In general I doubt anybody wants a franchise that has largely been single-player and focuses on storytelling to be multiplayer. There's only so many ways you can tell a story while expecting human actors to not f'ck it up.
Dead Space 3 pulled this off pretty well with each player receiving hallucinations tailored to their character. Fallout could tell a story that takes the signature elements of Fallout and incorporates them into a multiplayer experience, but A) it's never been done before (all we have are fan mods for Skyrim) and B) people have already criticized Betheseda for watering down Fallout to the point of disenfranchisement (which I disagree with, but that's another argument).
I'M MR. MEESEEKS, LOOK AT ME!It's too early to really tell whether it'll be good or not, but I'm certainly not inherently against a multiplayer Fallout game. Borderlands style co-op could work great while keeping the gameplay more or less the same, but I wouldn't even mind something more unconventional. That said, I don't think we even know enough to confirm it's standard multiplayer... just a vague rumor of online elements.
I'd be fine with Borderlands-style co-op. Especially if it's optional. The main thing everyone is worried about is the possibility of it turning into a Rust clone, where powerful players dominate everyone and it's just plain not possible to play quietly by yourself.
Writing a post-post apocalypse LitRPG on RR. Also fanfic stuff.
Depends on the Fallout title and the Raider group - the Great Khans are technically Raiders and they're comparatively reasonable.
If anything, I'd like to see less crazy from Raiders because it makes me wonder how they're still around - you can't keep a society keep running on crazy for years or decades.
edited 31st May '18 4:07:48 PM by DrunkenNordmann
We learn from history that we do not learn from history
"Raider" still seems to be more of an umbrella tribe for what is basically Mad Max-style bandit clans, at least that was my impression.
And a lot of games do actually have different gangs and tribes - the Great Khans, different groups in NV and 4... 3 is a bit of a odd one out among the newer ones, as the only actual Raider clan were the Pitt Raiders - who were actually located outside the Capital Wasteland. The main map's Raiders always felt a bit... bland to me because there's no distinction between any of their settlements/bases/whatever you want to call it. They're all called Raiders and they're all psychopathic cannibals. Was a bit of a shame.
@Drunken Nordmann: Well, Raiders aren't really a "society", or at least the crazier ones aren't. They're just folk who crack when they realize they should have invested in survival gear instead of leather clothing and sporting goods.
Leviticus 19:34Setting it in West Virginia and 25ish years after the bombs really seems like an excuse for the MP to be completely divorced from the main series. Pretty sure ESO did a similar thing by setting it waaaay before the mainline games. I could really see this being like fortnite; not the BR that people actually play but the original FN that was all base building and resource hoarding with lootboxes for new guns. CC was just the first signs of how far beth is going for that whale money.
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?You had me until Loot boxes.
ETA: Depending on the section of the state it's in, and depending on release date, I might do a road trip and see how close they get things. New Vegas had a lot of real life in it. Being a West Virginian, I'm in a good position to judge.
edited 31st May '18 7:16:01 PM by Journeyman
They could always Hand Wave any differences as being part of the Alternate History
Of course, but I know New Vegas and FO 4 both get lauded for getting at least some things right. There really is a Good Springs and it really does have a Prospector Saloon that matches the game version.
ETA: I'm not going to complain about differences, just show off similarities and chock up what they get right.
edited 31st May '18 7:23:03 PM by Journeyman
Is it just me, or does this "rebuilding" theme seem kind of odd when we know Fallout is still a Scavenger World 200ish years after this will be set? Seems like this would be a better fit taking place later in the series and showing the world actually starting to become civilized and self sufficient again.
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The Fallout writers have kinda been fighting between "the world is still a complete hellhole hundreds of years after the bombs fell" and "civilization has returned, the world just kinda looks like shit." The NCR was mentioned several times to be at a pre-War tech level, their problem in New Vegas is just that they've overextended themselves. Likewise, the generic raider gangs have mostly evolved into small tribes which actually have civilians and lives outside of raiding. While Fallout 4 backtracked that a bit, the Commonwealth still has a large city (Diamond City) and many smaller settlements even before you start rebuilding (the various farms and such).
edited 31st May '18 10:13:37 PM by Discar
Writing a post-post apocalypse LitRPG on RR. Also fanfic stuff.I can see a fallout survival style game working and even have various forms of online play. But it is also really easy to make these games really boring and repetitive especially in the extensive amounts of time you spend in gaining resources. This is a sit it out. I will be surprised if they pull off a good survival game.
Who watches the watchmen?
Except Chris Avellone, who wants to nuke it BACK again.
I get why - they want post apocalypse and having society return and become functional again feels a bit like "welp, that happened". But NV showed how it could be done, that the new society wouldn't have to be the same as the old one.
I'd like a Fallout game where we get to a city and see some of it has been properly reclaimed, rebuilt - maybe some vehicles trundling about. Not boarded up houses, but people remaking glass, cleared rubble. That sort of development would contrast with the rest of the wasteland around it. Or a proper dynamic settlement system which had the wasteland being fixed / reclaimed as you clear raider hideouts and setup basic settlements.
I really need to get Sim Settlements working on my PC...
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I can see that to some degree, but my problem is practically everyone is still a disaster scavenger. I could get that most people would still be too poor to do much else, but the only ones who seem to be attempting any significant rebuilding or repairing are the BOS and the Institute. Even the NCR seem content to live in decaying pre-war buildings, and Diamond City is just some scrap metal huts in a baseball field.
Edit: I got ninja'd
edited 1st Jun '18 1:50:55 AM by FGHIK

I remember there's a couple of fan-made isometric Fallout Onlines out there. I don't know how they're doing — I'm sure they're still up in some form — and I never really tried them out, but you know, I was going to do at some point, honest.