Hm, I don't think it's underpowered. I don't have any hands-on experience, but video seems to put it at perfectly reasonable visual settings, and as usual consoles get to do specific tricks a lot easier than PCs (see the loading time comment above; the technology exists to stream content to have the same seamless loading, but it requires IIRC a very new motherboard and GPU combo and developer support—that's not coming for a long time) whilst lacking some of the sheer brute force in the graphical department. If nothing else, they're at least doing 1080p without interlacing at minimum last time I checked, which is currently the definitive most popular resolution on PC.
Don't know how their 1440p or 4k performance stacks up, but extra high resolution TVs are even less common.
And, y'know.
Any console is going to be underpowered compared to an uber gaming PC that costs five times as much to build.
Edited by Perseus on Jan 13th 2021 at 8:11:30 PM
If you want an interesting experiment in how much the optimisation that goes into consoles makes a difference and how impressive it is on both ends that certain games run, I give you this: normal Windows being run on the hardware from an Xbox One S.
Oops. I meant the PS4. Forgive me for my mistake.
See the video I linked if you want to see how the Xbox One S hardware performs when used as a PC component.
By all logical standards, yeah, those are really underpowered. The Jaguar APUs are... I don't know if they're based on the Bulldozer line of CPUs, but those were not good, and the Zen line only came out in 2017 (I should know, I got a 1500X when I first started building this computer; that's been replaced now). The graphics they had at the time were (and still are, 580 in entry level prebuilts is still fine, and that's basically just taking the same hardware to its limit) fine at the lower end but once you combine it with the CPU die and add the thermal limits of a console form factor and RAM speeds etc. they aren't great. The fact that you could compile everything with optimal settings because of identical hardware helps, though, as does good devkits.
Anyway, they were 2013 console releases that output mostly 720p and didn't really aim above 30fps where the graphics were demanding enough. The fact they pulled it off on that hardware until the replacements is impressive.
I just checked and the PS 5 is still sold out.
Are there new consoles on the way?
There's going to be supply issues at least until the end of the year.
End of the year? I heard summer,
There is supply, the problem is they can’t satisfy everyone, so it gets released in little drips and drabs that get snatched up damn near immediately. There is an entire Twitter bot subculture alerting people to when they go on sale.
Northern, I presume.
I’m probably gonna wait until around next year to get one, or at least get one when Neptunia Re:Verse comes out.
I think this year I’m just gonna focus on older games, though I am planning on getting a PS 3 to replace my old one (doesn’t read discs, likely will have to do a system transfer).
Unlike the PS4's launch, however, 4.4 of that 4.5 was from scalpers.
Scalpers aren’t the main reason you can’t find a new console: ...but they certainly aren't helping.
But then what?
Even with those supplies allocated at Sony's MSRP, there would still be hundreds of thousands of potential customers clamoring for a PS 5. I know that because here in the real, scalper-filled world, customers are currently willing to pay a median price of anywhere from 160 to 200 percent of MSRP (by Driscoll's reckoning) for one of the thousands of systems available from a reseller. The only way that happens is if the total demand for the system is still heavily outpacing the total supply (which includes the many resold systems that have already made it into players' hands, in this case).
By contrast, resale prices for the PS 4 are currently sitting at a median of between 70 and 90 percent of MSRP, according to Driscoll's analysis. That's what happens when retailers have plenty of stock to satisfy demand. For the PS 5, though, the core problem isn't one of scalpers. It's that there are way more people who want to buy a PS 5 than there are existing PS 5 consoles in the world.
Can't these chip and console makers just ramp up production to help satisfy the intense demand more quickly? Theoretically they could, but logistically it's not always that simple. Limited supplies of raw materials and suitable production facilities, for instance, could heavily increase the marginal cost of cranking up production rates. In any case, it's hard to make that kind of change on a dime; contracting with new manufacturers and supply lines is a complicated process, especially if you didn't see the excess demand coming.
Does anyone know what day of the week places like EB Games (Canada) receive shipments? Is it like a particular day, or does stuff just arrive there whenever?
Their idea of a waiting list is 50 people who get the next shipment, whenever it comes in. So once a shipment comes in, I can go and try to get my name on a list for the shipment after, but figuring out when that will be is a pain. I’m going to try to ask today and find out, but I thought I’d check to see if anyone here had any idea first.
I just don’t understand why there isn’t a proper waiting list where I can walk in, put my name on a list, pay a small deposit, and when there’s a system available for me, I can come pick it up. Why is it accepted that if you’re not signed up for multiple social media notifications that you’re not trying hard enough and shouldn’t expect a console until next year?
It’s very frustrating.
Because that lowers hype and demand. They want you to be constantly on the hunt, looking for available systems, and having it on your mind at all times.
Sure. But I’m an adult. With a job. So no time to be trawling twitter for whispers about console shipments. And no intention of buying anything else from them until I get a system, because I wouldn’t be able to use the things I’d buy without it.
So...fuck me, I guess.
On some web shops, you can set a reminder for when a console is back in stock, but since demand is crazy high right now, that probably won't help.
That’s why I’m trying to do it in person.
It is the job of marketing and sales people to live on social media. Lately, I've suspected that due to people tending to assume other people are like them, marketing and sales people assume that everybody else lives on social media as well; after all, it's what they do. Some realise that other people have to do stuff that isn't social media, and so realise that normal people use social media less. However, because they themselves use social media so damn much, what for them is significantly less still works out to significantly more than normal people use it.
Basically because the people responsible for this spend a fuckload of time on social media, they assume everybody else spends at least a shitload of time. The idea that somebody might only use social media for a few minutes a day is incomprehensible to them.
Then I guess that they can’t even think that someone would not use social media, like me.
Anyways, I’m honestly just gonna wait until the end of the year to get one unless I get super lucky.
I just got a really good job after 10 months unemployed, and my birthday is in a couple weeks, so I was hoping to at least be able to get my name on a list somewhere.
Complaining on the internet works, guys. My name is on a list for the next shipment!
I picked up Demon’s Souls and Ghost of Tsushima, and also ordered Spider-Man: Miles Morales Ultimate Edition, because the store was out of stock. So I’m ready to go once the next shipment of consoles comes in.
superboy313 said:
I've heard both the PS5 and Xbox One were underpowered even at launch. Was this true?
Where'd you hear this from? As a PS5 owner, I'd say it's definitely a slight improvement in the graphics department, but in terms of loading, there are no loading screens, and for PS4 games, the loading screens are still at least a little bit faster.
Edited by AngrokVa on Jan 13th 2021 at 3:30:16 PM