Let's be clear: everyone is begging for a sequel and/or expansion, but I don't think the developers have committed to either yet. I'm a little leery of fans trying to turn this into a franchise by sheer will. It's an amazing game, but you can't force creativity.
Edited by Fighteer on Dec 11th 2020 at 9:07:26 AM
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"The devs have mentioned working on, or wanting to work on, some kind of sequel/expansion in a few interviews/devposts/tweets and so on. Might have turned into this, but it might have been something more. Something featuring a pregnant woman as your main character has come up a few times (not in the game itself, but in conversations with ZA/UM elsewhere), and then there's that Delta Logistics Company truck and the conversation about the Cocaine Skull, which at least throws a lampshade on the devs wanting to add some DLC, whether or not they'll actually do it.
I don't necessarily want this to turn into a conventional franchise, or anything. Just eager for whatever ZA/UM does next, whether that's more of Harry's story, the story of someone else set in this same universe, or something else entirely.
Edited by Unsung on Dec 11th 2020 at 8:58:18 AM
It is official: The Final Cut version is going to arrive on March 30
. With extra quests, new areas and NPCs, and every line voiced.
So sweet. I can't wait.
They must have punched it up: I don't recognize a lot of those animations even in scenes that are in the original.
Edited by Fighteer on Mar 18th 2021 at 9:38:18 AM
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Final Cut came out a few hours ago, just a heads-up in case anyone forgot like me. Liking the new narrator, and more Kim's gonna be great, I can just tell. Shame they couldn't have gotten the same actors back for Garte and Lena, but scheduling is what it is. The new Klaasje is pretty close. Little bit of British slipping through, but pretty close.
Ooh, wondering when I should get started with this.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"I was all into this game until finding out that the world they're in is going to be sucked into an insanity blackhole, now I just to be done with the game. I don't know why anyone would even add that to the story, it doesn't have anything to do with the investigation, it just makes the whole thing feel futile.
Never trust anyone who uses "degenerate" as an insult.You mean the Pale? You have to understand that Disco Elysium is set in an RPG universe that the developers have been building for years. To us it's a single story (well, a ton of stories crammed together into a single product), but within its own setting it's just a tiny fraction of the whole.
While everything appears bleak and a certain amount of nihilism is certainly justified, it is not a foregone conclusion that everything is going to end in nonexistence. Even if it is, the Warhammer 40K universe lives on that and people still enjoy it.
Worth noting: You are broadly correct that the murder mystery is not the main story; the main story is the quest for identity. It is entirely reasonable and intended for that to feel bleak and hopeless.
Edited by Fighteer on Apr 14th 2021 at 12:10:42 PM
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"![]()
I'm pretty sure that's not even what the game is saying, though ?
like, I'm pretty sure that one of the same conversations that goes on in details about what the Pale actually is mentions it does recede, over time. After the world, the Pale, after the Pale, the world again.
I'm also not too sure I'd call the story of the game all that hopeless either. Bleak certainly, but depending how things play out, it definitely hits a "light at the end of the tunnel, things can get better" feel.
Edited by Yumil on Apr 14th 2021 at 6:12:55 PM
"when you stare too long into the abyss, Xehanort takes advantage of the distraction to break into your house and steal all your shit."I took it as a metaphor (which may just be my own theorizing, or I may have read it somewhere else) for climate change - a massive problem that’s gradually getting worse and worse, but one that everyone just appears to be ignoring. Not a perfect metaphor, mind you, but that’s how the way Joyce described it struck me.
It certainly struck a chord of existential horror in me, but nothing that I felt was out of step with the game itself. It’s an element that likely be expanded on in any future works set in this universe, and as long as that’s a possibility, I’d hesitate it inevitable, even if it looks like that on the surface. And even if it is...well, death is inevitable too, but that doesn’t mean that everything we do on this Earth is futile.
Oh God! Natural light!I mean. By that logic, never get out of bed because of the looming heat death of the universe. I suggest you get to the end. Maybe as I have, you will get to see it as a strangely uplifting story of discovery in a world where there is so much failure.
But yes, just cuz there's some bleak subjects being touched, doesn't mean it's a crapsack world - and even if it is a crapsack world (or a crapsack city, or a crapsack situation), it does little to detract from the story and world at large.
Edited by Aszur on Apr 14th 2021 at 10:25:09 AM
It has always been the prerogative of children and half-wits to point out that the emperor has no clothes

I bought the game a year ago and made it through the first day (and really enjoyed it) before getting blindsided by life, and haven't gotten back around to it yet, but all the updates since then - and now this - seem to have made holding off worth it.