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RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1001: Jan 17th 2021 at 7:55:41 PM

Which is idiotic in my opinion, since the time and effort to go from 60-80 is only a fraction of what farming for artifacts will give you and the base stats help out. Especially the 3,000-ish HP that you get going from level 60 to 80. [lol]

My opinion on the hypostasis event continues to go down, since thinking about it you pretty much have to do everything on expert with the majority of the debuffs active to get the only unique thing from this. It's just yet another DPS check with the requirement you be a glass cannon and an annoying tendency to turn the floor into kill zones. And there's still four of them left to come.

Edited by RainehDaze on Jan 17th 2021 at 3:55:53 PM

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Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#1002: Jan 17th 2021 at 8:00:52 PM

Maybe I'm not the one to say this because I got 2 people to 90 just because I could, but I do think the difference between 70 and 80 isn't particularly significant.

Ultimately though, artifacts and levels increase each other's power multiplicatively, so really the most important thing is to not have one of them far behind the other. Getting a perfectly rolled artifact means nothing if you have no base Attack Power for it to multiply, but similarly 10 levels will only give you like 30 attack if you have bad artifacts.

Talents are also part of this equation, although they are also tied to ascension levels.

Edited by Clarste on Jan 17th 2021 at 8:01:44 AM

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1003: Jan 17th 2021 at 8:07:16 PM

Yeah, but 60-80 is two ascensions, so it's nearer a ~100 base atk difference, one of the upgrades to the character's substat, ~3,000 base HP, and some 200-300 base def. Sure, you can compensate with a level 20 feather, but it's the same difference between a level 16 4* feather and a level 20 5* feather.

Edited by RainehDaze on Jan 17th 2021 at 4:07:48 PM

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Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#1004: Jan 17th 2021 at 8:10:30 PM

I think assuming that you have a full set of level 16 artifacts on every character as the baseline before upgrades means that you are not addressing the kind of person I was addressing.

Edit: By which I mean I would consider a full set of level 16 artifacts, even 4* versions, is the equivalent of being level 80. I am advising people to upgrade to that level of artifacts.

Edited by Clarste on Jan 17th 2021 at 8:13:24 AM

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1005: Jan 17th 2021 at 8:13:54 PM

I dunno, I got level 16 on my main DPS artifacts way before I got level 80 on multiple characters; it was getting somewhat coherent sets that took longer. [lol]

Seriously, though, I think it's easier to level characters than it is to get and level artifacts. Plus, unlike artifacts, you at least know you're making progress, rather than constantly getting the worst outcome.

Also much faster to raise people to 80 than entire sets of level 16 artifacts. They seem way more expensive.

Edited by RainehDaze on Jan 17th 2021 at 4:14:47 PM

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Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#1006: Jan 17th 2021 at 8:16:59 PM

But you also get way more value out of it. Getting someone from 70 to 80 is a practically unnoticeable jump in power. Getting someone from "unupgraded artifacts" to "a full set of level 16 artifacts" is like night and day.

I mean, I've done this many times. I used to prioritize leveling too, and all it did was get me a bunch of unplayably weak characters who were only good for setting up reactions. A level 80 character with no artifacts is about as useful as a level 20 character.

Edited by Clarste on Jan 17th 2021 at 8:18:18 AM

CountofBleck Ever Evolving, Ever Adapting from A world of lies and deception Since: Sep, 2012 Relationship Status: TV Tropes ruined my love life
Ever Evolving, Ever Adapting
#1007: Jan 17th 2021 at 8:19:53 PM

The difference is not the stats as much as the difference in levels. In genshin, you do less damage to enemies of a higher level and more if you are equal or greater. Even if my stats dont rise much, i still get to avoid the damage nerf if i could get more charactwrs to a higher level.

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1008: Jan 17th 2021 at 8:21:40 PM

You said 60 the first time and now you keep talking about level 70, which feels like moving the goalposts. Like yeah, if you cut one interval in half then of course it seems way more minor. It's like arguing about the difference between level 14 and level 16 artifacts; level 12 is about what you're likely to have just from playing the game and not farming anything and it's the same difference.

Though you only need one set of artifacts for characters, and obviously most of the time you only need one DPS to clear anything, so if you have that, then raising other characters means you have more options to swap to.

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IniuriaTalis Since: Oct, 2014
#1009: Jan 17th 2021 at 8:23:07 PM

So I decided to give this game a try! Besides the three gimme characters and Lumine, I rolled Noelle and Chongyun. I'm still in that early phase where I avoid upgrading anything because I don't want to pour resources into something that'll turn out useless, so any tips would be appreciated.

Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#1010: Jan 17th 2021 at 8:25:21 PM

You said 60 the first time and now you keep talking about level 70, which feels like moving the goalposts. Like yeah, if you cut one interval in half then of course it seems way more minor.

I originally mentioned the advice that some people give, and then in my very next post I gave my own opinion that 70-80 isn't very significant, which I also felt was more relevant since the original person I was responding was talking about how many level 80 characters they had. I have never been defending the advice to leave people at 60 (which I tried to explicitly distinguish from my own personal opinion) and I apologize for any misunderstanding that may have arisen.

The difference is not the stats as much as the difference in levels. In genshin, you do less damage to enemies of a higher level and more if you are equal or greater. Even if my stats dont rise much, i still get to avoid the damage nerf if i could get more charactwrs to a higher level.

While there is a level difference formula in the damage equation, the ways this works out is that it's only significant below level 50 or so. At level 70 and above it's negligible.

Edited by Clarste on Jan 17th 2021 at 8:26:56 AM

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1011: Jan 17th 2021 at 8:31:31 PM

If you farm to 70, you might as well farm the ascension. 1) for the chance of a good Gladiator drop off the bosses, 2) because you'll get the substat upgrade.

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Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#1012: Jan 17th 2021 at 8:35:26 PM

The level 70 ascension is different from getting to 80.

Edit: Honestly, I would do the level 70 ascension just to get the free Acquaint Fate, but that's just me.

Edited by Clarste on Jan 17th 2021 at 8:36:46 AM

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1013: Jan 17th 2021 at 8:37:40 PM

Unrelated, but this anemo hypostasis is so stupid. (The way both shockwaves need to be dodged/stopped gives so little time so if you aren't right on top of a way to get up already... and of all of them it's the most irksome to stop from healing)

Also what complete idiot set the event up so you have to reselect the options every single time.

Edited by RainehDaze on Jan 17th 2021 at 5:44:04 PM

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ashlay Since: Apr, 2011
#1014: Jan 18th 2021 at 1:09:39 PM

-dupe, sorry-

Edited by ashlay on Jan 18th 2021 at 4:11:08 AM

ashlay Since: Apr, 2011
#1015: Jan 18th 2021 at 1:10:02 PM

@IniuriaTalis

  • 5 star is better than 4 star is better than 3 star for almost all weapons and artifacts, so focus on the higher star ones. (for characters, it depends much more as 5 stars and 4 stars all have different roles and playstyles)
  • For artifacts, you'll generally want crit% or crit damage on your helm, attack% or energy recharge on your watch, and <character's element> DMG Bonus% for the cup in the endgame to maximize damage, so focus on those if you get 4 or 5 star ones. hp% is generally only useful for the healers and def% is only useful for one or two characters.
  • Every character is viable so pick whoever you like or whoever you want to play as (even the free characters can clear endgame content). The amount of exp required for while you're at low level is nothing compared to high level farming, so don't worry too much about using some at the moment.
  • Always do the 4 daily commissions.
  • Remember, the game's there first and foremost to have fun with. So don't worry about min-maxing too much.

Edited by ashlay on Jan 18th 2021 at 6:28:26 AM

IniuriaTalis Since: Oct, 2014
#1016: Jan 18th 2021 at 3:10:27 PM

Thanks for the tips! I lucked out and pulled Keqing, as well, so now I just want a water person.

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1017: Jan 18th 2021 at 5:59:38 PM

You'll get Barbara for free in the end.

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ashlay Since: Apr, 2011
#1018: Jan 18th 2021 at 6:47:28 PM

Yeah, Barbara's not bad at all applying hydro to enemies with her skill. You'll get her at adventure rank 18 (which you'll level up by clearing story content, side quests, opening treasure chests, etc).

You can also run a physical damage build with Keqing using Kaeya and/or Chongyun to apply cryo and then having Keqing trigger a superconduct reaction with electro to apply a ~40% physical debuff to enemies for 12 seconds.

Lyendith I'm not insane, I'm not… not insane! from Bègles, France Since: Mar, 2011 Relationship Status: Buried in snow, waiting for spring
I'm not insane, I'm not… not insane!
#1019: Jan 19th 2021 at 8:56:34 AM

Question, is there a competitive element like the Abyss and Arena in Honkai or is it purely an adventure game?

Flippé de participer à ce grand souper, je veux juste m'occuper de taper mon propre tempo.
ashlay Since: Apr, 2011
#1020: Jan 19th 2021 at 9:36:52 AM

[up]Yep. Genshin has the Spiral Abyss, a set of 36 fixed one time reward fights (plus a few achievement rewards related to them), followed by 24 even harder fights that refresh every 2 weeks, where you can get the gacha currency and various level up resources without needing to spend stamina. Some of the timed game events also have various challenge elements to them, like the current Hypostatic Symphony event.

Speaking of: finally got the namecard for the event. (and enough exp books to hit level 90 with Diluc. waii) turned out doubling the length of my skill cooldowns completely destroyed my playstyle and I could do much better damage with that particular debuff turned off. Thank goodness you only need 2900 points average to pull all the rewards from this.

I'm also a little sad they didn't just Palette Swap the later bosses and give hydro/pyro/dendro/cryo to the existing 3 bosses (guess the effects for the attacks would've taken too much time to get looking good). But oh well.

Edited by ashlay on Jan 19th 2021 at 12:37:31 PM

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1021: Jan 19th 2021 at 9:39:28 AM

I'm just going with 2k points a run so I'll get the namecard that way. It's already annoying enough as it is.

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coconutkirin F Since: Dec, 2020
F
#1022: Jan 19th 2021 at 11:16:35 PM

[up][up] No, it's not "competitive". You don't compete against anyone unlike in Honkai...

Mami Since: Oct, 2017 Relationship Status: Faithful to 2D
#1023: Jan 20th 2021 at 12:12:38 AM

I redownloaded the game since some stuff happened and I could get out of school mode. Beat the rank 25 ascension quest! The ruin guard was truly my main problem so level 50 Kaeya was able to deal with him.

I was a bit surprised that apparently all the exp from my quests and the like actually stocked up and I got to rank 29, but I'm relieved at anyrate. Guess I can play more story now.

I absolutely cannot help but adore handsome 2D boys
Zeromaeus Mighty No. 51345 from Neo Arcadia Since: May, 2010
Mighty No. 51345
#1024: Jan 20th 2021 at 12:14:13 AM

I wonder what the drop rate is on the weapon prototypes. I've been doing the bosses once a week and havent gotten a single one in at least a month.

Mega Man fanatic extraordinaire
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#1025: Jan 20th 2021 at 12:17:58 AM

I got one. It wasn't one I had a use for, though.

The drop rate on those is way too low given there's five types and we can see they're slowly adding more...

Or put them in an event or something. This is a bit on the absurdly rare side.

Edited by RainehDaze on Jan 20th 2021 at 8:22:19 PM

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