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What's your character creation process?

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WarJay77 Bonnie's Artistic Cousin from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
Bonnie's Artistic Cousin
#1: Jul 22nd 2019 at 11:23:03 AM

I find it interesting to know how people create and develop their characters, because I think everyone does it a bit differently, and comparing tactics and ideas will be both fun and educational for everyone!

I usually start with a name. If I can find a name that appeals to me, I can make the personality around it, using whatever personality this name evokes in my head and rolling with it. However, when I start writing them, the character usually starts to change as I write them- not development wise, just...their personality becomes more defined and round, and it usually ends up different from how I envisioned them already. So, I just need to go back and make their earlier scenes in-character, and I'm good!

Other traits like race, gender, sexuality, etc. tend to either come with the name, or just come about when I'm writing.

I guess you can call me a pantser- I don't really plan things out in advance so much as I create the basic character in my head, drop them into my story, and see what happens from there.

Current Project: The Team
sifsand Madman Since: Jan, 2014 Relationship Status: Browsing the selection
Madman
#2: Jul 22nd 2019 at 11:31:01 AM

The first step for me anyway depends on the setting in question. From there I decide just what kind of role I would like them to take, only then do I go with the necessary details like name, gender, abilities, their history.

Edited by sifsand on Jul 22nd 2019 at 11:31:49 AM

AgentKirin Since: Aug, 2017
#3: Jul 22nd 2019 at 3:38:55 PM

I'm a planner, and I build my characters like snowballs. I start with a random nugget of an idea (a name, a role, an ability, a plot point, etc.), and then think it over for a while, packing other ideas onto the "snowball", seeing what sticks. Every once in a while one of the snowballs starts rolling away and collecting snow on its own.

nekomoon14 from Oakland, CA Since: Oct, 2010
#4: Aug 1st 2019 at 9:36:57 PM

Every protagonist I make has a belief ( something they fear is true about themself ), a goal ( something they want to do or obtain to solve the problem they believe they have ), a vice ( a habit that distracts them from their goal and reinforces their belief ), and a virtue ( a habit that reminds them of their goal ).

Antagonists represent beliefs and vices and hinder protagonists.

Deuteragonists represent virtues and help protagonists.

It becomes an ecosystem of characters ( including places, times, and objects ).

Level 3 Social Justice Necromancer. Chaotic Good.
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