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What was he like there?
Pre-emptively being fair to whatever it was, Axel is as generic as it comes otherwise: hot blooded beat em up dude with a strong sense of justice. Nothing more or less.
Axel, I meant, Project X Zone.
Edited by Hashil on Sep 2nd 2018 at 11:05:31 AM
His holding punches has him doing a pelvic thrust, for starters.
Yeah that's his personality in PXZ for the most part, with a lot of extra emphasis on him being a cop. "You're under arrest!" "Hey! I'm a police officer!"
He certainly doesn't look like he'll be like that in the new game. I'm cool with that, Axel was indeed distressingly generic. To the point that he was a carbon copy of another generic lead.
Funny that both Axel and Cody fall on hard times after their trilogies end.
Well there's always his interaction.
Is that what the newest trailer is implying? How generic
Maybe what I read was wrong, but from what I understand he, Blaze, and Adam actually left the force before the first game because it was so corrupt. Maybe they joined back up?
Either way, maybe it's cause their genre's teetering on the brink. It's hard for an honest, white t-shirted beat 'em up guy to find good work nowadays outside the fighting game circuit.
I think by the 3rd game they're kind of readmitted, but allowed to go undercover and not go through a lot of official craps. This is why they ended up being able to help Zan while Adam unfortunately got stuck with mostly facing the official paperworks and could only send Skate until he could give indirect help.
I wonder if they add Skate, how will he look like?
Maybe he takes over Adam's place as the hard hitting guy while still compositing some of his original moves.
And the weird thing about Adam, Max and Zan is that they all fill the hard hitting big guy role. I don't recall how the remake differentiated them.
They all play totally differently. Adam is a kickboxer and a great alternative Axel, max is a wrestler and grapple monster, Zan is...odd. Not sure what to place him and he's the SOR character I have the least experience using.
I feel like Max and Adam were some of the strongest in their games and are both great in remake, while Zan wasn't quite as impressive IMO but some claim he was great.
Yeah Skate is interesting, he was 14 in his games(despite looking 10 or 12) so he could very well be an adult in this one. I hope he keeps his high mobility since that's what made him so fun to use. He's actually my main in SOR 2 and SOR 3.
Edited by Vertigo_High on Sep 3rd 2018 at 11:47:26 AM
Zan is supposed to be the "Range" guy, the Dhalsim or Duo Long or what have you. Whether he actually fulfills that niche is another question.
Blaze was always my main. She was more balanced than anyone else, with Axel relying on his Grand Upper too much for my taste. Her special required a lot more precision to use effectively, which made it more satisfying to pull off. Plus she's smoking hot.
Edited by ShirowShirow on Sep 3rd 2018 at 8:48:31 AM
Same, I always liked Blaze as a Jack-of-All-Stats. Made it so I wasn't crushed if I was getting squished with crowds or had to fight at a distance. Skate was a close second for his sheer speed, especially in 3.
^^Yeah Blaze is hot lol. I use her the most after Skate, and she's awesome especially in SOR 3 where she's possibly the best character.
Speaking of "hot", anyone else ever wondered why the character called ''Blaze'' wasn't the one with fire based attacks?
Edited by windleopard on Sep 3rd 2018 at 11:27:06 AM
Cause Fire is usually reserved for the Hero
plus Blaze's chi attacks are Blue Fire anyway
Related to Streets of Rage 4, DotEmu has stated that they are working on Windjammers 2 alongside Streets of Rage 4. These guys are huge fans of retro games.
Streets of Windjammers when.
That's a crossover I want to see.
Put Blaze in Windjammers.
Posting about whether Tomokazu Sugita will return for Axel, as if there will be a JP voiceover...
An interesting thought, tho. But the bigger question is... who should be Axel's EN VA?
Likewise, who should be Blaze's EN/JP VA?
I honestly hope the game just has battle cry voice overs that are to the point and not modern Capcom/anime fighting game levels of overly chatty.
Given it's being made by a western team, I wouldn't hold my breath on much in the way of big name Japanese voice talent, either way, though we may get back the core cast's original voice actors:
the Koshiro siblings.
Edited by Hashil on Sep 6th 2018 at 2:15:09 AM
STREETS OF RAGE 4 PUBLISHER SAYS THE GAME WOULD BE A 'GREAT FIT' FOR SWITCH, BUT STOPS SHORT OF CONFIRMATION
First, Segga brings back Daytona USA, now this?
i hope Eternal Champions is next.
I remember the creators of that outlining what they would have done for a final game, but claimed Sega put the kibosh on it in favor of Virtua Fighter.
^Sega of Japan specifically. They're to blame for that since they thought it would steal some of VF's thunder, which shows a complete lack of understanding for the market.
Couple of things from this interview:
There will be more than 2 characters playable. The director specifically used the word "generous" with regards to who will be in, but didn't elaborate much beyond that.
The team are big on fighting games, and it sounds like it's got juggles and more going on under the hood than any of the previous Streets of Rage titles.
Juggles on deck according to the gif in this article.
We already knew this from an earlier interview but they're confirming once again that it won't just be Axel and Blaze playable. Hard to tell if you need someone else to help maintain juggles but the 2 player tech in this looks like it'll blew 2's out the water.
T Bh 2 isn't the bar they should be setting for themselves in this game. This game's controls/mobility should be taking its cues off 3 and building off that, as streets of rage 2 and 1 especially feel stiff in comparison. I'd argue level design as well while aesthetically(like visuals,sound direction, art style) drawing from 2 would be preferable.
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