Welcome to the Hunger Games Simulation reboot!
Please read the updated rules post here
.
Also, the host reservation list is here
.
ANNOUNCEMENT: Event cut
Old rules snipped; please read the updated rules post
.
And that should be that. Here's a save
of the simulation, just so you know what to expect.
Now's start the nominations for the first season of the reboot!
Team Powerful
Reserve: Team Public Service
Edited by wingedcatgirl on May 5th 2025 at 4:10:01 AM
Hooray! More Podium Finishers.
Anyways New Tributes:
- Nickname: Ford
- Main Pic
◊
Both are safe
Edited by VengefulBale on Sep 13th 2019 at 1:36:06 PM
Prettiest Meta Knight Gijinka, nglTeam Robotic Parallel Counterparts: Parallel Susie
◊ and Shattered Glass Megatron
◊
Reserves: Black Polnareff
◊ and New Kakyoin
◊
WELL THAT WAS A FUCKING BRILLIANT SEASON Y'ALL.
Seriously though, I highly doubt any season will compare to this one anytime soon.
Anyways, it's time for Jeon Jungkook (nickname: Jungkook)
◊, the final BTS member.
Edited by Psychedelicate on Sep 13th 2019 at 10:17:22 PM
~Simple Seer, just in case you missed the memo, there is a temporary ban on black-flagged tributes for the next couple of seasons, including this one.
Hope: "Let's go. We'll be together." Lightning: "I only know... that soon, we'll be together."Not gonna lie, I'd read a novelisation of this season. Anyway, Team Albino Lions::
Kimba
(male, Red flag) and Ajani Goldmane
◊
Edited by GoldenCityBird on Sep 13th 2019 at 5:35:15 PM
TRS Wick CleaningTeam 80cm BFG
Main: Schwerer Gustav
◊ (Death Pic
◊) & Dora
◊ (Death Pic
◊)
Reserves: Ultimate Sayaka
◊ (Death Pic
◊) & Brown Cat
◊ (Death Pic
◊)
Watchlist: Ultimate Sayaka (Yellow) & Brown Cat (Yellow?)
Edited by Mhazard on Sep 14th 2019 at 12:33:49 AM
EDIT: Moved "pillow bites you" event to General, making corrections, added a link referencing the "all existence is denied" event (link is a Youtube Poop, may not be SFW)
Team Smash's Newest Arrivals
- Banjo and Kazooie
◊ (counts as 2 tributes, one male and one female, probably safe, Banjo-Kazooie)
- The Mighty Jinjonator
◊ (M, safe, also Banjo-Kazooie, can optionally shorten to "Jinjonator")
Non-Fatal Events
- (Player1) turns one of (Player2)'s attacks into an Internet meme.
- (Player1) just flipped (Player2) the double bird, and then lasers came out... Two can play at that game!
- (Player1) does (Player2) a bamboozle.
- (Player1) promises that if anything were to happen to (Player2), (he/she1) would kill everyone in the arena and then (himself/herself1).
- (Player1)'s pillow bites into (him/her1) as it sleeps.
- (Player1) asks (Player2), "if everyone jumped off a bridge, would you do it?" (Player2) eventually decides not to jump off.
- (Player1) draws a magic circle to protect (himself/herself1) from an oncoming lethal stampede of animals. It somehow works.
- A cat yells at (Player1), who just stares at it from (his/her1) dinner table, confused.
- (Player1) goes from a tribute with a task to a revenge-seeking tribute to a career-questioning tribute after defeats by (Player2) and (Player3). note
- While fighting (Player1), (Player2) asks (him/her1) a quiz question. (Player1) gets it right, causing (Player2)'s attacks to be more merciful.
- While fighting (Player1), (Player2) asks (him/her1) a quiz question. (Player1) gets it wrong, causing (Player2)'s attacks to be more ruthless.
- While at a dinner gathering together, (Player1), (Player2), (Player3), (Player4) and (Player5) make a mess because "That's what (Player6) hates!" (also a Feast event)
- (Player1) grabs a block of cheese to eat, after which (Player2) asks if (he/she1) has a cheese knife. (Player3) says (he/she1) eats it by the block. (also a Feast event)
- (Player1) has fun with some of the fallen tributes possessing the bodies of dead bees.
- A fallen tribute prevents (Player1) resurrecting another fallen tribute by possessing a barrel and nudging (him/her1).
- (Player1) is bees.
- (Player1) blinks.
- (Player1) blinks and all existence is denied
.
Fatal Events
- (Player1) blinks and gets killed by a killer angel statue.
- (Player1)'s pillow bites into (him/her1) as it sleeps, killing (him/her1).
- Out of paranoia that (Player1) may later betray (him/her2), (Player2) kills (Player1).
- (Player1) asks (Player2), "if everyone jumped off a bridge, would you do it?" as (Player3) and (Player4) jump off a bridge. (Player2) follows. (2, 3 and 4 die; no killer)
- (Player1) asks (Player2), "if everyone jumped off a bridge, would you do it?" as (Player3) and (Player4) jump off a bridge. (Player2) refuses. (3 and 4 die; no killer)
- (Player1) punches (Player2), (Player3) and (Player4) before rapid-punching them and sending them flying with an uppercut. (2, 3 and 4 die; killed by 1) note
- (Player1) dashes into (Player2), (Player3) and (Player4), dropping them into a chasm and summoning an army of clones to trample them. (2, 3 and 4 die; killed by 1)note
- (Player1) locks onto (Player2), (Player3) and (Player4) and summons allies in spaceships to assault them. (2, 3 and 4 die; killed by 1) note
- (Player1) sucks (Player2), (Player3) and (Player4) into a vacuum and launches them into the arena barrier. (2, 3 and 4 die; killed by 1) note
- (Player1) transforms and grows to an enormous size briefly and punches (Player2), (Player3) and (Player4) into the camera all at once. (2, 3 and 4 die; killed by 1) note
- (Player1) attacks (Player2), cloaking (him/her1) in darkness and rapidly attacking them as a glowing symbol appears, before finishing (him/her2) off. (2 dies; killed by 1) note
- (Player1) shoots two giant swirling pills from (his/her1) hands at (Player2), (Player3) and (Player4). (2, 3 and 4 die; killed by 1) note
- (Player1) transforms and fires a large orb of psychic energy at (Player2), (Player3) and (Player4), breaking their minds. (2, 3 and 4 die; killed by 1) note
- (Player1) swings (his/her1) sword behind (himself/herself1) before slamming it with a fiery explosion that engulfs (Player2), (Player3) and (Player4). (2, 3 and 4 die; killed by 1) note
- (Player1) charges forward with an upward slash, before reeling back and slashing diagonally, sending (Player2) flying. (2 dies; killed by 1) note
- (Player1) strikes (Player2), (Player3) and (Player4) with an X-shaped lightning bolt before rapidly slashing them and ending with a powerful slash. (2, 3 and 4 die; killed by 1) note
- (Player1) boards a celestial chariot and rides it into (Player2), (Player3) and (Player4), sending them flying. (2, 3 and 4 die; killed by 1) note
- (Player1) dramatically points (his/her1) staff at (Player2), (Player3) and (Player4) before skewering them with a deadly laser beam. (2, 3 and 4 die; killed by 1) note
- (Player1) summons a spaceship, jumps on top of it and eradicates (Player2), (Player3) and (Player4) with a massive laser from (his/her1) arm. (2, 3 and 4 die; killed by 1) note
- (Player1) calls upon covering fire, causing homing missiles to blow up (Player2), (Player3) and (Player4). (2, 3 and 4 die; killed by 1) note
- (Player1) hits (Player2) with a hammer, transporting (him/her2) to an arena, pelts (him/her2) with missiles and hits (him/her2) with a spinning attack (2 dies; killed by 1) note
- (Player1) pelts (Player2), (Player3) and (Player4) with small lasers while charging a huge beam from (his/her1) eyes which destroys them. (2, 3 and 4 die; killed by 1) note
- (Player1) calls upon (Player2) and (Player3) to build a house around (Player4), (Player5) and (Player6) to trap them, which explodes. (4, 5 and 6 die; killed by 1, 2 and 3) note
- (Player1) calls upon (Player2) and (Player3) to build a town hall around (Player4), (Player5) and (Player6) to trap them, which explodes. (4, 5 and 6 die; killed by 1, 2 and 3) note
- (Player1) pulls (Player2), (Player3) and (Player4) into a black hole, where (he/she1) calls upon incarnations of (himself/herself1) to blast them. (2, 3 and 4 die; killed by 1) note
- (Player1) strikes a pose, firing silhouettes of various similar poses at (Player2), (Player3) and (Player4) before launching a final giant one. (2, 3 and 4 die; killed by 1) note
- (Player1) creates a large star which pulls (Player2), (Player3) and (Player4) into it as it grows and eventually explodes. (2, 3 and 4 die; killed by 1) note
- (Player1) rushes into (Player2), (Player3) and (Player4), transforms, punches them rapidly and finishes with an uppercut. (2, 3 and 4 die; killed by 1) note
- (Player1) flips a mat under (Player2), (Player3) and (Player4) before rapidly slashing them with a full moon in the background. (2, 3 and 4 die; killed by 1) note
- (Player1) uppercuts (Player2), (Player3) and (Player4) into the air and looses a chain of punches and kicks before slamming them back to the ground. (2, 3 and 4 die; killed by 1) note
- (Player1) rapidly waves (his/her1) sword around to send multicoloured waves at (Player2), (Player3) and (Player4). (2, 3 and 4 die; killed by 1) note
- (Player1) fires a powerful energy beam at (Player2), (Player3) and (Player4) while being orbited by 2 smaller blasters that also shoot a strong laser. (2, 3 and 4 die; killed by 1) note
- (Player1) holds (Player2), (Player3) and (Player4) in place with a black hole before blasting them with a massive laser. (2, 3 and 4 die; killed by 1) note
- (Player1) transforms and become larger, then repeatedly charges into (Player2), (Player3) and (Player4) quickly while chomping them. (2, 3 and 4 die; killed by 1) note
- (Player1) calls upon (Player2) to join (him/her1) in attacking (Player3), (Player4) and (Player5) after blasting them skyward. (3, 4 and 5 die; killed by 1 and 2) note
- (Player1) traps (Player2), (Player3) and (Player4) with a flash of light, then summons (his/her1) allies for a co-ordinated attack. (2, 3 and 4 die; killed by 1) note
- (Player1) transforms and paints a big, deadly X on the camera. After some time, it explodes, blasting (Player2), (Player3) and (Player4). (2, 3 and 4 die; killed by 1) note
- (Player1) summons a flock of ducks to transport (Player2), (Player3) and (Player4) to the middle of a gunfight between thugs and wild gunmen. (2, 3 and 4 die; killed by 1) note
- (Player1) fires a large ball of energy which pulls (Player2), (Player3) and (Player4) before launching them into the barrier. (2, 3 and 4 die; killed by 1) note
- (Player1) hits (Player2) multiple times before sending them flying upwards with an uppercut briefly back by an orange background. (2 dies; killed by 1) note
- (Player1) uppercuts the air, creating a huge pillar of flame to burn up (Player2), (Player3) and (Player4). (2, 3 and 4 die; killed by 1) note
- (Player1) kicks (Player2) repeatedly before rising into the air with a rapid helicopter kick, ending with a powerful kick backed by orange background. (2 dies; killed by 1) note
- (Player1) dashes forward, slashes (Player2), (Player3) and (Player4) into the air and slashes them repeatedly before slamming them back down. (2, 3 and 4 die; killed by 1) note
- (Player1) traps (Player2), (Player3) and (Player4) with columns of light, turns into a dragon and blasts them with a swirling maelstrom. (2, 3 and 4 die; killed by 1) note
- (Player1) slows down time, beats up (Player2), (Player3) and (Player4) and summons a massive demon to eat them alive. (2, 3 and 4 die; killed by 1) note
- (Player1) sets down a device which ravages (Player2), (Player3) and (Player4) with a powerful sonic laser. (2, 3 and 4 die; killed by 1) note
- (Player1) rams (Player2), (Player3) and (Player4) into the side of a spaceship and destroys it with a huge beam from (his/her1) mouth. (2, 3 and 4 die; killed by 1) note
- (Player1) traps (Player2), (Player3) and (Player4) in a coffin, slams it into the air with a whip and blasts it with holy light. (2, 3 and 4 die; killed by 1) note
- (Player1) rams (Player2), (Player3) and (Player4) onto an island and destroys it with a huge beam from a superweapon, with them still on it. (2, 3 and 4 die; killed by 1) note
- (Player1) throws (Player2) into wrestling ring ropes before launching them skyward with a series of attacks and causing an explosion on the way down. (2 dies; killed by 1) note
- (Player1) summons (Player2), who traps (Player3), (Player4) and (Player5) in cages, breathes fire on them and smashes the cages ferociously. (3, 4 and 5 die; killed by 1 and 2) note
- (Player1) dashes into (Player2), (Player3) and (Player4) and summons (his/her1) allies to attack them whilst obscured. THE SHOW'S OVER. (2, 3 and 4 die; killed by 1) note
- (Player1) slashes (Player2), (Player3) and (Player4), summons (his/her1) allies to charge (his/her1) weapon and finishes them with an outward slash. (2, 3 and 4 die; killed by 1) note
- (Player1) summons a (Player2) statue on top of (Player3) that comes to life and repeatedly rams (Player3) before finishing with a final blow. (3 dies; killed by 1 and 2) note
Similar Non-Fatal and Fatal Events
- (Player1) throws a harpoon into (Player2), who somehow survives. (non-fatal, also Bloodbath)
- (Player1) throws a harpoon into (Player2). (2 dies; killed by 1, also Bloodbath)
- As (Player1) is shooting at (him/her2), (Player2) says "Stop it, I'm... bees!" (Player1) thinks it's a pretty good argument and spares (him/her2). (non-fatal)
- As (Player1) is shooting at (him/her2), (Player2) says "Stop it, I'm... bees!" (Player1) ignores (his/her2) plea and kills (him/her2). (2 dies; killed by 1)
Edited by StarAndroidJaguar on Sep 13th 2019 at 9:09:41 AM
...Edited by TheGamechanger on Sep 13th 2019 at 10:53:10 AM
The League of HeroesBud and Lou
◊ and Foxglove
◊ from Chip 'n Dale: Rescue Rangers.
EDIT: Swapping out the former three with Coco Jumbo
◊ from JoJo's Bizarre Adventure: Vento Aureo and Rat King
◊ from the Fred Wolf series.
Edited by arcada188 on Sep 14th 2019 at 3:29:46 PM
You really are from the future! Tell me, am I living in a cottage in Nova Scotia, happily married with one egg and another on the way?Well, at least Voldemort was hella memorable and racked up the most kills in the end. Anyway, onto my next set of tributes:
Deadpool
◊ (death pic
◊) and Deathstroke
◊ (death pic
◊)
Edited by IchigoMontoya on Sep 13th 2019 at 9:26:31 AM
You thought my days of nominating two versions of the same tribute is over?
Past Karkat
◊ and Future Karkat
◊.
Every three nominations.
YOU'LL NEVER SEE IT COMINGI've got a few ideas for events:
(Player1) runs back towards the Cornucopia, having left (his/her1) jacket there.
Upon asking (Player1) a question, (Player2) sees red locks all over (Player1).
(Player1) taps into the Arena's landscape for mana.
(Player1) and (Player2) vow to lynch every criminal and evil-doer.
(Player1) witches (Player2) into visiting (Player3)'s camp. (night-only)
(Player1) hits (Player2) with a pool cue so hard that (his/her2) head explodes.
Edited by GoldenCityBird on Sep 13th 2019 at 6:11:36 PM
TRS Wick CleaningAlright, let's get straight to events.
- (Player 1) begins drowning and freaks out, only to find out that the water is actually only 4 feet deep.
- (Player 1) torrents (Player 2)'s source material.
- (Player 1) says to (Player 2) that (he/she2) crossed the moral event horizon and is irredeemable.
- (Player 1) freezes time and forces (Player 2) to watch every episode of every TV show ever. (Player 2)'s eyes soon bleed out.
- [[Vsauce(Player 1) constructs a computer using Shrek action figures.]]
- (Player 1) survives, but in a different way than (Player 2).
- (Player1) uses SEPULCHRITUDE on (Player2), killing (him/her2).
- (Player 1) uses SEPULCHRITUDE on (Player 2), but tires (himself/herself1) and dies.
- (Player 1) takes a troll romance test to find out (his/her1) true love is (Player 2). (blacklisted)
- (Player 1) takes a troll romance test to find out (his/her1) true friend is (Player 2).
- (Player 1) takes a troll romance test to find out (his/her1) true hatecrush is (Player 2).
- (Player 1) takes a troll romance test to find out (he/she1) is the true keeper of peace between (Player 2) and (Player 3).
[[folder:Memos]]
- (Player1) vitriolically argues with his alternate self in a memo.
- (Player 1) vitriolically argues with (Player 2)'s alternate self in a memo.
- (Player 1) vitriolically argues with the ghost of the latest tribute to die in a memo.
- (Player 1) is chosen to nominate two tributes for a death game. He chooses (Player 2) and (Player 3). (Player 2) survives.
- (Player 1) is chosen to nominate two tributes for a death game. He chooses (Player 2) and (Player 3). (Player 3) survives.
- (Player 1) receives a power to save a tribute from dying, and uses it on (Player 2).
Edited by InactiveTroper19 on Sep 13th 2019 at 9:46:34 AM
YOU'LL NEVER SEE IT COMINGEvents:
- (Player1) sometimes wishes (he/she1) has never been born at all.
- (Player1) just killed (Player2). (He/She1) put a gun against (his/her2) head. Pulled (his/her1) trigger, now (he/she2)’s dead.
- (Player1) has found out that Beelzebub has a devil put aside for (him/her1)
Edited by SimpleSeer on Sep 14th 2019 at 12:50:32 AM
Before there were demons, fate-breakers, reborn incarnations of evil, and so many more, there was only a cat with a gun, and he was king.So, the new You Tube milestone was hit recently, and they made a lame red diamond button
◊ for it. Yes I am nominating it, on top of the actual site itself
◊.

I'm nominating Hyoma Muroga
◊ and Regula
◊ this time around.