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Ah well, at least it's there for peeps who missed it on the first page. I agree that Fury's whip doesn't sound meaty enough and lacks that "oomph" that Death's Scythe and Chaoseater had. Doesn't seem to have to much in terms of crowd control either in spite of it being, well, a whip, but that could just be the player not being that good/adjusting to the playstyle.
Edit: And now this post is a page topper making my video post extra worthless! :D
edited 6th May '17 8:03:18 PM by Rynnec
Eh, it does have a bit of crowd control, and it seems like it can cut horizontally along with back-and-forth between two enemies during the combat segment. I do hope, though, that we end up getting more moves and powers and stuff.
Considering Platinum Games had bidding on this franchise, imagine what Darksiders 3 would be like under them?
i could see the developers of the first two become a Western Division for Platinum or something.
Oh well, we'll never know now...
Why do I feel like you or someone else has asked, "What if Platinum Games made this," on this forum a lot?
That's one of the biggest What Could Have Been's in recent VG history. To be honest, playing the Nier Automata demo gave me a good idea of what Darksiders under Platinum's watch would've been like, at least of the Vigil team still had input. If memory serves, P* wanted to make Darksiders 3 a 4 player co-op game while the original dev team wanted to wait a few games before tackling that.
The complaints about her whip aren't much for me - War's Sword in DS 1 took ages to kill some enemies (At the earlier levels) and that was an eight foot length of sharp girder. I think this looks like early area - or a vertical slice to demonstrate the "vibe".
We also have no hint as to her other powers.
Also her hair is cool - looks like she's permanently underwater... or that her hair is symbolically a fire.
I always got the impression that Death was sacrificing himself at the end of DS 2 but the summon actually pulled him away as he did it / during. The way the scene is framed implies it. Also War didn't cause the apocalypse- he was summoned as Asmodan broke the seals in a "controlled" fashion - the Charred Council had tentatively agreed to the plan, remember - War was a scape-goat and meant to tie up the loose ends... Anyway, War arrived as he heard the call, despite the plan being that he wasn't SUPPOSED to.
So, he didn't cause the apocalypse - it was happening. But the plan went wrong and Asmodan was ambushed - outplayed.
From what i've heard, fury is a mage character, so i think they're going to put more emphasis on magic powers and abilities than on melee combat. Now thats not to say that the melee combat is going to be completely lackluster, i just don't think that's what fury is gonna be all about.
If everything goes well and they make DS 4 with strife, then its probably going to be the same. More emphasis on ranged weapons and equipment than on melee.
Also i think it is possible for a whip to feel heavier. In the DW Gundam series, epyon's main weapon is a whip and it doesn't feel like air.
As for the questions about death resurrecting humanity. What he did worked, its just when someone is screwing with the well of souls, then that makes it impossible to bring humans back. Thats what the destroyer was doing in DS 1. So i think it might be implied that Death's sacrifice was in vain... i think. Its more or less conjecture on my part.
edited 8th May '17 4:50:13 PM by TripleA9000
I wasn't talking about damage, more animation. It feels more like she's swinging a rhythmic gymnastics ribbon at people than a bladed whip. Like I said, it's pre-alpha, and we don't see her do anything but basic moves, so I can reserve judgement. The rest of the game is damn gorgeous.
@Soble: Except this time around, its something that could have happened.
Knowing people, it's something that had 0% chance of happening, but generous "rounding up" turns it into a "could have"
I mean anyone can bid on anything.
Fury's armor is still not doing it for me. She's just not as striking as her brothers. Maybe I'll get used to it but I don't know, she can use more striking color or something.
Also for Strife's game I can imagine they turn it into a third-person shooter & just give him a shit ton of supernatural guns.
edited 8th May '17 5:14:20 PM by slimcoder
The only part of her armor that really bothers me is the whole high heel thing. Coz that's dumb. I'd protest the boobplate but Death spent a whole game shirtless, so...
I basically don't get heels
I really don't care as long as she plays nice, thats all that matters to me when it comes to Action games, or gaming in general.
She seems more traversal heavy too, which adds a nice bit of platforming to the series.
Heel armor doesn't bother me since she's a woman, heeled armor/fighting in heels is stylistic flair, like how Death waltzes around shirtless showin off his bod. Is it practical? No but who cares, it's stylish and cool. While Death so far is my favorite horseman, she at leaks looks better than War(design wise) who frankly looks awful.
I agree with her whip needing more oomph, but I feel the camera is a bigger issue? Like when she dodges she sort of blocks a lot of the view and it seems to struggle with multiple foes. I wonder what secondary weapons she'd have? Would be cool if she got leg blades like Death's fist weapons, utilizing kicks instead of punching attacks. Let's hope her gun weapon doesn't suck this time either, honestly I wonder if Strife would ever be worth playing considering how rubbish his guns are in the previous games. But maybe his bros are just noobs and that's exactly why we need him, to show us how it's done lol.
Hmm I also hope her whip can be used to grapple/disarm enemies as well. I'd think it'd be a nice way to further differentiate her from War/Death. So many videogames fail to capitalize on whip potential so it'd be nice to have one where it's legitimately awesome and feels complete. This could very well play into your traversal point as well. Wouldn't surprise me if she could used the whip for hooking/swinging from the get go unlike War/death who needed to get it later.
Fury herself kind of looks like a fusion between Darkseid's furies.
edited 8th May '17 5:53:27 PM by Vertigo_High
I always liked the idea that strife, like death, could morph his weapons and combine them to form bigger and different weapons. That would make his play style very interesting.
Like his regular attacks are his dual pistols. But he can combine his guns to form a shotgun, sniper rifle, a machine gun etc etc. And just like how death's4 spells and some of his weapons could do elemental damage, strife can use elemental ammo. Like his regular base ammo is infinite, but he can acquire a finite number of fire/ice/electric/dark ammo etc.
edited 8th May '17 7:16:54 PM by TripleA9000
It explain why when War & Death used his guns they weren't as powerful. A Horseman's primary powers are actually weakened when used by someone else & their full potential can only be utilized by their true wielder. Strife is a two gun armory with enough firepower to raze all of creation.
It can be seen in how War can only use Harvester, Death's primary scythe in its long form when Death showed that it can be split into small duel-wielding versions.
I can't imagine the gunplay in a Strife game would be as barebones and lackluster as it is with Death and War. On the other hand if they were to do it justice they would probably end up with quite a different game than the previous two, more like some weird third-person shooter with some melee options.
Yeah, it would either be a shooter game or something like Devil May Cry.
Darksiders goes full on Far Cry with multiple weapon combos and an open world with demon outposts and a wild west theme when we play as strife
...which doesn't sound half bad now I say it out loud...
I like the idea of his guns morphing into other guns. That sounds pretty awesome actually. i wouldn't want the game to turn into a shooter completely though.
Strife having The Fifth Element inspired morphing weapons sounds great.
His possible personality is also interesting. War is the honor-bound one, Death is the leader, the most powerful Horseman & a mastermind while Fury is the most unpredictable & enigmatic. What would Strife have?
What I got from the novel is that he is a jackass & appears to regularly pick fights with his brother as the family black-sheep so you can easily put in feelings of inferiority & that he is trying to prove himself as he is considered to have the worse rep in comparison to his siblings.
edited 9th May '17 3:12:01 PM by slimcoder
I bet in Darksiders 4 we'll also find out why he's lost both his guns.
War was The Stoic and the duty-bound one.
Death was the cerebral Byronic Hero and the leader of the four. He was a lot more interesting that War IMO because he had a sense of humor and a little bit more pathos what with leading a genocide of his own brethren.
We haven't really gotten a lot of info on Fury yet so I don't really know what to expect from her. "Enigmatic and unpredictable" doesn't really tell me a whole lot, the first thing that comes to mind is a quirkier and more impulsive person than War or Death who's driven mostly by ever-chaning whims.
Strife from what I remember of the comic is very bitter and abrasive, I didn't read the novel but if he actually is insecure and lashing out that has some potential for good characterization and development. Since we're only just now on Fury's game though I'd be hesitant to really speculate too much about where they'd take his character if he were to get his own game later as well.
edited 9th May '17 6:52:05 PM by Draghinazzo
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