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This is a thread discussing the computer game 'The Elder Scrolls V: Skyrim'
The previous thread was lost in a clean-up incident, so here's the new one.
Please keep the empire vs the stormcloaks arguments to a minimum, we're all kind of sick of them at this point.
Edited by MCE on Oct 21st 2018 at 10:34:40 AM
Skyrim is for the Nords!
Whatever you do, don't tell Twentington.
I thought I killed the old thread. ^_^;;
I feel to desire to play this game again,though I'm wondering about starting over as someone else or picking off where I left off as a red guard mage
Great, you jinxed it, Now I can hear him coming over here.
What are quests? How I sword?
Anyway, we all know that Skyrim is for the THALMOR.
Is Skyrim now the new Deus Ex? Except every time someone mentions it it both gets a new install AND a new platform?
That giant I spoke to was super friendly,he gave me directions and a new sword!
Skyrim is for the Horde!
I thought that was Vampire: The Masquerade – Bloodlines.
Strange experience in Skyrim: You know you get fugitives that give you an item and tell you they'll be back for it later? One of those turned up while I was talking to some one else, ignored me and then gave me ten wheels of cheese when I tried to interact with them.
Man, wish more people would create mod armor/outfit conversions, or convert all the vanilla outfits at least. On the plus side, I'm getting better at amateur 3D modeling and editing. On the minus side, it takes forever to go through and edit everything.
Stormcloaks are jerks but Tullius is so unlikable he sours the experience of siding with the imperials. His snide racist comments don't help.
Both sides are racist. The Stormcloaks are just overtly so.
At least the Empire is kind of built on diversity, though the actual gameplay doesn't show it. Like, seriously, there are supposed to be tons of Orcs who join the Legion as blacksmiths or soldiers, yet every single Imperial we meet is just one of the human races.
Well, you get mods that remove racism, some that add it, why not have one that adds diversity?
Edited by MCE on Oct 25th 2018 at 11:16:26 AM
There actually is a mod that specifically adds some randomness to the Imperial patrols. So you'll see more Orcs and Redguards and the like amongst Imperial soldiers. Stormcloaks are still predominantly Nord, because that's kind of their entire schtick.
That sounds like the Immersive Imperial Patrols or whatever.
I got a ton of immersion mods up and running. Got some Dawnguard members patrolling, Imperials, Stormcloaks, Thalmor, and so on. Adds to the depth of the world.
Yeah, I like all the various immersion mods. Plays hell on game stability, though, since I still refuse to make the switch to Special Edition until some more of my key mods are ported over.
I'm running the 'inconsequential npcs' mod, it add a load of npc's to make the cities busier, also the 'Travellers of Skyrim' mod which adds travelling merchants, alchemists and mercenaries.
So that's what happened to the old thread. Shame, because I had a let's play written up in there and I've forgotten the contents of it, but there's always next time.
As for mods, I found a cool PS 4 mod that make Atronachs more powerful in general and lets them scale to your level for high leveled characters.
When going for level adjusting mods, I tend to go for ones that set certain enemies to a level range rather than ones that level enemies with you. Like, an atronach is a high-level daedra, it should be powerful, and I shouldn't be able to take one on until I'm similarly high level with decent equipment. Same goes for dragons and dwemer automatons. But in the same vein, if I get really high level, I want to be able to stomp enemies. Because I worked my way to that level, I want to feel powerful.
Edited by danime91 on Oct 25th 2018 at 2:01:01 AM
Yeah, and I don't want Draugr Deathlords in literally every other room of every single Draugr dungeon. That just slows the game down due to how much health they have.
Skyrim for Nerds!
Sounds like Boss in Mook Clothing.
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