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It appears that many Nightmare Fuel pages have problems, including:

1. Listing non-scary things that made the viewer feel slightly uncomfortable at worst.

2. Having spoiler tags on them (which is against the page's guidelines).

3. Listing Fridge Horror and fan theories.

And much more!

On a few occasions, people from outside the site's community have pointed out our overly lax usage of Nightmare Fuel to make fun of us, meaning that it can legitimately harm our reputation to let this go unchecked.

The TRS thread meant for redefining Nightmare Fuel started to become a place for cleaning up Nightmare Fuel pages in general, so we may as well move these discussions to Long Term Projects where they belong.

Here are the guidelines to determine whether something is Nightmare Fuel or not.

    Nightmare Fuel rules 
  • This is a page whose name is intended to be taken more literally than most. It's not enough for material to be scary; to truly qualify, it has to be frightening enough to legitimately unnerve/disturb the viewer, with actually being nightmare-inducing as the ultimate endpoint.
    • Good signs that something IS Nightmare Fuel include if:
      • It left you feeling shaken even after the credits had rolled, you turned the last page, or are otherwise done with the work.
      • You have a hard time falling asleep if you think about it at night, or have a literal nightmare about it.
      • You dread that episode, scene, level, chapter, or song during re-watches, and consider skipping it.
    • With that said, don't add something just because it happens to be your personal phobia. For example, spiders can be scary and many people have arachnophobia, but just because a spider happens to be in the work, it does not make a Nightmare Fuel entry. It needs to reasonably be scary to someone without the phobia.
    • Don't confuse tension with fear. If the hero is in trouble, but you know he'll make it out okay at the end, it's probably not Nightmare Fuel unless the threat is especially disturbing.
  • Explain WHY the entry scared you. Try to convey your sense of fear to your readers. Avoid putting up Zero-Context Examples.
    • Remember that Weblinks Are Not Examples, and neither are quotes on their own. You should explain the horror in your own words, rather than rely on others to do so.
  • Don't add things that might have scared someone. If it didn't scare you, and you don't personally know anyone else who was scared, you shouldn't be adding it to Nightmare Fuel.
  • Nightmare Fuel should stick to you even after you're done with the work.
    • If something is initially presented as scary but turns out to be harmless, it's most likely not Nightmare Fuel since The Reveal makes the scariness vanish.
    • Jump Scares are a good source of Nightmare Fuel, but not all of them automatically qualify: being startled is not the same as being scared.
  • Hypotheticals are not Nightmare Fuel:
    • Remember that Trailers Always Lie: a scene that is presented as scary in the trailer could very well turn out to be inoffensive in the finished work. Only add examples from unreleased works if they were especially terrifying in the previews.
    • Fan theories do not belong on the Nightmare Fuel page under any circumstance. No matter how much evidence they have to support them, don't add them until they've been officially confirmed. In the meanwhile, take them to Wild Mass Guessing.
    • Fridge Horror goes on the Fridge page, not Nightmare Fuel. Don't add it unless it's Ascended Fridge Horror.
  • Keep in mind the work's intended audience when considering whether or not something is Nightmare Fuel.
    • If something is normal or expected in the genre, it does not automatically qualify. Violence in a Fighting Series or gore in a horror movie must be especially disturbing or gruesome by the work's standards to be Nightmare Fuel.
    • Remember that Kids Shouldn't Watch Horror Films. If a work is rated PG-13 or higher but would only be scary to young children, it's not Nightmare Fuel.
    • The standards on what qualifies as Nightmare Fuel are especially stringent on works aimed at children and pre-teens: kids have hyperactive imaginations, so even something benign can give them nightmares.
  • Spoiler tags do not belong on Nightmare Fuel pages. Much of what scares us comes from inherently spoilery stuff such as death and the unknown, so finding spoilers on these pages should be expected.
  • Nightmare Fuel is an Audience Reaction, so it needs to be scary for the audience. Describing how the characters react to something scary isn't needed. Just because something scares them, that doesn't mean it scares us as well.
  • Nightmare Fuel is a No Real Life Examples, Please! page. Meta-examples involving the actors, production, or behind-the-scenes incidents are not allowed.

Guidelines when proposing cleanup of a page:

  • Some rules are pretty objective. If you see a Zero-Context Example, Fridge Horror, Real Life example, speculation, In-Universe reaction that isn't scary to the viewers, examples that explicitly describe themselves as not being very scary (including "mildly creepy", "somewhat unnerving", and other synonymous phrases), or examples that are just scene summaries without going into detail about why it's so scary, you can (and should) remove them immediately without coming here to ask.
  • You should also strip all spoiler tags from the page. Itty Bitty Wiki Tools has a tool for that, but it can cause problems, so if you use it be sure to preview the page and thoroughly look it over.
  • Once you've fixed the objective issues with the page, bring it here so we can look at the more subjective problems, such as examples that may not be scary enough to qualify. If a consensus is reached that a certain entry does not qualify, it can be removed.

Edited by Zuxtron on Aug 1st 2020 at 9:40:30 AM

Zuxtron Berserk Button: misusing Nightmare Fuel from Node 03 (On A Trope Odyssey)
#1076: May 9th 2019 at 11:55:05 AM

Absolutely delete the Sonic page.

WarJay77 Bonnie's Artistic Cousin from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
Bonnie's Artistic Cousin
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#1078: May 9th 2019 at 12:17:16 PM

The design is ugly, but hardly nightmarish. Cut.

Optimism is a duty.
OldLadyNightMan Since: May, 2018 Relationship Status: Hiding
#1079: May 9th 2019 at 12:43:28 PM

The page is admittedly kinda funny, but yeah, it's definitely inappropriate for the wiki. Fortunately, someone did save it via the Wayback Machine.

Edited by OldLadyNightMan on May 9th 2019 at 3:43:47 PM

WhiteCheddaPikachu A Kitsune Balancing Act from a place upstate where the cats bump into gates Since: Nov, 2018 Relationship Status: YOU'RE TEARING ME APART LISA
A Kitsune Balancing Act
#1080: May 9th 2019 at 2:30:22 PM

Alright, I've decided to do a clean up of all the Super Smash Bros. NF pages. Because I like this series and I like Nightmare Fuel. Starting with the General/N64 page

  • While amazing music is a staple of this series, the Game Over tune succeeds way too well at creating a chilling atmosphere with its Scare Chord, all the more reason why players should not screw up. Probably don't need to mention Awesome Music here
    • In the first game, your character falls lifeless onto a table with a spotlight shining on them with the announcer asking the player if they want to continue. Select "Yes" and your character will spring back to life and you will replay the level you lost on. But, "No" has the screen fade to black with the announcer saying "Game Over" with accompanying text and ominous music playing before you go back to the title screen. That has scared me in the past, so I want some extra input on this.
    • In the second game, your character's trophy falls onto the floor in a void of darkness with the announcer asking if you will continue. If you say "No" (or don't have enough coins to continue), the screen fades to black with the announcer saying "Game Over" with the aforementioned Scare Chord. This continues in the third game's Adventure mode. Can be merged with the above if it's kept
  • The "Warning! Challenger Approaching" alarm in 64 suggested a mood of "get ready to fight!" However, the alarms in Melee and Brawl sound more like some abomination is heading your way and you need to get out of there fast. Notably, Brawl's just sounds like a police siren, still alarming, but Melee's is an alarm with a distant-sounding echo. It's not really NF worthy. They all suggest "get ready to fight", Melee and Brawl's alarms are just more urgent
  • Playing in Stamina Mode can get kind of unsettling. Instead of knocking fighters off the stage, you just beat them down until their HP depletes. The final hit is rendered in slow motion with the loser letting out a Death Cry Echo, and then their exhausted bodies just lie there on the field. Better fit for Tearjerker
    • In Melee, the screen will turn red when a player's HP depletes.
    • Fighters who are KO'd in Smash 4 Wii U's Stamina Mode just fall to the ground in silence rather than, as in Melee and Brawl, cry out as they would if they were star KO'd. Some players would consider this a change for the better, however, as some star KO screams are downright unpleasant to hear, e.g. Duck Hunt (Duo)'s. See? This is more sad that scary.
  • Olimar's Pikmin, as well as Rosalina's Luma, can die. Not KO'd, they simply die. Luma might just disappear, but the Pikmin deaths come complete with the chilling cries and ghosts from their home series, which can also be a massive Tearjerker. Once again more sad, I mean there's a clear link to Tear Jerker here!
  • Master Hand can be rather creepy if not downright surreal; mainly that he's a Giant Hand of Doom fighting you. Coupled by his haunting Evil Laugh, he can prove to be rather imposing for some players. It probably is for younger players, I also remember being frightened when I was younger so I want more input on this

    Super Smash Bros. (N64) 
  • Metal Mario never says a word, he doesn't even flinch a lot from hits, and worst of all, he never runs. Instead, he does an Unflinching Walk towards your character, who he does not see as a menace. I'm really not sure about this one, the way he moves is definitely jarring but the place and music playing doesn't really compliment this...
  • One of the most haunting original BGMs to ever come from the franchise is the Lonely Piano Piece playing right after defeating Master Hand in the original N64 title. The so-called "Game Clear" music is indeed a lonely piano piece, but a horribly demented and off-key one, at that. It essentially sounds like Pyrrhic Victory in musical form. The piece is definitely chilling but I'm not quite sure it would fit on NF considering the context (winning 1P Mode)?

Sturgeon's Law is too YMMV for page examples, so WHY is it not a YMMV trope!?
Zuxtron Berserk Button: misusing Nightmare Fuel from Node 03 (On A Trope Odyssey)
#1081: May 9th 2019 at 5:48:13 PM

[up] Do people really break into tears when they lose in Stamina mode or when their Pikmin/Luma die? I'd say they don't even qualify for Tear Jerker.

For the examples where you say you did find them scary, keep them. If it scared you, it almost certainly scared lots of other people as well.

According to YouTube comments, some people did find the Game Clear tune scary.


Just came back from seeing Avengers: Endgame. How about we get started on Sandbox.Avengers Endgame Nightmare Fuel? I see a lot of Fridge Horror which needs to be removed.

Edited by Zuxtron on May 9th 2019 at 8:49:11 AM

Zuxtron Berserk Button: misusing Nightmare Fuel from Node 03 (On A Trope Odyssey)
#1082: May 9th 2019 at 6:21:13 PM

Finished sorting examples in Sandbox.Avengers Endgame Nightmare Fuel into "Keep", "Maybe/Mixed", and "Cut" piles. Any comments?

WarJay77 Bonnie's Artistic Cousin from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
Bonnie's Artistic Cousin
#1083: May 10th 2019 at 11:14:57 AM

Will review the sandbox in a moment, but for a breath of fresh air, here's a real easy page to cut: NightmareFuel.Cars 2

Current Project: Incorruptible Pure Pureness
AustinDR Lizzid people! (4 Score & 7 Years Ago)
Lizzid people!
#1084: May 10th 2019 at 11:17:51 AM

Also, a NF page was already made for It: Chapter Two shortly after the trailer released yesterday.

Brainulator9 Short-Term Projects herald from US Since: Aug, 2018 Relationship Status: I get a feeling so complicated...
Short-Term Projects herald
#1085: May 10th 2019 at 12:41:59 PM

First off, just reporting that NightmareFuel.The Lego Movie was cut.

Second, there's material on NightmareFuel.Cars that could be moved to NightmareFuel.Cars 2.

Contains 20% less fat than the leading value brand!
Primis Since: Nov, 2010
#1086: May 10th 2019 at 2:16:59 PM

[up][up][up] Went ahead and put that on the Cut List. It doesn't even need discussion.

Zuxtron Berserk Button: misusing Nightmare Fuel from Node 03 (On A Trope Odyssey)
#1087: May 10th 2019 at 4:21:24 PM

[up][up] The only thing on NightmareFuel.Cars that seems like it could possibly be worth keeping is Torque's death. One example is a Zero-Context Example, and the other is a general one that just says the movie has a dark tone, without mentioning anything specific that's dark. That's probably not worth moving to NightmareFuel.Cars 2.

razorrozar7 Migrated to Chloe Jessica! from Chloe Jessica Since: Aug, 2010 Relationship Status: Hooked on a feeling
Migrated to Chloe Jessica!
#1088: May 10th 2019 at 4:35:45 PM

[up]if there's only one example, it can be bounced back to the YMMV page and the NF page cut, right?

if that's not correct, i have some cleaning to do, because there are a number of YMMV pages that have very short NF sections on them.

Migrated to Chloe Jessica!
WhiteCheddaPikachu A Kitsune Balancing Act from a place upstate where the cats bump into gates Since: Nov, 2018 Relationship Status: YOU'RE TEARING ME APART LISA
A Kitsune Balancing Act
#1089: May 11th 2019 at 9:44:03 AM

Yeah, if there's not enough good examples for a page usually it just goes on YMMV page

Sturgeon's Law is too YMMV for page examples, so WHY is it not a YMMV trope!?
WhiteCheddaPikachu A Kitsune Balancing Act from a place upstate where the cats bump into gates Since: Nov, 2018 Relationship Status: YOU'RE TEARING ME APART LISA
A Kitsune Balancing Act
#1090: May 12th 2019 at 3:13:35 PM

Regarding Avengers Endgame: First and foremost:

Everything on that page needs to be trimmed. We don't need run on paragraphs.

I think the example describing the beginning is absolutely a keeper. But it could be trimmed down.

Personally, I didn't find the effects of the Infinity Gauntlet on the user to be all that extreme, just looks like they got non bloody third degree burns, but if that comes off as gruesome I suppose it's worth keeping. The decapitation, could also probably stay.

The cities being lifeless is something that can be a nightmare. But the example doesn't need so much hyperbole or italics.

Drowning scene is absolutely NF.

Finding the beasts with the arrows light? Maaaybe.

Dr. Strange being Creepy Good? No.

Thanos trying to destroy the whole universe? Yeah, without the hyperbole.

I'd say Thanos going berserk in, you know, battle is also standard movie stuff.

What happens to Scott Lang after coming out of the quantum realm personally made me feel more sad and worried for them than scared of the situation. I think that's a better fit for Tear Jerker. And him finding his daughter again is a Heartwarming Moment. Everything else in the delete folder is either Fridge or belongs in Awesome Moments.

Sturgeon's Law is too YMMV for page examples, so WHY is it not a YMMV trope!?
WarJay77 Bonnie's Artistic Cousin from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
Bonnie's Artistic Cousin
razorrozar7 Migrated to Chloe Jessica! from Chloe Jessica Since: Aug, 2010 Relationship Status: Hooked on a feeling
Migrated to Chloe Jessica!
#1092: May 12th 2019 at 3:27:26 PM

unless anyone objects, im gonna do that Cars cleanup we discussed a couple days ago and cutlist the page

Migrated to Chloe Jessica!
Playing_with_boy Since: Jun, 2018 Relationship Status: watch?v=dQw4w9WgXcQ
#1093: May 12th 2019 at 4:45:13 PM

Found this example on NightmareFuel.Weird Al Yankovic:

As hilarious as "Albuquerque" is, if you actually saw some of the stuff described note  it would be less "hilarious romp" and more "child abuse and body horror".

This doesn't apply because "seeing the events happen IRL" is not something that would make a young child afraid to sleep in their bed.

WarJay77 Bonnie's Artistic Cousin from The Void (Troper Knight) Relationship Status: Armed with the Power of Love
Bonnie's Artistic Cousin
#1094: May 12th 2019 at 4:46:41 PM

[up] Yeah, that's misuse. The song is absolutely a comedy, with a Hilariously Abusive Childhood element.

Current Project: Incorruptible Pure Pureness
razorrozar7 Migrated to Chloe Jessica! from Chloe Jessica Since: Aug, 2010 Relationship Status: Hooked on a feeling
Migrated to Chloe Jessica!
#1095: May 12th 2019 at 5:11:10 PM

as it turns out, the torque example was already under nightmare fuel on YMMV.Cars 2, making the page even more worthless than we thought. it's been cutlisted.

Migrated to Chloe Jessica!
WhiteCheddaPikachu A Kitsune Balancing Act from a place upstate where the cats bump into gates Since: Nov, 2018 Relationship Status: YOU'RE TEARING ME APART LISA
A Kitsune Balancing Act
#1096: May 12th 2019 at 6:04:14 PM

Continuing the Super Smash Bros Nightmare Fuel Cleanup Project I took upon myself:

I found an interesting note on the General/N64 page in percentages:

"In order for Nightmare Fuel tabs to survive, a new writing style is going to be used, nicknamed Example Lobotomy. Basic rules: just list facts as they are, don't just say "character X" or "the X scene" (such Zero Context Examples will be zapped), all spoilers are to be unmarked as Spoilers Off apples to all Moments pages, italics to be applied to works' names only and not to give emphasis on what tropers say. "X scared me" is already implied by the mere addition of that example by the troper."

This could be put on more NF pages if you ask me, especially the bit about italics, because next to Fridge Horror that's the biggest issue I see on these pages.

Anyway, I was gonna do Melee next, but I decided the Wii U/3DS page was in more desperate need. It's a wall of text!

    The Wall Of Text 
  • Master Core, the True Final Boss of Super Smash Bros for 3DS and Wii U is perhaps the most terrifying thing in this entire series. To get to it, you have to play Classic Mode on 5.1 Intensity or higher. You'll come across a path separate from Master Hand where it appears you'll be facing Master Hand and Crazy Hand. Choose that path, and you'll be facing a more intense battle between the hands, and the battle proceeds as normal, and then you do enough damage to Master Hand. Then… something goes horribly wrong. (Unneeded Bold) Crazy Hand suddenly disappears while Master Hand floats to the center of the stage, and the hand writhes and convulses before exploding open. A black mist fills the stage, comes together, and at long last, we see Master Core. You see that monstrosity Unneeded italics and unneeded pothole at the top of the page? That's what you'll be facing. Unneeded pothole This shapeshifting abomination is the first true SNK Boss for Super Smash Bros., and it's horrifying and difficult from the beginning of the fight to the very end. For every significant hit you land, it sprays a bloodlike fluid Unneeded italics for a few moments. Plus, the black, perpetual writing substance it commands, known as The Swarm, covers up its name and percentage on the touch screen. Oh, and if you play on 8.0 or higher Intensity, you're forced to take this path and you MUST fight it.note  Have fun and sweet dreams! The boss has multiple forms depending on the Intensity you're playing on. The higher it is, the more forms there will be. At the highest intensities, here's what you'll face: This is TOO LONG. Master Core can definitely qualify for Nightmare Fuel, but it does NOT need this much elaboration. We have to trim this down immensely.
    • Master Giant is the first form to materialize. It is a giant humanoid shadow golem that spurts out two extra arms. It's powerful and can even pick up the stage and send you straight into some energy blasts. It can also lift the stage so you can't get back on while the energy balls above make it difficult lasting up there. To say nothing of its shockwave attack, where the golem starts shaking violently before letting out a chilling scream that can push you right off the stage. Before unleashing its energy wave attack, it will grab its head and shake erratically. It clenches its chest and shudders before forming two extra arms to grab your character(s), and recoils as it withdraws them. One of its attacks even involves forming a huge, tumor-like growth on its head, which the golem struggles to support… before slamming the head onto the stage and unleashing plus-shaped X bombs.
    • Next up is Master Beast. It is a quadruped beast with a scorpion-like tail, which can also topple the stage and throw it out of balance as it jumps around, as well as temporarily go into the background and then charge straight onto the stage, chomping your character, usually knocking them away.
    • The third form it assumes is Master Edges/Sabres, which consists of five swords that can do lots of damage pretty quickly, easily comboing your character and juggling them.
    • Following that is Master Shadow, a giant-sized version of your character in the same shadow-like mist, turning the match into a Mirror Boss.
    • Master Fortress, which is an exclusive form in the Wii U version. Imagine Race to the Finish from Smash 64 and Melee except with Master Core becoming a sentient, biological castle, complete with internal veins along the walls and what appears to be stomach acid! Additionally, it has some sort of self-defense mechanism with Smash Run enemies that look like different versions made out of the Swarm. Even what appears to be its immune system tries to destroy you. It was already terrifying enough when it didn't have a biology! Also to note at when you enter it you can hear its heartbeat and it gets faster as you destroy its multiple weakpoints. Oh, and the stomach acid is actually a Danger Zone, so if you hit it at over 100%, you're boned. What makes it even worse is the fact that some weakpoints represent a human's biology. The first one is approximately where the trachea is located. The second, the stomach. The third is be the part where the spine joins with the skull. And the fourth? Well, with the thudding heartbeat you hear, what it could possibly represent is utterly horrifying… All of this can be shortened and merged. Remove statements about implications, it's even potholed Fridge Horror
      • Remember that since the original N64 game, Master Hand has been implied to be the hand of a child. A child whose internal organs you are now tearing apart. Fridge
    • And finally, the Master Core itself: the last form just looks like a bigger Smash Ball. There's seemingly no time limit, and all you have to do is rack up enough damage to send it off stage...in 45 seconds. That's plenty of time. Wait any longer, and it'll actually rise up and perform one last ditch effort to put you away. But if you manage to dodge its attack, it'll actually self-destruct. And, if you listen closely after you destroy Master Fortress' final weak point, you can hear something that sounds like screaming. Also can be shortened and merged
      • And then you wonder...what in God's name is it? Were the Hands intending to unleash Master Core upon the player, or was it a freak accident? And for that matter...is there a Crazy Core, too? Fridge
    • The music as you're fighting this… thing, is eerie, creepy, dire, and tense. It gives you the feeling that you REALLY should not lose. It's essentially the main theme of the game, but all corrupted, and it sounds… wrong. There's one part of the track that sounds like a cassette tape played in reverse, among the next part, where a single wail is going out of control, before stopping abruptly. And, here is the best part: Nearly two minutes into this wonderfully chaotic track, it goes silent for a bit, and there's some beeping. It's morse code, and it spells out "Master Core." What's more is that the instrumentation that builds up during that part sounds almost like a cassette tape being played in reverse. Again can be shortened and merged
  • In the Smash Bros Direct video, there are points where they show you a close up of a trophy and you're invited to guess who the trophy depicts. Well, one of the trophies LOOKED like Palutena from the back… but then it was revealed to be the nightmarish Pseudo-Palutena that Dyntos created Kid Icarus: Uprising, making for a surprisingly creepy reveal. The upbeat Kid Icarus victory theme playing didn't help matters. Possibly keep
  • The Orne, much like the Ultimate Chimera in Brawl, does a One-Hit KO. While the Chimera is simply a goofy-looking magenta lion-like creature, the Orne looks a little less goofy. Eh? Did this scare anyone else? Not me...
  • There is something unsettling about the way Lucina's looking at Luigi, and the Final Smash's glowy affects are not helping at all. This is Accidental Nightmare Fuel, does this frighten anyone else?
  • 9-Volt's "Gamer" mini-game from Game and Wario is a stage in the Wii U version and it's every bit as creepy as the original. Not only does 5-Volt retain her door-opening, window-shattering, TV-jump-through-ing abilities, but because the stage's layout changes every time you fight there, there can occasionally be more places for her to pop out from, including the handheld console that 9-Volt was playing in the original mini-game! Never assume a prop on that stage is just there for Call-Back purposes! Not scary enough
  • The Wii Fit Trainer, a newcomer to the series, has some traits that make them a little stranger than the other fighters.
    • Their pale white skin and extremely faint facial features make them fall into the Uncanny Valley. note 
    • Their cries of pain when they get hit are a bit unnerving, considering how emotional they are in contrast to their other calm and collected voice clips. Like Ridely and Dark Samus in Ultimate, they stand out, but not so much that they're scary.
  • Little Mac's Wireframe hoodie costume can look more than a little creepy. Especially the victory poses where Doc Louis cheers him on and he strikes his badass poses, but under the neon green hoodie isn't a human face, all you see is a neon green grid. Doesn't help that the Wire Frame costumes are The Voiceless, making it unsettling during battle, especially since Little Mac can be one of the more devastating characters. Same deal as Wii Fit Trainer
  • Shortly after the Wii U version was released, a player's copy of the game was glitched, which distorted the character models to look like this, this, or this. There's even video proof. I don't think this should be here? Personally these are more funny than they are scary
    • The poor sap on the receiving end of this glitch managed to get another copy of the game to test if it was just that one disc or his Wii U's hardware causing it. The glitch was still there on the new disc. It was his hardware. ...cut this
  • The Amiibos, in all honesty, can come off like this, when one realizes that Nintendo has created AI that actually adapts and learns from you, working to become better and eventually outclass you by learning your every move. Sure, if you're afraid of AI taking over the world... but if not then no
  • Finishing All-Star Mode as Bowser Jr./Koopalings rewards you with a lovely image of what looks like Bowser sinking into lava and Bowser Jr. watching as if he was The Starscream to his own father. Not keeping this, the image is not convincing me
  • The Mii Fighters (most of the time) have the same expressions when fighting, which means a Mii could KO you with a smile on their face, or even be laughing at your demise. This is even creepier when you have to fight them in Multi-Man Smash, especially in Endless Smash/Cruel Smash/Rival Smash, where you can only escape (without exiting with a special code) by defeat. Thus, you will have to see them KO you with no remorse or emotion. Of course, once you see through that fact, you will have frustration after that, especially when getting the challenges. Another creepy thing about the Fighting Mii Team is that they aren't your Miis, but they use your Miis' faces. Do... any of the fighters show remorse when they Ko? Feels very shoehorned
  • Hey, what's going on in the background of (the Wii U version's) Final Destination? It appears to be an Earth-like planet that's…being drawn towards the Sun (or perhaps a burning version of itself, given that they're the same size). After they collide, you're transported to some sort of primordial ocean planet whose own Sun eventually burns out. This is just a description.
  • The Reset Bomb Forest from 3DS takes place on a warring battlefield that is soon nuked by Viridi. With you in the blast radius. And just like its game of origin, it's a twisted maze of nature that you're fighting in. Thankfully, it seems to be reverted...only for the process to begin anew later. This is just a description
  • The Unova Pokémon League can also be considered this, as Reshiram and Zekrom are summoned similarly to how they were in Pokémon Black and White. At the very least, since this is the League and not Dragonspiral Tower, it could be implied that Hilbert/Hilda is the one summoning it, but it's still the place where the entire Unova region's fate hung in the balance. Utterly baseless Fridge
    • Speaking of Pokémon, Prism Tower has a few of them in its background, and most of them are just cute little background events (or Zapdos, who's simply flying overhead). However, one of the Pokémon you'll see is Yveltal, as in "piss him off and he'll turn you to stone" Yveltal. Yeah, and? They don't actually do it, so cutting this
  • In Ryu's official artwork, Wii Fit Trainer's Thousand-Yard Stare just looks creepy. Not enough!
  • The shadowy monster on the other end of the scale before you start Classic Mode. At first it isn't so scary, but as you go higher in Intensity it appears more ferocious, eventually gaining more eyes and teeth. Right at 9.0 it changes to a wide Slasher Smile. The sudden shift is rather jarring, but now it's going to enjoy ripping you a new one. Not enough to be NF!
  • Occasionally, when a fighter gets knocked out, they fly out of the arena and hit the screen hard. A cute, fun little flavor thing, right? Wrong. If you manage to pause the game (or just watch it and pause it on YouTube), nearly all the characters' bodies twist in some truly gruesome ways which make it clear that hitting the screen hurt. Link in particular has his neck twisted in a way that makes it look like he's had a Neck Snap, and the Fire Emblem characters all have this blank look in their eyes that suggests they're dead—which, given how death works in their own series, may not be too far off the mark. Jarring but not NF, I highly doubt they died so really not even good Fridge
  • Yoshi's drowning animation is just sad. Not even sad enough for Tear Jerker
  • For her Final Smash, Bayonetta summons Gomorrah, the Devourer of the Divine from Hell itself to eat her opponents. Normally, the attack will do damage and send the opponents flying, like any other Final Smash, but if a fighter is above 100%, that fighter is instantly KOed. The last thing you'll hear of them is a death cry, and the next moment, they're simply gone without a trace. It's especially frightening if the victim in question is either someone as adorable as Pikachu or Kirby or someone whose home game is filled characters that can die a Cruel and Unusual Death, like Mario, Link, and the Fire Emblem characters. They come back. This is a shoehorn.
  • Corrin's Dragon Lunge IMPALES the opponent. In a Nintendo game. Same thing happens in Fates and that's a Nintendo game...
  • Moveset swapping is back with a vengance. It's basically the same as in SSBB, but in HD and without crashing. Enjoy! What is this doing here. What are all of these potholes. Get rid of this.
  • King Dedede's Star KO scream is scary as all hell, though it can also be seen as Narm to some. Even if it was NF you probably shouldn't mention Narm in the same place regardless if it's there also

Sturgeon's Law is too YMMV for page examples, so WHY is it not a YMMV trope!?
Zuxtron Berserk Button: misusing Nightmare Fuel from Node 03 (On A Trope Odyssey)
#1097: May 12th 2019 at 6:57:20 PM

[up] Master Core's entry is mostly just a description of all its forms and attacks without even attempting to make it sound scary. Will anyone have bad dreams about Master Beast knocking the stage around and going into the background during an attack and knocking you away, or Master Sabres juggling your character? It absolutely needs to be completely rewritten from the ground up.

The Orne... I wouldn't be so quick to cut it, even though it doesn't really look scary to me I can imagine a more sensitive person finding it frightening. Then again, I'm a bit out of touch with what people find scary due to reading way too many bad examples of Nightmare Fuel.

Other than that, I pretty much agree with everything you said.

WhiteCheddaPikachu A Kitsune Balancing Act from a place upstate where the cats bump into gates Since: Nov, 2018 Relationship Status: YOU'RE TEARING ME APART LISA
A Kitsune Balancing Act
#1098: May 12th 2019 at 8:48:56 PM

[up]Yeah I am gonna have to figure out how to rewrite it in a more mature way. I do think it can fit in NF, but overly describing it isn't the way.

After thinking about it, yeah the Orne would probably scare children or jumpy people, this is a game for all audiences after all.

Do you find the image of Lucina staring down Luigi accidentally frightening?

Sturgeon's Law is too YMMV for page examples, so WHY is it not a YMMV trope!?
costanton11 Since: Mar, 2016
#1099: May 13th 2019 at 7:09:25 AM

Per suggestion, The LEGO Movie 2: The Second Part suffers from several of the same problems as the cut page for the first movie, being that many of the examples are played for laughs.

Zuxtron Berserk Button: misusing Nightmare Fuel from Node 03 (On A Trope Odyssey)
#1100: May 13th 2019 at 7:55:19 AM

[up][up] She doesn't even seem to be looking at Luigi, just straight forward while Luigi is down on the ground. That absolutely isn't scary.

[up] A lot of these examples also contradict themselves by mentioning a Nightmare Retardant aspect. Nightmare Retardant doesn't automatically invalidate Nightmare Fuel since both of these things are subjective, but NF should be about why something is scary, not why it isn't. The example with Rex is explicitly Fridge Horror which is not allowed on Nightmare Fuel pages, so I deleted it (but kept one part which seemed to not be Fridge).

Edited by Zuxtron on May 13th 2019 at 10:57:19 AM


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