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It's sugar free candy. Can't get on my case if it's technically healthy!
Floor 26 is guarded by the Reverse Flash and twenty perfect clones of him. They are stationed throughout the room, ready to phase their hands through your chest.
Leaving the tower for a moment, I quickly put the Flash's costume on a dummy and attach that dummy to a huge bundle of balloons. When the dummy floats up to floor 26, I suddenly yell "Look, it's Barry!" The Reverse Flashes turn around and, upon seeing the dummy, jump out the window trying to reach him and fall to their doom.
On the 27th floor you're confronted with a meter thick, locked metal door and a roulette wheel. The wheel has six possibilities on it:
4. Nonlethal Poison
5. Lethally Lethal Poison
6. Open Door.
I just turn the wheel until the little arrow points to 6.
Floor 28 looks like a Japanese temple. To go to the next level, you must survive a variety of Bullet Hell attacks, courtesy of the Touhou cast. All of them.
Luckilly I have mastered Galaga and use my Bullet Hell skills I got from that game to get past all of the bullets.
On the 26th floor you are confronted by three hallways each leading to the exit. The first hallway permanently reverses your gender, the second permanantly removes a random one of your senses and the third has a 66% chance of doing nothing and a 33% chance of exploding you.
Before I do anything all my cabbages all rush into random doors. Some of them explode some of them turn purple but the rest go upstairs after taking a minute to mourn the fallen I go up.
A aimbot, wallhack, backstab cheat, spy seeing, extra equip, fast-charge sniper equipped with the machina, jarate and the bushwacka stands in a corridor ready to shoot anything that moves. This is not a VAC server so yo cannot report him.
I hold a magical shield, causing him to hit the shield and reflect the bullet straight back through his skull.
On the 31st floor, there is a hole that drops you all the way back to the first floor. It covers the entire floor, and there is no bridge or other tool to help you get across.
Edited by Emperor_Ing on Feb 2nd 2019 at 10:38:53 AM
I find an Air-Vent Passageway that leads to the other side.
The 32nd floor is empty except for twelve bricks, a pack of gum, and a toothbrush. The door to Floor 33 is on the (absurdly high) ceiling.
I spread some gum evenly between the bricks with the toothbrush then use the bricks as suction cups to get to the top.
The 33rd floor is a locked cage. Facing you is a large bull that takes up a large part of the room, a key around its neck, your escape from this room.
I let it charge into the wall, knocking itself unconscious. Then I take the key and escape.
On the 34th floor, there is a statue holding a key. The key unlocks the door to floor 35, but when it is taken, the statue will fall apart and release a swarm of bees into the room. Touching one of these bees means instant death.
I put on my handy-dandy beekeeping suit that I always carry around with me in case of bees, break the statue, get the key, and leave.
The 35th floor is an extremely long hallway with kerosene all over the ground. There's a lit fuse from the back of the room travelling all the way into one of the kerosene pools, and if you don't get into the end in time the whole room'll blow up.
Using a pocketknife I cut the fuse in two and then make my way to the door.
On the 36th floor there is a blackboard. It says "To open the door, write down the last number of pi."
Since pi is infinite and all random numbers that means no matter what my answer will be right since it is a infinity in infinity chance (I think my math is right)
On the 37th floor there is a two headed ogre (an ettin) one head is polite and amicable attempting to give you tea and give you the key to the next room. However the other head has dominant control over the body and wants to drink your brains. If the polite head dies the key disappears.
(Are our cabbages still here?)
Edited by Skunkbrains on Feb 2nd 2019 at 10:58:46 AM
I throw my cabbages at the non-polite head to knock it unconscious, then have tea with the polite head and later just open the door with the key.
The 38th floor is completely empty, save for a small digital calculator lying on the floor. There is a sign on the wall reading: "What is the meaning of life?" The door's locked with no visible way to continue.
At the 39th floor lies a dragon riding a motorcycle tank it has a shotgun and is aggressive
Luckilly for me its motorcycle tank is put together so shoddily that it randomly explodes killing the dragon.
On the fortieth floor you are confronted by The Scrappy from whatever your favorite TV show ever is. A sign in front of the ladder warns that if they die the ladder will retract into the ceiling.
I luckily have an unpopular opinion and actually quite like the scrappy.
The forty first floor is quite small, but to get to the ladder you have to get through a thick chocolate wall. However, you die if you eat it.
I pull out a hairdryer from hammerspace and use it to melt the chocolate wall.
Floor 42 has a Ravenous Bugblatter Beast of Traal that’s blocking the ladder up. The only things in the room are a towel and a memorial of the people that the Beast has killed.
I place the towel on my head so I can't see it and feel around until I reach the ladder.
On the 43 floor there is a Suicune and a single normal Pokéball. A plaque next the door reads "Will only open if you successfully catch Suicine with the Pokéball."
I drill a hole through the wall and jump out the Tower with a parachute. I come back a few hous later after I took the pokeball to the shop and upgraded it into a master ball.
On the 44th floor you you are confronted by an army of ninjas. No matter what you do the ninjas will hastilly do it first before you can. A sign warns that when someone leaves the room ogres will be summoned to kill everyone else in the room.
I let a ninja leave, then try to kill the ogres. As the ninjas do everything first, they kill the ogres before I can even try, allowing me to escape with an army of ninjas.
The 45th floor has a red button saying "press to die". The door on the other side is locked. The key is located directly on top of the button, so grabbing it might accidentally push the button and kill you.
Luckily, the key is attached to a ring. I grab the key by the ring and unlock the door.
The 46th door has a bunch of random glyphs strewn about, and the trapdoor up is locked with a 30-digit dial lock.
I break down the door with my cabbage ninja army since all of us can't do puzzles.
47th floor now. Before you lies a room made out of hungry human mouths. They love cabbages but your cabbages refuse to sacrifice themselves.
I just walk over them with shoes on.
In the 48th floor lies a room with nothing but a chair. The catch is, if you for one second believe there is anything but a chair in that room before leaving it, the chair will become a monster and eat you.
I toss the chair out the window and then leave the room.
On the Forty-Ninth floor you see... nothing. Once again you are on an apparently empty floor. Too empty actually, you see there is no door leading to the next floor and no ladder or stairs up either.
I summon a ladder out of thin air with my magical notebook and continue on.
On the 50th floor you see a message congratulating you for making it halfway through. There's a trophy on a pedestal (that you must take to continue) in the middle of the room...which is also a long booby-trapped Indiana Jones-style hallway.
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