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That One Boss and That One Level cleanup.

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Karxrida Art by @anoderp from Darkness within Darkness Relationship Status: I LOVE THIS DOCTOR!
Art by @anoderp
Aug 28th 2019 at 3:40:02 PM

The early Death Knight appearances are presented as optional fights. Cut him.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Aug 28th 2019 at 3:44:50 PM

I removed the Death Knight entry. Thanks for the input, everyone.

Aug 28th 2019 at 10:09:06 PM

While I agree that his early chapter appearances are entirely optional, the Death Knight will appear many more times where he isn't optional and is still a very hard unit to fight (except with the memetic Lysithea). In particular his Chapter 17 appearance on the Church Route, where when approached he will run to the exit resulting in an automatic map failure if not chased down (which isn't easy as he's a mounted unit with high move, and too strong to recklessly attack).

That and previews of the upcoming Lunatic difficulty update have revealed that he's no longer an optional fight on Chapter 4 and will attack anyone that gets in his wide movement range.

Point being that I agree with your reasoning for removing him now, but warning that he's probably just going to pop right back up again.

Aug 28th 2019 at 10:17:02 PM

[up]Even if Lunatic mode makes him move around and target anyone in his range, if the map doesn't require you to beat him, then he's still an optional fight. He's just a little harder to navigate around, that's all.

His tendency to run on some maps may qualify him more as a Goddamned Boss, since the player units are a bit closer in strength to him at that point of the game and he's nowhere near the brick wall he is at the start of the game.

Aug 28th 2019 at 10:19:12 PM

It doesn't look like we're making much progress on the Mega Man page... Perhaps a crowner (or a series of them) would help us arrive at a consensus?

I'm OK with a series of crowners; that will help break the project into a bunch of chunks of a managable size.

Weirdly, the ThatOneLevel.Megaman page seems to be in much better shape than ThatOneBoss.Megaman.

Aug 28th 2019 at 11:07:18 PM

[up](x2) That sounds fair.

Edited by Stage7-4 on Aug 28th 2019 at 11:07:38 AM

Karxrida Art by @anoderp from Darkness within Darkness Relationship Status: I LOVE THIS DOCTOR!
Art by @anoderp
Aug 29th 2019 at 2:25:59 PM

He'll still be disqualified on Lunatic since it's a Harder Than Hard difficultly.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Karxrida Art by @anoderp from Darkness within Darkness Relationship Status: I LOVE THIS DOCTOR!
Art by @anoderp
Aug 31st 2019 at 11:59:54 PM

Not a fan of how large the crowner is. Also, I can only really talk about Mega Man 2 since it's the game I have the only experience with.

The Boobeam Trap is really the only boss that stands out here. (Most Robot Masters have the "Metal Blade exists" problem.) The game doesn't tell you how to actually deal with it and you can screw up even if you know what you're doing. It effectively being a Timed Boss also doesn't help.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Sep 1st 2019 at 4:14:19 AM

[up] Quick Man is the only other Mega Man 2 boss that's getting serious consideration in the crowner for That One Boss status; he's immune to Metal Blade.

The crowner is as large as it due to the page being in serious need of cleanup. And it's as small as it is because it only covers the first 3 games of the 40 or so that will need to be discussed. So it's probably the correct size.

Sep 3rd 2019 at 7:42:36 PM

It's been a few days, and voting on the Mega Man crowner seems to have slowed down. Elec Man, Shadow Man, and Wily Machine 2 are the only ones with any disagreement so far.

Sep 6th 2019 at 2:46:10 AM

I would argue that of those three, the crowner only really thinks Elec Man is worth discussing.

Sep 6th 2019 at 3:25:56 PM

I gave Elec Man an upvote because he can 3HKO Mega Man with his Thunder Beam and he's relatively fast and unpredictable (unlike Ice Man, the other Robot Master capable of a 3HKO).

As for potential arguments against him, it's true that there are a couple ways to lock him into a pattern. However, one of the methods (king of the hill) is not 100% reliable, while the other (stunlocking) requires precise timing to keep him from shooting you at point-blank range. Furthermore, neither of these methods of fighting him are immediately obvious to the player.

Klavice As if! from Pacific Canada Relationship Status: Hoping Senpai notices me
As if!
Sep 6th 2019 at 9:22:35 PM

I voted no to Elec man and Shadow Man because quite simply they didn't come off as overly hard by Mega Man standards. Sure, if you're doing a self imposed challenge they can be hard, but I had no trouble fighting both with the mega buster and I'm terrible at Mega Man.

How much you want to bet the rest of the DLC spirits are going to be added to That One Level for Smash Ultimate, especially Grunty.

Pending Writeups, Drafts Discussion Dates
Sep 7th 2019 at 1:02:22 AM

I voted yes for Elec Man because his weakness is close-range, his attacks are long-range, he can kill you in 3 hits, and he's even worse in the boss rush before Wily. He ended my game more than once.

The Protomen enhanced my life.
Sep 8th 2019 at 1:26:10 AM

I had forgotten about Elec Man's appearance in the second fortress stage. The terrain in the rematch is flat, unlike in the first fight, so you can't use the king-of-the-hill strategy there.

Sep 9th 2019 at 3:59:14 PM

Well, crud. I made a new crowner for Mega Man 4-7, I went to the page to remove all the examples that were downvoted in the MM1-3 crowner (everything below Elec Man)... and then I realized that I had somehow left Doc Heat off the crowner. Whoops.

I carried through with the cleanup of the other examples anyway. I also added Doc Heat to the MM1-3 crowner for those who would like to vote on him, but I get the feeling it will be a quick rejection.

With all that out of the way, here's the crowner for Mega Man 4-7. Vote away.

Edited by MrL1193 on Sep 9th 2019 at 4:00:32 AM

Sep 13th 2019 at 6:25:26 PM

Bumping for votes. I was hoping we would still get a decent number of voters on MM4-7, but it's not looking great so far.

Also, Doc Heat was downvoted, as expected, so I removed him from the MM3 section.

Edited by MrL1193 on Sep 13th 2019 at 6:25:46 AM

Sep 14th 2019 at 2:03:34 PM

While I think the crowner so far has indicated a clear top two (and I suspect that every other character will get cut), I've also posted a call for votes in the Unofficial Mega Man thread in the Video Games forum.

ShinyCottonCandy Actually sour cream from The Galar Region Relationship Status: Who needs love when you have waffles?
Actually sour cream
Sep 16th 2019 at 12:59:56 PM

I noticed that someone added the final boss as That One Boss to Astral Chain. I'm considering chopping it, as, sure it will drain your resources more than any other part of the game, but I'm pretty sure that most players will be able to just brute force it with enough items, at least outside of the highest difficulty.

I need to think of a better signature.
Sep 16th 2019 at 4:33:03 PM

I have a question about these two entries from Fire Emblem: Three Houses:

  • The second battle of the game is this on Maddening. All in all, you have a team of Byleth, your chosen lord (who are maybe level 3 if you gave them all the experience of the prologue, which is a nasty surprise in itself) and three level 1 characters of your choice. You fight 10 enemies who are somewhere between levels 7-9. Have fun!
  • Chapter 5 is one of the few chapters in the game to have same turn reinforcements, it's even worse on Maddening as it's still fairly early in the game and enemies have boosted stats.

The Maddening difficult is supposed to be pretty brutal, so I'm wondering if those two entries violate this part of the description:

Although it isn't a necessary requirement, it should be noted that many of these levels are hard on all difficulty settings. If a level is difficult on the highest difficult setting, it's to be expected. Chances are that one level is almost as infuriating on easy as it is on Harder Than Hard.

Also, the That One Level entry on Fire Emblem: Three Houses is pretty long in general.

Karxrida Art by @anoderp from Darkness within Darkness Relationship Status: I LOVE THIS DOCTOR!
Art by @anoderp
Sep 16th 2019 at 5:10:15 PM

Isn't 3H kind of known for being easy-ish without Maddening? (Still haven't finished the game myself.) Having a list that long seems highly suspect.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Sep 17th 2019 at 5:54:05 PM

Well, the Mega Man 4-7 crowner still isn't going anywhere. Shall we just cut everyone except Slash Man and Wily Capsule 7, then?

Sep 17th 2019 at 5:56:58 PM

Wily Machine 4 clobbered me so many times before I figured out how to pre-detonate the drill, as otherwise it'd bounce off. The only other way I could hit the weak spot was to use Rush Coil and aim very precisely, but it was nowhere near enough to kill it and I kept getting hit in the process, plus the Coil had limited ammo.

The Protomen enhanced my life.
Karxrida Art by @anoderp from Darkness within Darkness Relationship Status: I LOVE THIS DOCTOR!
Art by @anoderp
Sep 17th 2019 at 6:28:06 PM

It'd be a lot easier (and more likely to garner engagement) to just go game-by-game instead of having a huge crowner.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?

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