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Soble Since: Dec, 2013
#1: May 12th 2017 at 7:04:18 PM

Platinum Games, formerly Clover Studios, is a Japanese video game development company. The company was founded under the name Seeds, Inc. in August 2006 by Shinji Mikami, Atsushi Inaba, and Hideki Kamiya, former key members of Capcom's Clover Studio. The company merged with...

...merged with...

...

     

...RULES OF NAAAY-CHUR.

AND THEY RUN WHEN THE SUN COMES UP. WITH THEIR LIVES ON THE LINE.

You probably know them for that sequence. I remember them for making one of the only 3 games I ever played on the Wii (Smash Bros Brawl, No More Heroes, and this).

     

They like their ultra violence.

And I remember them for this bullsh't which I'm currently playing through on the Playstation 3. One of the most sinister 3D beat'em'ups I've ever experienced.

     

Then there's Vanquish (which got a recent PC re-release), Legend of Korra (meh), the Wonderful 100, and a bunch of miscellanous titles.

edited 12th May '17 7:08:01 PM by Soble

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PolarPhantom Since: Jun, 2012
#2: May 13th 2017 at 4:12:52 AM

Best developer of the decade.

TargetmasterJoe Since: May, 2013
#3: May 13th 2017 at 3:12:22 PM

To this day, I am adamant that they would be the best developer for hypothetical remakes of Sonic Adventure and Sonic Adventure 2.

theLibrarian That all you got? from his own little world Since: Jul, 2009
That all you got?
#4: May 13th 2017 at 3:22:10 PM

I wouldn't say best developer. When it comes to combat and stuff, hell yeah, but a lot of the stories in their games definitely need some work.

For instance, besides having Platinum combat, one of the main reasons Nier Automata did so well was because it was the best of both worlds; Platinum's combat, and Yoko Taro's writing.

That is the face of a man who just ate a kitten. Raw.
Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
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#5: May 13th 2017 at 8:25:58 PM

[up] The whole point of the company aside from Collabs with story orientated companies is that they aren't supposed to have compelling stories, but its more of a window dressing for some of the best combat systems in gaming, and they want to make GAMES, not glorified mundane and realistic movies (Quantic Dream, looking at you).

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mrsunshinesprinkles Forever Gorgeous from Somewhere, crying Since: Jan, 2012
Forever Gorgeous
#6: May 13th 2017 at 8:45:53 PM

I would like to heavily disagree on the story part. The stories of Platinum are the greatest pieces of human drama I've ever seen, why would you think that?

Jokes aside, I love Platinum's storytelling because it's all one massive joke, if I'm being honest. Bayonetta's lore and worldbuilding is absolute gibberish, but the characters and the cutscenes have so much energy to them. The first time Bayonetta equips Scarborough Fair is a glorious example. Instead of just attaching it to her ankles, Bayonetta and Rodin do this elaborate dance that ends with the former holding the latter at gunpoint, while the latter serves a killer cocktail. That was completely unnecessary, but I am fucking glad that they put that there. All the time, 100 percent of the time, Bayonetta's a joy to watch in motion.

I think a Sonic by Platinum could work, but I'm not 100 percent sold on the idea. Modern Sonic's an obstacle dodging roller-coaster, and Platinum has a fetish for those; but their biggest strength is their combat system, and Sonic I feel doesn't really need launchers, complex strings, or offsets.

On the topic at hand, I'm real happy that Platinum Games coming to PC is a thing we're living. They're never really able to hold their high framerates in their original console versions, and PG's style demands high framerate all the time.

edited 13th May '17 8:54:12 PM by mrsunshinesprinkles

"Curry killed the pussy hoping that I could kill the hate in you" - Curry, D. "TABOO | TA13OO." TA13OO, PH, 2018
StarOutlaw Time to roll the dice from Frontier Space Since: Nov, 2010 Relationship Status: Drift compatible
Time to roll the dice
#7: May 14th 2017 at 7:03:32 PM

I hope Max Anarchy/Reigns gets a PC port someday. I think it's their most underrated game, and I loved it dearly back when its online community was still alive. I had a great Durga that played "honest" (no cheap tricks). Yeah, the netcode was really buggy and there were some cheap exploits, but there are just so few games that play the way it does.

Thunder, Thunder, Thunder...
WolfThunder Before the storm closes in, the wolf howls at th Since: Jun, 2013
Before the storm closes in, the wolf howls at th
#8: May 14th 2017 at 9:14:25 PM

Now that SNK's back in the game, the game I would like to see PlatinumGames make the most is a PlatinumGames -styled remake of Mutation Nation.

The storm has now resided, the wolf now rests.
TargetmasterJoe Since: May, 2013
#9: Jul 7th 2017 at 6:27:18 AM

Sorry for the necroing, but has anyone been following Hideki Kamiya on Twitter?

Apparently he's been futzing with a Nintendo Switch and he might have said something about an Ōkami 2?

I really don't know. I can't read kanji and I don't trust my Twitter app using Bing to translate it out.

TheAirman Brightness from The vicinity of an area adjacent to a location Since: Feb, 2011 Relationship Status: It's so nice to be turned on again
Brightness
#10: Jul 7th 2017 at 7:00:42 AM

Could you link the tweet in question?

Kamiya kinda posts. A lot.

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TargetmasterJoe Since: May, 2013
#11: Jul 7th 2017 at 12:48:22 PM

I'll have to take a look for the one specific tweet mentioning Okami 2, because I was kinda asking if anyone follows him at all. And can read kanji.

However...

He may have already confirmed Okami 2. And Viewtiful Joe 3. And The Wonderful 102...

Or maybe he's joshing? My brain hurts...

Hashil Since: Aug, 2010
#12: Jul 7th 2017 at 1:18:28 PM

They made Okami, as well?

How does one company consistently pump out so many great ideas back to back without getting derivative?

TheAirman Brightness from The vicinity of an area adjacent to a location Since: Feb, 2011 Relationship Status: It's so nice to be turned on again
Brightness
#13: Jul 7th 2017 at 1:22:04 PM

Technically Okami was Clover Studios, or proto-Platinum.

[up][up] I can read a bit of Hanzi, so depending what he put I might be able to help. But if it's just his twitter and no other source he's trolling as he always does.

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WolfThunder Before the storm closes in, the wolf howls at th Since: Jun, 2013
Before the storm closes in, the wolf howls at th
Kayeka from Amsterdam Since: Dec, 2009
#15: Feb 19th 2020 at 8:10:03 AM

Wonderful 101 re-release, I'm guessing.

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#16: Feb 19th 2020 at 8:36:50 AM

[up]That was already announced with the Kickstarter. Its probably something else.

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Draghinazzo (4 Score & 7 Years Ago) Relationship Status: I get a feeling so complicated...
#17: Feb 19th 2020 at 4:14:35 PM

They made Okami, as well?

Kamiya directed it back when he was at Clover.

It's part of why I think maybe it would have been a better idea to let him do Zelda instead of Star Fox.

Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
insert commentary here
#18: Feb 20th 2020 at 12:54:26 AM

Hashimoto directed Star Fox Zero, I don't think Kamiya actually had any direct involvement in that regard.

Ramidel (Before Time Began) Relationship Status: Above such petty unnecessities
#19: Feb 20th 2020 at 1:08:15 AM

Infinite Space 2...

I can dream, right?

I despise hypocrisy, unless of course it is my own.
SgtRicko Since: Jul, 2009
#20: Feb 22nd 2020 at 3:53:07 AM

[up][up]It was probably Shigeru Miyamoto that insisted upon the bizarre control scheme for Star Fox Zero, along with the lack of decent multiplayer. He has a habit for demanding support for bizarre or "unique" concepts, even if they don't work out, and he's generally shown little interest in pushing Nintendo to release more online multiplayer-oriented games.

Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
insert commentary here
#21: Feb 25th 2020 at 11:18:21 PM

https://www.gematsu.com/2020/02/platinum-games-announces-hideki-kamiya-directed-hero-game-project-gg

Project G.G. was announced in Famitsu, which is described as Kamiya's final part in his spiritual "hero trilogy". Teaser art is about a boy transforming into a giant to fight Kaiju. They plan to release it on all platforms. It's only now started development as Kamiya puts together a team.

Kamiya: “Where Viewtiful Joe is Kamen Rider-esque in that one guy transforms into a hero, and The Wonderful 101 is more like a group of people transforming into heroes, Project G.G. is a giant hero-esque title.”
My knowledge of Toku isn't exactly great but if I'm reading this right, Viewtiful Joe -> Kamen Rider, Wonderful 101 -> Super Sentai, and then G.G. -> Ultraman?

Edited by Nouct on Feb 25th 2020 at 11:19:23 AM

slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#22: Feb 25th 2020 at 11:24:35 PM

That sounds about right a comparison.

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Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
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#23: Feb 26th 2020 at 5:36:14 AM

If there was a fourth entry, it would be a Metal Hero.

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Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
insert commentary here
#24: Feb 26th 2020 at 7:58:35 AM

Project G.G. teaser

Edited by Nouct on Feb 26th 2020 at 7:58:44 AM

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#25: Feb 26th 2020 at 8:46:02 AM

"Insert Ultraman Grunts here"

"HYAH!"

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