Hello, all. I'd like to introduce you guys to one of the worlds a protagonist will go through in order to save his reality, and his planet to an extent from reality-bending Music Notes that alters the environment around them based on what they are playing.
Dev Test (Disclaimer: This is going to be an actual thing) is a special case. The Music Notes found in this very strange location is too weak to alter anything. This is due to Dev Test not actually being a part of any realities. It's like Super Paper Mario's Flipside and Flopside- They exist in between dimensions, or in case of Dev Test, in between REALITIES.
This place is basically the In-Universe Minus World. It is only accessible via military-grade Warp Stations, but even then, it needed to be hacked to properly warp to Dev Test. Once you arrive there, you'll find yourself in a large plane of blue and white checker-boards (occasionally other colours as well), alongside a mass of confusing blocks, loop-de-loops and halfpipes, and rejects of previous enemies the protagonist had faced previously. BUT, on top of all this, there are glitchy collisions (hence the second Act named 'Testing Collisions'), and you are given a detector so you won't fall in and die.
A little later into Dev Test, the protagonist will learn that practically every little aspect of multiple realities was tested here before they could materialise one way or another. For example, if you were about to construct a building, the building in question would be already built in Dev Test, after it is passed as stable, the building in Dev Test remains until the building in reality is finished.
Hello, all. I'd like to introduce you guys to one of the worlds a protagonist will go through in order to save his reality, and his planet to an extent from reality-bending Music Notes that alters the environment around them based on what they are playing.
Dev Test (Disclaimer: This is going to be an actual thing) is a special case. The Music Notes found in this very strange location is too weak to alter anything. This is due to Dev Test not actually being a part of any realities. It's like Super Paper Mario's Flipside and Flopside- They exist in between dimensions, or in case of Dev Test, in between REALITIES.
This place is basically the In-Universe Minus World. It is only accessible via military-grade Warp Stations, but even then, it needed to be hacked to properly warp to Dev Test. Once you arrive there, you'll find yourself in a large plane of blue and white checker-boards (occasionally other colours as well), alongside a mass of confusing blocks, loop-de-loops and halfpipes, and rejects of previous enemies the protagonist had faced previously. BUT, on top of all this, there are glitchy collisions (hence the second Act named 'Testing Collisions'), and you are given a detector so you won't fall in and die.
A little later into Dev Test, the protagonist will learn that practically every little aspect of multiple realities was tested here before they could materialise one way or another. For example, if you were about to construct a building, the building in question would be already built in Dev Test, after it is passed as stable, the building in Dev Test remains until the building in reality is finished.
I'd love to hear your thoughts!