About the lawful good human fighter slot, you left out "Gabatim." (Although Century Eye is an excellent tag if I say so myself...)
I took this list from the net. My favorite being
Oops, sorry about that CE, corrected now. And your vote has been counted, it certainly sounds promising.
Anybody else?
I'm always a fan of starting in an inn for whatever reason, be it that expedition or what have you.
Also this thread wasn't mentioned in the signup so they might not all have seen it. I only saw it on accident coming into this forum for another thread.
Oops number two! Ok, going to correct that now.
Edit: link added.
So, we have two votes for the inn, with a request of some sort as the lure. I'll wait one more day in case anyone else has a different opinion, then I'm launching the game.
edited 6th Aug '17 5:17:19 PM by Sijo
I like the idea of coming together in an Inn for an advertisement, since it sets the stage for the characters to meet each other for the first time if they aren't already friends. And besides, the novelty of You All Meet in an Inn hasn't worn off on me yet :D
I'm also a fan of the fact that we have characters that run the gauntlet from neutral to lawful to chaotic good. Always nice to have some diversity.
edited 6th Aug '17 5:25:35 PM by Cwest5538
Wooze looks at Glass with a 'please take her away' lookGoing with the inn idea as well.
"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"The inn is in then!
(sorry about that. I promise I won't pun in the actual game. )
Is that everyone? OK then I won't wait until tomorrow- one Game Thread coming up soon!
Aaand we are go! [1]
Feel free to introduce your characters and interact in any way you want. Remember to post once a day though, so everyone has time to react (including me).
For any questions please ask here.
edited 6th Aug '17 8:06:58 PM by Sijo
Currently composing a post but say I've reconsidered, I... I kinda want a bit more variety in my character names, am I allowed to retcon Magnus' name to be Fyterion?
"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"Since we're barely beginning, and it's not a major detail, I'll allow it.
This time.
Both. My earlier version of this game failed because I gave players too much time between posts. Conversely, I've had times when I game-mastered games here and I came and found everyone had posted several pages of stuff in one night (!) So yeah ideally, one post a day is best. Of course I am flexible on this and might even change it later (that's what the Discussion Thread is for) but for now let's go with it.
(Alternatively, we could use "post once until everyone including the GM has posted, then you may post again" even on the same day. What do you guys think of that?)
edited 7th Aug '17 7:17:16 AM by Sijo
On the subject of getting disadvantage due to "evil" acts, how evil are we talking? I'm assuming that by evil, you mean stuff that everyone agrees is evil, which I can get behind, but what magnitude will get you disadvantage from what I'm assuming are the gods? Like, skullduggery- taking off without paying, minor pickpocketing, rudeness, ect, or more major acts, like murder of innocents, stealing from the poor, that kinda thing?
I'm asking because, in general, there's a fine line between being more chaotic, and more being evil- Whistler, for example, probably wouldn't pickpocket anything, but if he had the chance, he'd probably slip off without paying for a minor drink or something.
Also, are we gonna get a discord set up for this, or are we just gonna go with a regular discussion thread?
And I'd have to vote for the "if everyone posts, including the GM, you can post again" kinda thing, since that seems more reasonable.
edited 7th Aug '17 8:32:54 AM by Cwest5538
Wooze looks at Glass with a 'please take her away' lookAlso voting for the "once until the GM posted" idea
"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"First, it isn't the gods granting these bonuses and penalties; it's meta-gaming- just assume it's karma. And yes I know that's not how real karma its supposed to work!
Second, a Good being must protect innocents (that is, any being who is not a threat to others). Any act that hurts innocents is Bad- a minor inconvenience does not count, but for example, robbing from someone who cannot afford it is bad. So yeah, just use common sense here.
I'm starting to lean for the Posting By Turns rule myself. But I'll wait until the others have had their say.
Meanwhile, expect another Game Post from me later today.
Ah, I see. I'm assuming that you have to be intentionally doing something "bad?" Being tricked into working for the Big Bad and then getting even more screwed over because you were trying to do good isn't fun. Nor is doing something without realizing that the person you're inconveniencing can't handle it- say, burning down someone's barn to kill a pack of Ghouls without realizing that they won't be able to get by without it, which also represents a "for the greater good" kinda thing.
But of course, I trust your judgement.
edited 7th Aug '17 1:53:44 PM by Cwest5538
Wooze looks at Glass with a 'please take her away' lookPosting by turns sounds good to me if it means we can post more often
Third for posting by turns
Look with century eyes... With our backs to the arch And the wreck of our kind We will stare straight ahead For the rest of our livesDefinitely, intention and free will matters. Advantage is a reward for playing your alignment correctly. So being charmed, misjudged by others etc. does not count. Note that you can have only one Advantage/Disadvantage this way, and after it takes effect its gone. (It's also unrelated to the A/D bonuses given by certain abilities.)
OK, since the majority of us lean towards the Posting-By-Turns rule, I'm making it official.
Also, remember that combat turns go by Dexterity. Which means that in battle you would go in this order:
- Whistler
- Mialee
- Gabatim
- Magnus
Similarly, your foe(s) turn will be based on their Dex ex. a dex 12 Monster attacks at same time as Magnus.
(Sergei, you need to update your character's name in his sheet too.)
Right, sorry >_<
"One may feel fear in the face of danger so long as one banishes fear when danger actually arrives"It's OK.
Oh, another thing I forgot to mention: Experience. Yes, we'll keep track of XP. Points earned from battle will be split evenly between those who contribute to the battle (if you sit there watching, you get nothing.) Further, you must use your class abilities to gain exp. in your class (makes sense no?) This includes use of weapon proficiences.
The good news is that you don't have to resolve *every* conflict with violence. If you can say, use your skills to convince a monster not to attack a village, you earn XP just as if you had defeated it!
Edit: Second GM post made. Feel free to post again everyone. You may interact with each other at the inn or at the Town Hall.
edited 7th Aug '17 4:40:51 PM by Sijo
I'm good with the ooc note in Sijo's post, is our resident centaur good with that too?
Century, I'm guessing your okay with staying the night and whatnot?
Also, sorry for being a bit slow with posting. I'm been sick since yesterday, and I haven't really felt up to posting much. I'm feeling a tad bit better today, though, so I intend to rectify that.
EDIT:
Just posted. I'm feeling a lot better now, thankfully. I hope you don't mind that Whistler did that thing with the locks- he's a Rogue and a former criminal, and has high intelligence and even higher perception, so it seemed fitting. Not to mention that if the flying thing has been coming through the windows, there probably wouldn't be any evidence of tampering with the locks.
edited 9th Aug '17 10:43:30 AM by Cwest5538
Wooze looks at Glass with a 'please take her away' lookIts OK, Cwest, remember, our posting rate is meant to fit our needs, not the other way around. Hope you feel better. If any of you feel ill, have work or school or whatever, you *can* be excused (just remember to let us know first.)
OK, we officially have four members, so we can begin. These are:
No more players will be accepted *for now* but I might allow more later.
The first question is: how do we begin? Remember, this is sandbox play, you tell me where you want to go and do and I tell you what happens. So we need a place to start. I've decided it should be a small town. But not exactly where in the town, or how the characters meet.
We can use the old "you all meet in an inn" thing. Or if you prefer, you can start already being a party, discussing what your next move should be.
Opinions? Once a decision is made, I'll post the actual Game Thread.
Signup Thread
Game Thread
edited 29th Aug '17 6:42:16 PM by Sijo