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Unclear Description: Randomized Damage Attack

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Deadlock Clock: Apr 25th 2021 at 11:59:00 PM
naturalironist from The Information Superhighway Since: Jul, 2016 Relationship Status: TV Tropes ruined my love life
#51: Aug 9th 2019 at 9:16:15 AM

This is still going in circles, and I do not think this is productive discussion. I think we should have a crowner to decide which of the two definitions outlined in this post fits Randomized Damage Attack, and whether the other one is tropeworthy.

  1. Every attack being randomized to some extent, be it ±99% or ±1%.
  2. A specific attack whose gimmick is that it has a far wider [proportional] range of damage than most other attacks. This is what ~Memers is interpreting it as.

It seems to me that everyone agrees that 2. is about proportional damage but is talking past each other.

Edited by naturalironist on Aug 9th 2019 at 12:16:32 PM

"It's just a show; I should really just relax"
crazysamaritan NaNo 4328 / 50,000 from Lupin III Since: Apr, 2010
NaNo 4328 / 50,000
#52: Aug 10th 2019 at 5:53:09 AM

Proportional Range is what is important here,
THEN PUT IT IN THE DESCRIPTION!!

Link to TRS threads in project mode here.
WarJay77 Big Catch, Sparkle Edition (Troper Knight)
Big Catch, Sparkle Edition
#53: Aug 10th 2019 at 1:15:00 PM

Well, is the debate here about what the trope currently means or what the trope should mean? Because if it's the latter, complaining about something not being in the description currently is a little weird, not to mention overly aggressive- is the large, all-caps bold text really necessary, Crazy? (At least the small font, if annoying, doesn't seem threatening...)

Anyway, I'd agree about the "in proportion" thing, and if it isn't in the description it ought to be. I also agree with keeping this restricted to specific attacks that do random damage, because the other one doesn't seem to be the same trope.

Edited by WarJay77 on Aug 10th 2019 at 6:59:20 AM

Currently Working On: Incorruptible Pure Pureness
Memers Since: Aug, 2013
#54: Aug 10th 2019 at 6:25:46 PM

The third paragraph and especially the last sentence covers that.

But if you wanna add detail go for it?

Edited by Memers on Aug 11th 2019 at 5:48:05 AM

crazysamaritan NaNo 4328 / 50,000 from Lupin III Since: Apr, 2010
NaNo 4328 / 50,000
#55: Dec 3rd 2019 at 7:12:18 AM

No, your citation describes the concept of range. The last sentence declares that the random value range must be large.

Link to TRS threads in project mode here.
MacronNotes (she/her) (Captain) Relationship Status: Less than three
(she/her)
#56: Mar 3rd 2020 at 12:44:14 PM

Well this thread got bogged down by arguing and theres no clear consensus. Is this worth keeping open?

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WarJay77 Big Catch, Sparkle Edition (Troper Knight)
Big Catch, Sparkle Edition
#57: Mar 3rd 2020 at 12:45:23 PM

I mean, it seems like most people were in favor of the same things and that Crazy was the person outside of that consensus, but a crowner or something would be great.

Currently Working On: Incorruptible Pure Pureness
MacronNotes (she/her) (Captain) Relationship Status: Less than three
(she/her)
#58: Mar 3rd 2020 at 12:49:27 PM

If I am getting this right, most people either wanted a split or for the description to be rewritten right?

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WarJay77 Big Catch, Sparkle Edition (Troper Knight)
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Malady (Not-So-Newbie)
#60: Mar 3rd 2020 at 1:00:33 PM

[up] - What did you think we wanted to split between?

Disambig Needed: Help with those issues! tvtropes.org/pmwiki/posts.php?discussion=13324299140A37493800&page=24#comment-576
WarJay77 Big Catch, Sparkle Edition (Troper Knight)
Big Catch, Sparkle Edition
#61: Mar 3rd 2020 at 1:03:06 PM

Tbh, I couldn't tell ya. Been a while.

Currently Working On: Incorruptible Pure Pureness
MacronNotes (she/her) (Captain) Relationship Status: Less than three
(she/her)
#62: Mar 3rd 2020 at 1:23:19 PM

Ramen Chef proposed this. Some people agreed, other people expressed that they thought the first example was chairs though and others said we didnt need to split; just a clarification on the description

Edited by MacronNotes on Mar 5th 2020 at 5:04:12 AM

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WarJay77 Big Catch, Sparkle Edition (Troper Knight)
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#63: Mar 5th 2020 at 1:41:14 PM

Right, yeah, re-reading it that does sound good to me.

Currently Working On: Incorruptible Pure Pureness
naturalironist from The Information Superhighway Since: Jul, 2016 Relationship Status: TV Tropes ruined my love life
MacronNotes (she/her) (Captain) Relationship Status: Less than three
(she/her)
#65: Mar 6th 2020 at 7:29:37 AM

Crowner Options:

"A specific attack whose gimmick is that it has a far wider range of damage than most other attacks.
  • Define Randomized Damage Attack as "Every attack being randomized to some extent, be it ±99% or ±1%."
  • Define the trope as "A specific attack whose gimmick is that it has a far wider range of damage than most other attacks."
  • Do nothing.

Edited by MacronNotes on Mar 6th 2020 at 12:32:32 PM

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Malady (Not-So-Newbie)
#66: Mar 6th 2020 at 7:46:58 AM

Split.

Disambig Needed: Help with those issues! tvtropes.org/pmwiki/posts.php?discussion=13324299140A37493800&page=24#comment-576
naturalironist from The Information Superhighway Since: Jul, 2016 Relationship Status: TV Tropes ruined my love life
#67: Mar 6th 2020 at 9:17:22 AM

[up][up] To clarify, the "split" options and the "define as" options are not mutually exclusive, right? So if someone wanted to, say, use the name Randomized Damage Attack for doing any randomized damage, no matter how much, but also create a new trope for the other option, they would upvote both split options as well as their preferred "define as" option?

"It's just a show; I should really just relax"
MacronNotes (she/her) (Captain) Relationship Status: Less than three
(she/her)
#68: Mar 6th 2020 at 9:28:06 AM

[up] I would say so yes. I mainly created two define options for people didn't want the split, just a redefinition.

But I don't think I wrote the first option clearly enough. I will fix it.

  • Split Randomized Damage Attack into "Every attack being randomized to some extent, be it ±99% or ±1%." and "A specific attack whose gimmick is that it has a far wider range of damage than most other attacks. And keep RDA as the name for the first trope.

Edited by MacronNotes on Mar 6th 2020 at 12:31:45 PM

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MacronNotes (she/her) (Captain) Relationship Status: Less than three
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#70: Mar 8th 2020 at 1:52:56 PM

I disagree with making Randomized Damage Attack into a trope for all attack damage being random. The trope name makes it sound like it's about one attack that's specifically defined by its random damage, so that name should be for individual skills that have that effect.

Malady (Not-So-Newbie)
#71: Mar 8th 2020 at 2:17:37 PM

[up] - Ooh... Good point.

Randomized Damage feels like it's gotta be part of the name no matter what... But...

Randomized Damage Combat?

Disambig Needed: Help with those issues! tvtropes.org/pmwiki/posts.php?discussion=13324299140A37493800&page=24#comment-576
MacronNotes (she/her) (Captain) Relationship Status: Less than three
(she/her)
#72: Mar 8th 2020 at 2:24:57 PM

Yeah that is a good point. I changed that option to "Names TBD". Is that better?

Edited by MacronNotes on Mar 8th 2020 at 6:30:04 AM

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Memers Since: Aug, 2013
#73: Mar 8th 2020 at 2:26:46 PM

Umm I would make one 'Damage Range' for attacks and systems have a set damage ranges and formulas, western games have these listed in tooltips and most Japanese games keep their damage formula hidden them.

Random Damage Attack for those attacks that are heavily randomized. single randomized hit and random amounts of hits for a set damage would be soft split or fully split off into a 3rd hit.

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