#2: Feb 16th 2021 at 7:31:44 AM
Sorry, but I don't think we can work a TRS thread where only anecdotal examples of misuse are shown. An Wick Check would be needed, or a breakdown of on-page examples that shows a pattern of misuse. So declining this one.
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Total posts: 2
I feel that One-Hit Kill, in a few places, has been suffering from Trope Decay. There are many examples which just come down to "really powerful attack" or even "really powerful character".
Though One-Hit Kill isn't limited to games, it has a very distinct criterion in games - an attack which will kill you regardless of your current health or defensive stats. At least from what I've looked through on my phone, there are several examples which don't actually meet this - they're just very powerful attacks that will kill you under typical circumstances but can be survived by being tanky enough, or otherwise avoiding or partially blocking some of the damage and surviving the remainder. On that note, attacks that simply deal more damage than anything currently in the game can survive (unless it's something like 999,999 flat damage in a game where characters have 5k hitpoints at most) should not qualify in a game which can reasonably expect to be updated, as new, better characters or equipment, or higher level/stat caps, can end up making those attacks survivable without introducing any new mechanics.
As for non-game examples - it becomes much more murky. I would personally prefer this trope either not apply to games, or has some criterion other than just "a really powerful attack." Again, I'm on my phone, so precisely listing the examples I found will be hard until I can get to my computer, but I've seen the following in the anime/manga examples:
These are a few examples, and I will try to get to listing them when I am done with a trope launch tonight when I get home.
If we're going to make this a trope beyond gameplay, I feel we should have clear criteria for it. Perhaps, for example, requiring it be an attack that is canonically noted to be unsurvivable. Not just "no one has ever survived it", but "this absolutely will kill you." This gives it a clear meaning besides just being a very powerful attack, and will disqualify the examples that are just [1]s or a hero effortlessly taking down mooks. However, that might be a bit stringent - I can try to come up with something better.
Well, those are my thoughts. I feel the trope is being used broadly, to the point of losing much of its significance, and think it should be addressed.
EDIT: So I'm finally back on my PC. Here are some examples of what I'm referring to.
In the Anime & Manga page, we have these examples:
Extremely vague as to how this actually represents the trope, half of it is spoilered, and the spoilered indicates that the technique doesn't actually outright kill the opponent.
The first bullet point is a guy who's strong enough to kill people with a single blow - and those are a dime a dozen in fiction. How does it fit the idea of One-Hit Kill specifically? The third bullet point notes superpowered humans can kill humans easily - but how does that fit the idea of One-Hit Kill specifically? Should a character be listed here just by virtue of being superpowered?
Is having a power that can kill people really appropriate here? This is about as useful as listing a spaceship as being a One-Hit Kill because it has cannons which can kill people in one hit.
Those are among just the first few examples I found scrolling through the page. In contrast, the page also has several examples which clearly define something as being canonically a One-Hit Kill.
Some include:
It's clearly mentioned here that the technique guarantees that it'll kill whoever it hits, and that it's impossible for anyone to resist it.
This example notes that the relevant... technique, I'm guessing (that should probably be better defined for people unfamiliar with the work) will just straight-up annihilate whatever it hits without being resistible.
Those are a few examples. The crux of the matter is that One-Hit Kill is used so broadly as to lose its significance - it's become just another trope to shoehorn any powerful character ever into. If the trope is used outside of video games, it should have a narrower scope, since we don't have the luxury of something like Game Mechanics to draw a line with.
Edited by AGuy on Jan 11th 2021 at 2:48:18 PM
I'm just.. a guy....