there are a few Pals that are blatantly just existing fangame Fakemons with the serial numbers filed off).
Yeah, yet is the operative word. I mean, as much as I hate crypto bullshit, if that was just some thing he likes then I'd ignore it and figure out if I like the game on its own merits. But cryptobros have a history of doing crap like using your system to mine bitcoin and whatnot. And, of course, the AI-generated mons would be literally plagiarism, if true.
Why can't the AI people just credit the people they stole from? Not in small ways, do a big credit sequence where they all get named with clips of their art. I can't help but think this would be much less controversial if they weren't treating artists as nothing but food to be digested for the algorithm
.
Every machine learning script is fed hundreds of thousands of images, and on top of that they're used without the artist's consent. They certainly aren't considering paying the artists anything.
You are not alone.If we actually look into the claims... There's no evidence that the team here is into crypto. They're definitely interested in generative AI, but there's no hard evidence that it's actually being used. I don't see any reason to expect the game to suddenly pivot to selling NFTs, and I'm not sure using AI would be morally worse than worse than creating monster designs as creatively bankrupt as what's on display by hand
Edited by Hylarn on Jan 21st 2024 at 5:06:33 AM
Scarlet and Violet has it's own thread
...
Thinking about it a bit... even if they are using AI, the current limitations means that they'd still have to do a lot of creative work to get models from them. AI isn't putting out full character sheets. It'd be more of a concepting tool than anything
I think what we're seeing right now is people who weren't aware of the game finding out about it and missing that it's supposed to be a parody
The concept of "parody" is actually quite broad.
So long as no one can prove assets were stolen (and indeed, they'll have a hard time doing so), TPCi has no grounds for a lawsuit.
It really doesn't help when the most popular arguments on Twitter against Palworld designs boil down to "this cat has a similar face", "this concept is somewhat similar to Meganium", and "Pokemon did this somewhat generic cartoon wolf first".
Even the grass Cinderace lookalike has noticeable differences.
Ultimately I consider the accusations of ripping off pokemon designs directly to be about as shallow as the game's parodic nature itself honestly. Yeah they have the serial numbers filed off but Game Freak does not have a monopoly on such concepts as "Smile full of teeth", "Big blue dinosaur" and "Cartoon lamb".
You are not alone.![]()
I don’t condone the direction game freak is going in either, don’t misconstrue my words. As far as I’m concerned they are both, in their current state, just stale games that don’t do anything refreshing or creative. But I guess because one of them is a “parody” that makes the staleness okay.
Edited by MidnightRun99 on Jan 21st 2024 at 1:24:01 PM

I'm not happy with it but its a symptom of modern game development and the success of releasing products that aren't complete.