Decided to start my first forum game. Basically, as I was from Nationstates originally, I decided to bring a NS forum game to here. Though the whole skyscraper game first started in xkcd and was brought to NS by someone else.
Anyway, going to the main point, basically, you have to post one floor per post. You then have to write what the floor is like. You can write any stuff about the floor, whether they are generic or imaginative, or realistic or unrealistic. Whatever you want to write and have in your mind. I'll start with the first floor. The only two rules are that you should not destroy the skyscraper and you should match the floor number with post number.
Floor 1
A lobby for the Tvtropes Skyscraper. Ot is filled with many tropers visiting the skyscraper, as well as trope filled in general. It also has many advertisements for Trope Co.
Edited by Billy5545 on Jul 22nd 2023 at 8:04:42 PM
Floor 1802: An empty room with a single empty coffee cup on the ground. It's not even a special coffee cup.
This is one of the least visited floors in the skyscraper only visited when someone accidently presses the wrong floor on the elevator.
Edited by PROPLAYEN on Dec 23rd 2023 at 10:28:14 AM
Floor 1803: This floor is the Pre-Christmas floor. It's actually a large Advent Calendar. Some say that if you get to the final door, you'll meet the Santa.
Edited by GeekyGirl13098021 on Dec 24th 2023 at 4:31:16 AM
Floor 1804: The seasonal depression floor. All the walls, floors and furniture are painted shades of grey and black while a loudspeaker plays the sound of heavy wind hitting a window. Any attempt to get comfy leads to the speaker switching to ambulance noises. Must pay at least one dose of dopamine to enter this floor.
Everybody loves the me! I’m a great athlete!Floor 1805: The sensory overload floor. All the floors, walls and furniture constantly changes to different patterns and the speakers play random, chaotic sounds. If you try getting comfortable the room will start violently shaking and almost deafeningly loud music will play over the speakers.
Floor 1806: The Chair Floor. There're chairs everywhere on this floor, and somehow enough space to accommodate all kinds of them. Really. Every single chair you can and can't think of, on a single floor.
Oh, and there's a guide to help you find the right one(s).
"You gotta get better, you're all that I've got / Don't take forever, you're not here for long" - AJR, "2085"Floor 1807: A pocket universe exactly the same as ours but every building is destroyed. However, the TV Tropes Skyscraper remains, due to the "you must not destroy the Skyscraper" rule. Investigation proves that this version of the Skyscraper contains entirely different floors.
He/Him | Elsewhere (2017)Floor 1808: the architect who built the skyscraper lives here.
Floor 1809: The floor that is just endless Suburbia. Many unfortunate visitors have gotten lost here. Also, the identical families that live here definitely aren’t some Eldritch Abomination Hive Mind in disguise. The people who say otherwise just sort of…disappear.
EQUITY PARTNERSHIPFloor 1810 - A room composed of several smaller skyscrapers and giant pencils that break through the ceiling. Ominous Greek Chanting can be heard throughout the room.
B A G E L S (Don't ask) | Current playlistFloor 1811: The interior of the Sistine Chapel, but with all the tapestries and frescos missing. Peering out the windows reveals seemingly nothing but endless fog.
back lolFloor 1812: This floor transports you to British North America during the War of 1812. It's in a "Groundhog Day" Loop so the fighting lasts forever. The 1812 Overture plays in the background.
Edited by DrNoPuma on Jan 20th 2024 at 2:10:14 PM
I didn't know Wendell was in New Leaf until just now. I'm still trying to unlock the Dream Suite. Public works projects are hard. :PFloor 1813-1819: A massive datacenter that runs some of the computers on the tower in conjunction with the other datacenters dotted throughout the tower and located in the surrounding area.
Heroes are remembered, but Spartans never die.Floor 1820: This is a Fictional Heaven, where all the fictional entities who are good-hearted go, and which looks like Cafe Musain for some reason; one has to purchase a ticket to get here, which can only be obtained via a care-o-meter reading.
Floor 1815: By some anomaly, this floor exists in a quantum superposition with the other floor 1815, which is used as the data center. The same will apply to the other Floor 1816-1820 as well.
As for this floor, it has a massive wilderness area with a total of 5 villages scattered throughout and located far apart from each other. The inhabitants live in an equivalent of the iron age. The entrance to the other elevator meanwhile is hidden under what looks like a large mountain. Visitors will have to figure this out themself or get acquinted with the inhabitants of the floor to get clues while avoiding various obstacles like hostile animals, toxic plants, or cliffs
Just an eagle. (Feel free to PM me if you want to talk to me).Floor 1816/1821 Yet another floor in a weird superposition, this one contains the answers to the existence of the universe, the meaning of life and the truth of the afterlife... As long as you can survive the heavily unstable form of reality on this floor
Floor 1817: A plane consisting of nets, seemingly as far as the eye can see. Each is 100x100 feet and made out of coarse rope. These nets are linked to each other on their sides and suspended by metal poles at their corners. The plane of nets sits over a foggy abyss and under a cloudy blue sky. Very rarely, mysterious planes can be spotted flying high above.
back lolFloor 1818: A derelict government base of sorts, which was used to detonate a nuclear bomb that destroyed Floor 1814, which was a pocket dimension.
Remind me to kill that annoying speakerFloor 1819: An island just off the coast of French Guyananote . The most notable things on the island are a large statue of Jesus Christ almost as tall as the floor itself, and a sign that just says "Jesus Island".
B A G E L S (Don't ask) | Current playlistFloor 1823: There is a statue of Jesus' mother on this floor, as well as a note saying that floors 1820, 1821 and 1822 have been purged from the existence by God Almighty.
Floor 1824: A floor that consists of nothing but nine year olds who watch the Skibidi Toilet Series
Edited by J99908 on Mar 9th 2024 at 9:26:48 AM
Basically girl Beetlejuice and a big candle, but the skins are better than they sound.Floor 1825: A furniture, wallpaper & flooring designable camper interior. Already comes with regular & large bucket seats, a square minitable, a camper kitchen & a pachira plant that never wilts.
Edited by chino514 on Mar 9th 2024 at 7:46:13 AM
Floor 1823 PART 2: Everything on this floor is animated like a cutscene from a CD-i game (or Arzette: The Jewel of Faramore.) I wonder what's for DINNER.
Edited by DrNoPuma on Mar 15th 2024 at 8:53:06 AM
I didn't know Wendell was in New Leaf until just now. I'm still trying to unlock the Dream Suite. Public works projects are hard. :PBump. Please remember the rule about making the floor number match the post number
Floor 1824 (again): A peaceful pond with several cute frogs on lily pads. They all sing in high-pitched voices. They take song requests, so you can make them sing anything from "Rainbow Connection" to "Five Nights at Freddy's."
I didn't know Wendell was in New Leaf until just now. I'm still trying to unlock the Dream Suite. Public works projects are hard. :PFloor 1825 is just a room that plays shitty 80s love ballads. There’s also a loaded shotgun there, for unknown reasons.
Basically girl Beetlejuice and a big candle, but the skins are better than they sound.
Floor 1801:
A quantum-tunneling nexus leading to different versions of Cybertron from the major continuities. Each gateway is marked by a plinth with a holographic projector on it indicating which universal cluster, stream, and type, as well as a "you may know it as" blurb with a brief description and a picture of the media that features the gateway's destination. For example, the gate tied to the 1984 G1 Cartoon continuity is displayed as: "Primax 984.17 Alpha / You May Recognize This As The Transformers (1984)" with a screencap from the first episode, while the gate leading to FunPub's Shattered Glass comics is displayed as "Primax -408.24 Epsilon / You May Recognize This As G1 Shattered Glass", the continuity of Prime is listed as a Uniend stream, etc. Even the newer clusters get names for the first time since the Shroud ended up cutting Axiom Nexus off from its' survey probes - the work of Quadwal denizens like us (the elevator entrance, by the way, is listed as a gate to "Quadwal 1004.4 Iota"
The gateways have panels that can be adjusted to different points in space and time: Cybertron, Earth, versions of Caminus and Velocitron, among others, during events like the Cybertron Civil War, the Reign of the Thirteen, the Beast Wars, or even Unicron's attack in 2006.
Heroes are remembered, but Spartans never die.