During the investigation of recent hollers in the Complete Monster thread, it's become apparent to the staff that an insular, unfriendly culture has evolved in the Complete Monster and Magnificent Bastard threads that is causing problems.
Specific issues include:
- Overzealous hollers on tropers who come into the threads without being familiar with all the rules and traditions of the tropes. And when they are familiar with said rules and traditions, they get accused (with little evidence) of being ban evaders.
- A few tropers in the thread habitually engage in snotty, impolite mini-modding. There are also regular complaints about excessive, offtopic "socializing" posts.
- Many many thread regulars barely post/edit anywhere else, making the threads look like they are divorced from the rest of TV Tropes.
- Following that, there are often complaints about the threads and their regulars violating wiki rules, such as on indexing, crosswicking, example context and example categorization. Some folks are working on resolving the issues, but...
- Often moderator action against thread regulars leads to a lot of participants suddenly showing up in the moderation threads to protest and speak on their behalf, like a clique.
It is not a super high level problem, but it has been going on for years and we cannot ignore it any longer. There will be a thread in Wiki Talk
to discuss the problem; in the meantime there is a moratorium on further Complete Monster and Magnificent Bastard example discussion until we have gotten this sorted out.
Update: The new threads have been made and can be found here:
- Why do a cleanup?: This trope definitely exists and has a well documented history of use. That being said, it frequently gets misused to a character who meets one of the components, namely that they are smart, charming while not necessarily even being a villain, or create good plans. While these are components, there is also a certain personality required, not to mention that all of the above are required to be present for a character to be a true Magnificent Bastard. As the trope attracts interest, it unfortunately brings in a lot of misuse and I thought the best way to rectify this would be a Perpetual Cleanup Thread, as is being done and has seen success with Complete Monster.
- What makes a Magnificent Bastard: Below is a list of the individual components to make this character. Note that they must all be present, not just some, which has lead to frequent misuse:
- Must be intelligent: Goes without saying, to be a Magnificent Bastard, the character has to be smart in the first place and use their brain to work towards whatever their end goal may be;
- Must be a Bastard: While going overboard in how vile the character is can be detrimental, a key aspect is the Bastard part of the trope, whether the character is an out-and-out antagonist in the work, some manner of Villain Protagonist, or something in between, they at least have some unscrupulous qualities to qualify for this trope;
- Must not be too detestable: Again, there is a ceiling on how bad the character can be before they just become too nefarious, blocking out the Magnificent part of the trope. A genocidal racist or child-raping Sadist aren't going to make the cut;
- Think on their feet: In addition to being a Chessmaster, a Magnificent Bastard, if the character deals with situations in which their initial plan is ruined, has to be able to pull a Xanatos Speed Chess and at least come up with a competent strategy to make up for lost time, otherwise they fail for being unable to think in tough spots;
- Have charm: Even if they don't necessarily make every character they meet fall in love with them and can even be detested by others, the audience has to find an amicable social relation to the character, or they are failing to make the impact required for this trope.
- What to do if a character is listed on a page but has not been approved?: They need to be removed, all candidates need to come through the cleanup thread first. The character could well count but they need to be analyzed properly and voted on first.
- Do we list Playing With this trope?: No; as a YMMV trope, this cannot be Played With, so we only want examples that are Played Straight.
- What do I do if I want a character to be listed as a Magnificent Bastard?: The greatest success Complete Monster saw for its cleanup effort was from the invention of the effort post format, so, borrowing from that, a troper wishing to propose a Magnificent Bastard will create such a post in the following format:
- Begin by describing The work, this will help establish the setting the character is in and for the reader to understand what kind of a scenario they are in;
- Summarize The character's actions, this will provide a listing for readers to understand what they do and how it applies to this trope because charm and lack of smugness are so crucial, this is a good time to be incorporating exactly the flavor of how they operate to explain this;
- List circumstances in which the character must Think on their feet, these are times where a wrench might be thrown in their initial plan and they have to adapt on the spot or even come up with a new scheme all together, this is also a good time to explain how the villain reacts to defeat when they have to face it, a true Magnificent Bastard won't break down into tears at the thought of death, they should have known such a possibility could occur and be able to handle it with more dignity;
- The competition, similar to the Heinous Standard dealt with for a Complete Monster, this section is to deal with how successful the character is in carrying out their plans compared to other characters. While, as a villain, they probably are going to lose in the end, it is good to explain how other characters handle the same situation. There is no exceptionalism case to be made for this trope but explaining the variety helps the reader have a better understanding of the proposal.
- How do you know when the character's arc is done so they can be proposed? When their tenure as a villain or antagonist finishes. This could happen in a single Story Arc in an entire work, a single work of a franchise, or the whole series in general. We'll show lenience to Long-Runners with constantly recurring candidates or series with outstanding continuities (ex. comic books), and it's entirely possible to count in a work or two but not in general for a reason like Depending on the Writer.
- What about candidates evil because of external sources? Those Made of Evil can qualify if they show enough individuality and tactical acumen — in other words, they have the personality to fulfill the magnificence requirement. Conversely, those brainwashed, especially if they're a better person without it, may fail the individuality aspect and cannot count.
- What if they are under orders from a higher-up? Depends. If the boss created the plans down to the letter and the candidate is just following them, sounds like we should discuss the boss instead. However, if the candidate takes creative liberties with the orders, adds their own charm and flair to them, fills in holes in the orders, and/or actively deals with obstacles their boss did not talk about, the candidate shows enough individual thinking to qualify.
- What about Character Development? An MB is something a character can develop into... a nice person who plots well might become more morally gray as the work goes on and hits the "Bastard" criteria, thus making them viable. Likewise, a Smug Snake might shed their ego, become more understanding of the threat others pose and gain the personality or "Magnificent" criteria, likewise making them viable. Conversely, a character who looks like this trope might suffer from a Sanity Slippage or just get outed as not being as smart as they thought they were and become incompatible with MB.
- Can an MB be a good guy? Not in the conventional sense... it is required they have at least some dubious traits lest they fail the "Bastard" criteria. That being said, a character who pulls a Heel–Face Turn or eventually stops taking villainous actions is still fair game: as there was a point in time where they were both "Magnificent" and a "Bastard" at the same time and they've merely adapted as time goes on. Now... if such a character begins showing other issues (i.e.: becomes prone to freak outs or starts getting outwitted) then they're compromising their Magnificence and will probably be deemed a cut. What's important is stylishly operating while at least for some time being willing to take at best underhanded methods to see a job done. A Heel–Face Turn in itself isn't a disqualifier but they do have to have been "Magnificent" and a "Bastard" at the same time and afterwards can't start slipping on the former front.
- What about characters whose stories can take different routes?: When proposing a character in a form of media that has them in multiple story routes. Said character must be consistent with their characteristics in all routes. (ex.: Can't have an example who shows promise on one route yet fails in another.) The only exception is if a later installment of the series confirms the character's actions which made them worth proposing are the canon route.
- Is there a timeframe rule like with Complete Monster?: Yes, please wait two weeks until after the work has concluded before proposing a character (again, usually using the North American air date). As is the case with CM, we want to give a reasonable time frame so that everyone interested in seeing the work has done so and can participate in the discussion without having anything spoiled.
- What about groups like with Complete Monster?: This is a point of divergence between the two tropes. While CM does not allow for a single entry encompassing more than three characters lest their heinousness for crimes becomes too watered down, with MB as long as they are treated as one "unit" it is acceptable to lump all characters provided they share acts of charm and intelligence.
- Can I propose my own work's character as a Magnificent Bastard?: No, this is a YMMV subject and the creator of a content is way too biased to be able to evaluate the criteria we're looking for without a second opinion taking over. That being said, you are more than welcome to encourage someone to consume your creation and if they feel a character counts, are more than welcome to suggest them.
- My example/edit has been approved, but the example subpage is locked! How do I get it added?: The moderators do not add examples to locked example subpages in the MagnificentBastard/ namespace directly. Rather, you need to do the edit to a sandbox page that follows the format Sandbox.MagnificentBastard<Name of the example subpage> (e.g for MagnificentBastard.Fullmetal Alchemist it's Sandbox.Magnificent Bastard Fullmetal Alchemist) and on a Friday, ask in the locked pages edit requests thread
for the content to be swapped in.
Thread rules
When voting a troper must specify the effort post they're voting on and cannot merely vote on "Everything I missed" as in the past it has indicated the poster didn't read the effort post and is guessing instead of analyzing.
Resolved items
In general, a character listed on this trope is considered "settled". This means they should not be challenged unless information used to list them was incorrect or information was missed in the initial discussion.
However, when re-litigating a candidate, the same rules apply for when they were originally proposed. If they do not have five or more upvotes than downvotes for approval upon a re-litigation, including votes from the initial discussion if they do not change, then they are a cut.
This especially applies to the characters listed below, who have been discussed excessively and repeated attempts to get them listed/cut may result in punitive action for bogging down the thread.
Definitely an MB
- Pokémon Mystery Dungeon: Explorers: Any sadism Darkrai displays is limited in effect thanks to the game's nature and any cowardice which can be inferred about him is Alternative Character Interpretation about his tactical retreats.
- Avatar: The Last Airbender: Azula's Villainous Breakdown is undone in the sequel comic Smoke & Shadow where she regains her composure and ends up stable and in control enough to count.
Definitely not an MB
- South Park: The show's frequent use of vulgar comedy and mean-spirited humor leaves any potential candidates devoid of the dignity or charm to qualify.
Edited by GastonRabbit on Aug 31st 2023 at 4:15:22 AM
Can't say I have unfortunately.
And I agree that all the keepers in a franchise have to stand out in some way, but it's definitely less strict than on CM. Basically, something about them has to be unique just to make sure we don't have 50 identical keepers - it doesn't need to be huge to me, it just needs to be something.
@papyru: Potholed the Conan keeper if you'd like to check.
Yes to Gina and Negativitron. As for uniqueness? It’s different than CM, while there’s technically no equivalent to the exceptionalism bit they operate with there what needs to be emphasized is we want characters who are BRILLIANT, not just smart, by whatever the standards of their narrative is. Conan I can easily see having lots thanks to the divided arc nature of the long runner.
Found this on YMMV.The Spy Who Came In From The Cold:
- Magnificent Bastard: Control. He seldom appears on the page, but he still ends up looking so magnificent that le Carré later felt he had inadvertently glamorized the spy game.
Anybody read it?
Like I said almost every killer would be smart enough to count in a vacuum (for example a guy rigging a dead body to fall off a balcony at a specific time so it looks like suicide, or another person flooding a tall room to hang a body so it looks like the murder method is impossible) so I've been trying to propose characters who stand out among them which I feel like all of the current keepers do (Seiji with the Disguised in Drag and nearly successful Frame-Up, Akiko with her Wounded Gazelle Gambit and Batman Gambit, and Kozaburo with the Frame-Up and only being caught by sheer luck). I guess what I'm worried about it how are we going to figure out who stands out when I find a bunch of other characters who pull of more complicated schemes than average?
I suppose we'll just have to cross that bridge when we get there. Detective Conan is likely going to be our longest page anyways due to the large amount of media outside of the manga.
Edited by papyru30 on Mar 8th 2021 at 8:57:29 AM
Here's my next Elder Scrolls 4 Oblivion proposal. I wasn't originally sure this character did enough to be called a bastard, but then I remembered he has you kidnap and torture someone for information. This candidate is from the Fighter's Guild quest line.
Who is Modryn Oreyn?
Modryn is a dark elf who is 2nd in command of the Cryodiil branch of the Fighter's Guild, an Imperial backed guild for general mercenary work. Working under guildmaster Vilena Donton, Modryn is a Hyper-Competent Sidekick who runs the daily affairs of the guild after the death of Vilena's elder son left her too despondent and absent minded to lead. Modryn is currently trying to keep the guild afloat after losing numerous contracts to the newly established mercenary group, the Blackwood Company. After the player does contracts and works their way up the guild ladder, they are sent to Modryn for duties. Modryn's missions involve salvaging the guild's reputation such as completing a contract a cowardly guildmate defaulted on, organizing work for guildmates losing contracts to the Blackwood Company, and secretly taking Vilena's younger son on a contract behind her back to give him some experience. During this last contract, the player discovers a broken Blackwood shield next to the body of the missing person they were sent to find.
The discovery of the shield tips Modryn off to the shadier dealings of the Blackwood Company and begins investigations into their operations. Afterwards, another guildmate defaulting on a contract and joining the Blackwood Company proves to be the last straw and he directly involves the player with his investigations separate from official Fighter's Guild business. Operating out of his small home, Modryn tells the tale of how he and twenty men went to take an artifact from the rogue mage Azani Blackheart and were soundly defeated. Only five men returned and Vilena's elder son was one of the casualties, yet the Blackwood Company easily completed the job and the wizard that hired Modryn's men and the Company later wound up dead with the artifact missing. Modryn and the player then assault Blackheart's base and kill him to prove the Blackwood are frauds, but celebrations have to wait as Vilena's other son went missing on a mission in a troll infested mine. The player then finds his body and his journal which reveals he and his men were murdered by a group of Blackwood mercenaries. The news leads to Vilena having a meltdown, expelling Modryn from the guild, and demoting the player.
Although no longer backed by the resources of the Fighter's Guild, Modryn continues his covert war with the Blackwood Company out of his dingy little cabin. Learning from his sources that the Blackwood are expanding their operations, Modryn has the player travel to their outpost inside a cave to kidnap one of their leaders. After killing all his guards, the leader follows you back to Modryn's home for an intense interrogation session. Modryn threatens to kill the hostage should he try to escape and tells the player to paint the walls red to get him to talk, but a player skilled in persuasion or charm magic can also get the information without violence. Regardless, the prisoner commits suicide to stop the interrogation, and Modryn is forced to send the player in to infiltrate the Blackwood Company.
During the infiltration, the player discovers the source of the Blackwood's power. A Hist Tree from the Argonian (lizard people) homeland that the Company drains the sap from and feeds to their troops to turn them into insane berserkers while under its effects. While under the effects, the player aids in the massacre of a village and passes out to find that Modryn had some still loyal guildmates collect them and bring them back to his cabin. Learning about the full scope of the Blackwood Company's secret, Modryn devises that the only way to end their operations is to destroy the Hist Tree in their headquarters. While Modryn remains behind to smooth things over with Vilena, the player destroys the Hist Tree, wipes out the Blackwood leadership, and utterly cripples their operations in Cyrodiil. When the player and Modryn deliver the news to Vilena, she remarks that she hadn't realized just far out of hand the situation had gotten and hands over leadership of the Fighter's Guild to the player and appoints Modryn as their second. Modryn will remain to do all the heavy lifting while the player is out adventuring, yet also has time to begin a hobby in painting.
Is he magnificent?
Modryn can be quite harsh at first considering all his responsibilities and dealing with a collapsing guild, but proves through and through to be A Father to His Men and becomes fast friends and a reliable mentor to the player throughout the questline. A master of war already, Modryn proves to be a skilled planner when he masterminds the collapse of a rival mercenary company that had driven his guild to brink, all the while having been expelled from the same guild by his incompetent guildmaster. It is truly impressive that being freed from the guild's troubles give him enough time to plan out the Blackwood Company's destruction despite having virtually no resources left (other than an overpowered player character).
Is he a bastard?
When I was first thinking over Oblivion, I considered Modryn Oreyn but thought he was just a straight Guile Hero. I then looked over his quests and recalled he had someone kidnapped and tortured for information. While the Blackwood leader was morally ambiguous, kidnapping him, wanting to brutally beat him for information, and threatening to kill him should he try to escape is easily enough to push Modryn over the bastard line.
Any mitigating factors?
Originally, it was only the bastard aspect, but I covered that and don't believe he has any other issues disqualifying him.
Final Verdict?
Modryn Oreyn deserves a
in my eyes.
Yes to Modryn Oryen.
Now because I damn well know that nautical nonsense be something you wish, have my last (for now):
What's the work?
SpongeBob's Boating Bash is a Wii game in the eponymous franchise and our hero has failed the last boating exam of the year... for the 78th time. Fortunately after Mrs. Puff tries to make him wait until the change of the calendar for his next attempt, the kindly shark Seymour Scales steps up offering to give him another whirl! Of course, we wouldn't have an adventure if everything was as it seemed!
Who is Seymour? What has he done?
A con man, Seymour uses SpongeBob's naiveté and fun-loving nature to convince him to sign up for his "D.R.I.V.E." courses... based around what not to do as a driver claiming it will teach his pupil to immediately learn all he needs to get his license quickly. Masterfully playing SpongeBob, Seymour keeps him happy and entertained while teaching him absurd, destructive behaviour in his scam with the trusting sponge none the wiser. Throughout the game, SpongeBob also does "battle" against many fish presumably roped into Seymour's schemes as well, also roping in Patrick and his other friends as well and collecting more and more "school fees" as he does so.
Sending them through more "training", Seymour also deals with a suspicious Krabs by bribing him into playing along. His lessons become so popular Plankton takes note of how bizarre Bikini Bottom has gotten and tries to steal the Krabby Patty formula thanks to all the distraction. Unable to trick SpongeBob into making a deal for the formula, Plankton also joins the driving class to try and best the sponge and take it by force.
A concerned Mrs. Puff goes undercover after catching wind SpongeBob is doing... well at driving and goes to investigate. Discovering the license Seymour gave was a fake, he attempts to escape in his own boatmobile, with SpongeBob chasing after him using everything his Evil Mentor taught him. Loading up his truck with boat debrise to chuck at his pursuer, Seymour gives SpongeBob shockingly friendly advice while he chases him before finally being caught and hauled off to jail.
Actions and personality?
Seymour is such a charming con man a vast majority of Bikini Bottom comes in for his lessons, either cheering in the crowds or driving under him, to the point Plankton is noting the town is oddly quiet. He's quite polite as well and stays friendly even in Boss Banter while SpongeBob pursues him.
Mitigating factors?
His last words are "And I would've gotten away with it too, if it wasn't for Mrs. Puff's meddling around!" as a reference to Scooby-Doo but it doesn't sound like a Villainous Breakdown so much as "Darn! I lost." afterwards no further complaining while he stands by as the heroes celebrate as he's taken away.
Verdict?
Ayup.
It sure is!
Also future I edited the titles on the Muppet tree because I presumed no one would care to see the individual titles go from Muppet Treasure Island to just Treasure Island... there comes to be a point when changes are so minuscule I'd be bogging down the thread to ask.
I'm... not familiar with most of the MCU canon, what's going on with Zemo? Is anything he does in the show noteworthy in terms of his entry?
Edited by 43110 on Mar 8th 2021 at 11:42:56 AM
Alright everyone, I once again come with another fanfic - not of RWBY, surprisingly enough, but of Death Note. I think we're gonna like this one, but I'm really gonna have to ask that you don't ask how I found this one...
What is the work?
Liability
is a romantic For Want Of A Nail fic with a simple premise: after Misa Amane's canonical arrest while trying to get L's name, Rem has enough and forces Light to alter his plans. Instead of pulling the double Memory Gambit he pulled in canon, he instead has to just remove her memories, publicly dump her, and exit her life entirely for her own sake. Light agrees and does exactly that. In response, L decides to befriend her in order to convince her to spill Light's secrets, so today, I'm here with the fourth version of L Law-
Psych! I'm talking about Misa Amane!
Who is Misa Amane? What does she do?
In the beginning of the story, Misa is clueless, heartbroken, and trapped in the Task Force HQ against her will with L trying to butter her up. Slowly but surely, their relationship morphs from pretend on both of their parts to a genuine romantic connection, meaning that when Misa learns she's been cast in a new movie that's shooting soon (after months of confinement), L agrees to let her leave the tower under the condition that she takes Matsuda with her. On the first day of shooting, Rem drops the Death Note on her, granting her her memories back.
With a combination of her memories and her recent love for L, Misa continues acting as though she doesn't have her memories back while she comes up with a plan. Scheming with Rem at her film shoot away from Matsuda's prying eyes, she eventually learns how Light, Takada, and Mikami operate to protect the Death Note and monitor Rem's location, meaning that she largely has to work alone. After a few days of keeping up the ruse to L, she comes up with a plan to, as she puts it, take Light and L's chess game and completely flip it over. When Rem manages to sneak her the Death Note one last time, she puts her plan into action.
When she arrives at the HQ, the plan is executed. The Task Force gets a call from Mikami, in which he confesses to being Kira, gives his home address, and then hangs up. Before L can muster the Task Force to respond, however, they notice Light and Takada burning the Death Note in his room in his house - and they don't move away from the fire, meaning they're doomed. Soichiro quickly calls his house to get his wife and daughter out while L mobilizes the local police to Mikami's house - and in the middle of all of this, Misa collapses, having quietly relinquished her control of the Death Note once again in order to prevent her from incriminating herself.
With Kira and his two supporters either dead or doomed, L quickly checks that Misa's okay before having Soichiro and the Task Force go to the Yagami residence while he goes to investigate Mikami's house. As expected, Light's house is gone and Mikami is dead by suicide, but Mikami left a note in which he confesses to being Kira, saying that he previously killed the 2nd Kira for killing police officers but killed himself out of guilt after killing Light and Takada for investigating him. When L's alone with Misa, however, he reveals that Mikami left a second note from the "2nd Kira", who reveals what actually happened (outside of naming herself as Misa), vindicating L and his suspicion of Light. The letter reveals Light's operation fully, proving once and for all that Light is Kira, while warning L that while she may be exiting the situation entirely, coming after her would not end well for him.
The story ends on a happy note, with Kira's power gone from Earth, the Task Force accomplishing their mission, and L taking Misa to Wammy's House, where he reveals to Near that he is fully aware of her being the 2nd Kira but is perfectly content to let her forget.
Is she Magnificent?
I can't believe I'm saying this, but yes she is. Misa's plan covers all of her bases perfectly - Light, Takada, and Mikami are dead, Soichiro gets to believe that Light died a hero, L and the Task Force come away alive, and Misa herself doesn't have to remember her time as Kira. Plus, she even makes sure to add an extra note for L only that vindicates him outside of the Task Force, meaning he still knows he was right and doesn't have to doubt himself. Her plan is surprisingly multi-layered and relies on everyone around her acting the way she thinks they will - plus, she also has to spend a lot of time hiding the fact that she has her memories back so that L and the Task Force don't get suspicious.
All of this is especially noticeable because for the first three-quarters of the fic, it's almost entirely about Misa and L's romance, but the moment she gets her Death Note back, she begins her scheming. It manages to feel natural for her character (unlike Light Turner's final gambit) while still coming out of left field for the fic's tone. I give her a yes.
Is she a Bitch?
Don't get me wrong, Light, Takada, and Mikami are pure Asshole Victims, but there's one important detail that brings Misa's ruthlessness into "Bitch" territory - to ensure that Soichiro goes to his own house instead of Mikami's, Misa forces Light to burn his house down while his innocent mother and sister are still inside. If L and Soichiro hadn't reacted as fast as they did, they very well could have burned to death with him. Plus, her final letter to L contains an Implied Death Threat in which she says that going after her would put him in needless danger - while we know full well that she won't act on that threat, she's still making the threat to ensure he backs off.
Competition?
Because most of the fic focuses on the L/Misa aspect, most of L and Light's chess-like battle occurs off-page. Combining this with the fact that her interference definitively ends the battle once and for all, I'd call her competition nonexistent.
Mitigating factors?
I know that most of her plan comes from writing in the Death Note (which gives her complete control over her victims' actions), but we also have to keep in mind that for her plan to work exactly how she wants, she's relying on L, Soichiro, the Task Force, and herself to act in certain ways to prevent innocent casualties and prevent herself from being incriminated - if L had gone to Light's house instead of Mikami's, the Task Force would've seen her second letter and her plan would be toast. In short, not only is she pulling a Memory Gambit on herself, she pulls a Batman Gambit on L Lawliet himself, and it works. A lot of her plan comes from the Death Note, but enough of it relies on such creative thinking and prediction of other people's actions that I'm willing to forgive it.
Final verdict?
I'm in just as much shock as you are, but I say yes to Misa Amane. What about you?
Misa.
Falcon And The Winter Soldier has not premiered yet. WandaVision on the other hand, we will have that discussion on the 19th.
Edited by SatoshiBakura on Mar 8th 2021 at 11:58:26 AM
Seymour is indeed a Yes, Misa and Modyrn sound it too!
Edited by Ravok on Mar 8th 2021 at 9:52:27 AM
No! That is NOT Solid Snake! Stop impersonating him!

That is an excellent question papyru, and I don't know the answer. I do think Ravok that you have to stand out in Magnificence, and I guess that becomes a problem if there are let's say theoretically over 50.
In an unrelated note, has anyone read what I call the Carl Hiaasen Floridaverse? He writes novels about florida and how fucked up and wacked up it is. There's a recurring character named Skink who's basically an eco-terrorist version of the punisher. He's known for inflicting wildly over the top punishments on people ranging from jerks to psychos, but he's still somewhat of a hero. Given the novels, I think he'd be an easy keeper except I haven't read all of the novels he appears in. Has anyone else on the thread?
You can only write so much in your forum signature. It's not fair that I want to write a piece of writing yet it will cut me off in the mid