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I figured I'd create this topic before other threads get off topic discussing it. Paul W.S. Anderson, director of the infamous Resident Evil movie series, is directing an movie adaptation of the Monster Hunter video game franchise. Production photos have come out already and fans aren't happy - apparently the plot is a UN peacekeeping mission winds up being transported to the Monster Hunter dimension, and has to use their military gear to hunt monsters alongside the native monster hunters. Now I've never gotten into Monster Hunter and even I'm baffled how far this strays from the source material
It does seem like an odd direction.
The casting of T.I is funny to me.
I wonder what it's like to be only the second best Paul Anderson.
I really don't understand why this is so difficult for studios. Exactly what is wrong with using the settings that a game gives you for an adaptation? Why is it always "PEOPLE IN OUR WORLD GET SUCKED INTO A NEW WORLD" and unimaginative crap like that?
Is it really so hard to say "In this world, enormous monsters roam free. But their numbers are kept in check by a guild of hunters, superhuman explorers and biologists who battle these vicious creatures for the safety of human civilization"?
You know, actually fucking construct an interesting setting?!
And that's not even getting into adaptations of kid's cartoons where it's always the opposite: "Cartoon characters enter the life of lonely person and help them realize the joy of life."
Every single time a studio does this the movie turns out being bad, and not just because of the plot either!
Edited by theLibrarian on Nov 13th 2018 at 12:18:59 PM
Funny you mention that, because for a second I misread the title and thought it was Paul Thomas Anderson directing this movie and I was like "what".
You know when I heard that Resident Evil was going to get a film reboot that would be closer to the source material, I figured "Hey, perhaps this will lead to more faithful films based on Capcom properties". But with this film, it baffles me. Like I don't know how much control Capcom has over these decisions, but this is pretty much going 1 step forward and 2 steps back. Well, hopefully the Mega Man film will more than make up for this project.
I get it. People see Anderson’s stuff, which makes him a reliable hand and Capcom probably sees the same profit in MH that they did when he handled Resident Evil.
That being said, every time I see those set pictures, I see the start of the trailer, and said trailer has a military convoy in the desert while “Fortunate Son” plays in the background.
Don't jinx it
Edited by Xopher001 on Nov 13th 2018 at 8:40:38 PM
They think it'll make money. Campcom doesn't care about actually pleasing its fans or artistic integrity or anything, they just want to go with what they see as a bankable director.
A bankable director who has given them results before I might add. I can’t imagine Anderson having anything but a good reputation with their corporate offices given how often he’s been used and his success ratio.
They do know that all of WS Anderson's Resident Evil movies were all critically thrashed, right?
... so? Why would they care?
Like, I'm not going to see this. I also didn't see any of the RE movies in theaters because they're terrible. They still made bank. If they make bank, why would they care if they're actually good?
Edited by Larkmarn on Nov 13th 2018 at 1:49:36 PM
Jumping Jaggis, why are you reminding me that this incoming trainwreck still exists. Why couldn't this project be a fictional documentary voiced by David Attenborough?
x3Even so, their box office returns can’t be denied. And that’s what corporate is worried about.
Edited by Beatman1 on Nov 13th 2018 at 1:49:28 PM
I'd kind of like to see P.T. Anderson direct a genre film. Not a superhero movie. But I bet he would kick a lot of ass directing a horror film or a murder mystery—he sort of already did with Inherent Vice but that was a Deconstruction.
Sorry to derail this so early, but there's a Mega Man movie in the oven? How much more of my childhood Hollywood wants to ruin!?
I know people aren't happy with this movie (I'm not either), but I should probably warn you guys that excessive negativity and complaining will get the thread locked. It happened to the thread for The Emoji Movie, so be careful if you want this thread open for discussions.
I'm not a MH fan, but even I'm incredibly confused by what they're attempting to do here.
Not really angry, just baffled. This is about as far as you can get from the concept of the series. There's a way to tone down some of the more fantastical elements of Monster Hunter without diverting from the premise to such a degree.
Paul Thomas Anderson had said in the past he'd be interested in doing a Teen Titans movie if he were ever to make a movie his children could actually watch. That'd be interesting, if nothing else.
Wow. I was actually expecting the exact opposite; that they'd use some bullshit excuse to bring the monsters into our world. That was a very popular choice for low budget adaptations of genre stories once upon a time. Who needs to spend money on expensive sets and location shoots when you can conveniently have the fantasy characters come to California?
Capcom wants to expand the reach of their characters. There's a Phoenix Wright anime that's entering its second season and a Mega Man cartoon (which actually wasn't bad) that just came out recently. It's only a matter of time before someone makes another Street Fighter movie.
Edited by comicwriter on Nov 13th 2018 at 7:01:04 AM
Could we expect the movie to include some of the characters from the game to fight alongside the UN team? Sort of like how the Autobots worked with the human military in the Transformers movies which I actually did appreciate.
Apparently we will.
But considering how we're talking about the guy who made the main protagonists of Resident Evil bit players in the RE movies so his glorious wife can have the whole spotlight to herself, I wouldn’t get my hopes up...
Like what, World characters like Mr. Fifth Fleet Nodachi guy, or the Handler?
Really, how can you screw up the plot of a adaptation of a game that barely has any plot at all?
It's like that one Double Dragon review: "Isn't the plot of the game 'a gal is kidnapped and two dudes go save her'? What, was that too complex for the writers to figure it out?"
It is quite easy, especially if you have no experience with video games.
Or are deliberately making them bad like Uwe Boll.
The games aren't big on plot, but they do have quite a bit of worldbuilding. It wouldn't have been hard to use what's there and come up with a self-contained original story that fit into it. There was no need to go the lazy route and using the "people from Earth get trapped in another world" thing.
I will say that having them be a bunch of UN troops is slightly more interesting than that "everyman office dude finds out he's descended from a long line of badass hunters" thing that the earlier materials mentioned. Not sure if that was axed or if this is just another group of characters, though.
EDIT: OK, that interview mentions they're using characters from Monster Hunter World. Now I'm really confused, because that game did have a defined plot, even if it was relatively simple. It also had quite a bit of worldbuilding and in-game history that was distinct from the rest of the series. It wouldn't have been hard to branch off from there even if he hadn't felt like doing a straight adaptation.
Edited by SapphireBlue on Nov 14th 2018 at 3:33:07 AM
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