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Some more gameplay:
Dialogue isn't too bad - they're leaning into "formality" I think.
Combat is not too bad - the magic basic attack looks a bit insipid but overall is fairly functional. Definitely DA:I level of RPG but melee and the ability to flip between skills is good.
Looks like companions will have a real impact on things as well; I can see hauling that native girl about causing diplomatic issues here and there.
And they have the same bloke narrating the gameplay who seems to do EVERY GAME NARRATION OUT THERE - slightly awkward British bloke. He did Gothic (Warmhammer) and a couple of others.
Definitely some Eurojank but it looks well put together tbh.
Game's coming out in two days. Has anyone here pre-ordered?
Nope. It looks interesting to me but I'm going to wait for reviews.
Ditto. I also like waiting to see if there are devastatingly game-breaking bugs.
I get feeling that game is going to fail financially and game industry in west decides for while that this type of rpgs aren't profitable anymore
I think they already made that decision. As for the game, it'll probably sell like the last Spiders game, good enough to keep them around since they're on the lower budget eurojank side of thing.
I'm waiting for reviews and possibly a sale. Post-grad doesn't pay very well.
Random question, but is there romance in Greedfall? I only ask because a lot of people have compared it to Bioware games and I'm always a sucker for LGBT representation.
Definitely waiting for reviews in light of the developers previous works
Yes, you can romance companions (Straight + LGB)
I've preordered just cos I work so nipping by the shops is a pain and I need something to fill the RPG hole now I've finished Assassins Creed. Planetfall isn't QUITE scratching the RPG itch ;)
I think this game might sell well if it’s good enough.
Considering the current landscape of RPG’s, it could nicely fill into Bioware’s niche especially after its massive decline in recent memory.
I hope so - it's got a bit of jank to it, but the voice acting seems ok so far, the combat looks on a par with Dragon Age (Tactical real time with pause!) and the skill tree isn't inaccessible.
The fact it isn't a "huge open world" harkens back to other RP Gs so that may work in its favour. And it's being pushed in a non euro-RPG way, so that alone may pull people in. There are a lot of visuals there that also look very... Witcher-esque so that will also play to the crowd.
Plus I think Blackwall's VA is in it, so that's good!
It may not set the world on fire but I do hope it's a fun sleeper hit. A lack of solid Bioware options has hurt. We used to be able to alternate between Dragon age and Mass Effect, but Anthem I think really kicked the legs out from them, especially after Andromeda. Inquisition had done a good job getting people back after ME 3...
So I'm looking forward to a solid RPG with party dynamics. ALSO TRICORNS.
Let's hope it's better than that other game with Tricorns, Fable III.
So I'm hearing it's glitchy on PC, especially with regards to facial animations. Any word on that?
Glitchy pc release? I'm sure the world is shocked by that one.
Guess I'll be waiting for a patch then before buying this game.
Where the fuck are the reviews?
The IGN review, at least, is positive, with an 8/10 on "if we had to score it right now" metrics.
Everything I've found has been positive and any negatives are less 'bad' and more 'could use improvement and build upon this lesson'. Sounds to me akin to the original ME and DA: maybe not the most refined gameplay but the story trumps it out. Reviews have also cited it as plot and mystery driven and the companions as a bit flat.
It's something I at least want to see a sequel out of already. Equally impressive is that they apparently had a dev team of 20 people. That's cool.
Huh looks like Spiders has finally grown the beard.
ACG likes it. His review doesn't pull punches on some of the lack of enemy variety or occasional jank but he says that Spiders evidently learned from past releases - Voice, sound and combat are solid.
And he says that NONE of the quests are wastes of time - and that everything in the plot is solid - not easily predictable. So everything seems relevant. Companions aren't Garrus level but they're fun. And apparently lots of attention to detail in the world and the plot.
I was going to give it a whirl anyway (Worst case I could trade it in / return it) on PS 4. So I'm looking forward to giving it a whirl
I had pre-ordered it and so far I am enjoying the game a lot. But you really need to be able to look past the jank.
The dialogue is a bit clunky and the majority of quests are very straight forward but the team quite clearly cared about the game they were making.
The combat is a less refined version of the batman arkham games and if you end up fighting in tight spaces the camera will be your main enemy.
I got the game on PS 4 and I can see the facial animations are better than some PC reviews I have seen (some creepy teeth and mouths)but I will warn the game suffers one of my main peeves of past generations, a brown colour palette. Anything that can be bright or vibrant? Tone it down, add more beige. Crying shame.
But overall I would say its a very rough gem and I'm hopeful it will become a series.
Sounds good to me. I said before, but if "as bad as the worst ME and DA games" is the best RPG we're getting right now, I'll take it. Especially since it seems like Spiders can learn from their mistakes; next game should be better.
I'll get it as soon as I finally finish Assassin's Creed: Odyssey. I got the DLCs recently.
The DL Cs are great fun, if a bit disjointed at times. Blitzed through them last week and it was actually quite emotional. The lost tales of Greece as well as really poignant.
Okay, that's a good start.
Technically outdated, but VERY interesting lore so far and a lot of classical RPG stuff!
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