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This game doesn't have "called shots" either per say, it has you literally taking aim with red and yellow circle. Red circle being where 100% of the shots will land somewhere inside it while yellow circle represents where shots have 50% of landing.
Same idea yeah, but I think called shots specifically mean mechanic where you choose a body part which you try to shoot at and game gives percentages for hitting it
That said, since cover is dynamic where half and full shield icon just means how much of the cover covers soldier's body, it means lampposts are shitty cover even though they have full shield symbol They technically cover a lot of soldiers body, but not in any way that prevents a lot of shots actually hitting
edited 14th May '18 12:03:28 PM by SpookyMask
Delays - to be expected. Doesn't look like mission creep, more like natural company growth to achieve the set targets (nothing's being added that wasn't part of their kickstarter scope, as far as I can tell)
Good. That's always one of the Kickstarter killers. Never let things grow beyond your scope. Too many unrealistic stretch goals, too many promises of extra content, usually end up delaying a game to the end of time, and the pressure of trying to deliver the game on time while also shoving in all this extra stuff you promised but couldn't actually deliver on, usually make it so that when the game finally does come out, it's a mess.
Also, there seems to have been a new version release. Any major changes or is it just a minor version increment?
Apparently a patch to remove a bug, where the gun would fire backwards away from the enemy....
Damnit, and I just talked about how it's great that there won't be any physics-defying misfires anymore!
I mean, it could be even more memetastic if your troopers could accidentally shoot THEMSELVES. Really play up "That's XCOM baby" feel.
Aim at an enemy with 90% chance to hit. Somehow the bullet flies out the back of the weapon and hits your soldier in the face, killing them.
Out of nowhere, the Council spokesman shows up, slow puts on a pair of shades, and says in that Jon Bailey voice: "That's XCOM, baby."
edited 15th May '18 10:14:10 AM by danime91
I have never seen that bug myself huh I'm now sad
You can always hold off on downloading the new version and just keep playing the old build until you see that bug.
The extra ammo and guns from the battlefield will be a nice bonus getting across the map
I wonder how they will justify the Blatant Item Placement - ie why there are bunch of equipment that the Pandoravirus forces can't use scattered on the back of those giant Behemoth creatures
Some form of dead creatures that have been part absorbed by the Behemoth? Failed former assaults that the virus didn't then grow appendages to take advantage of?
Man I'm excited for this...
This looks wonderful. I signed up on the site and downloaded the book, but haven't read it yet.
Is it going to be on Steam? I couldn't find it there.
According to the FAQ, it's going to be on steam and GOG Dot Com
edited 25th May '18 3:13:30 AM by jormis29
Not for a while, it seems.
Wow, the comments on that video are toxic.
It's Youtube, what did you expect?
Still, this raises some eyebrows. Besides the "I signed up for this platform and now I gotta wait a year or refund I guess," the fact that they needed financial help from Epic through that deal implies they haven't been doing good with the money raised with the campaign. Which I guess makes sense regarding the relative silence compared to a while ago.
Edited by UltraWanker on Mar 12th 2019 at 3:32:17 AM
It's not so much that they needed help, so much as Epic rolled over with a trailer full of money and why say no to that.
Julian Gallop outright says the money lets them offer new DLC for free for a year for the backers and expand the game.
That said I've not accessed any of the Backer Builds, so I dunno what the game looks like currently.
Edited by Ghilz on Mar 12th 2019 at 6:37:38 AM
Well at least they arenít doing what 4A did and holding the series hostage
That was Executive Meddling done by Deep Silver, let's not misblame here.
As a backer I'm a wee bit miffed at the sudden news, but since we still do get the Steam/GOG keys (on top of the initial Epic store key) after the timed exclusivity is over, I'm OK with the compromise. However, to learn about getting belated Steam keys I had to read the FAQ, which is something that would be better posted on the front page, as it might calm down at least a few angry shitheads.
While I have issues with Epic's lack of features and security, I can't begrudge them for aggressively pursuing popular IP. It's the only way they stand a chance to get a foothold. It sucks that we learn that after the game's been up for preorder/crowdfunding, but yeah, if Epic wants their store to not go the way of Stardock, they have no choice to but to be aggressive in courting exclusives. And a game like PP is a perfect target. Lots of backers. If you get them to install the launcher, and then court them to stay by offering free games every other week, you build an audience and market share. It's a clever strategy.
Sure, PP might lose a few backers, but Sunk Cost dictates the majority will stay.
Edited by Ghilz on Mar 12th 2019 at 6:50:03 AM
There's been a lot of refund requests in the past few hours, they've only stemmed the bleeding by offering a steam/gog key after the one year is up, and even then it's only slowed, not stopped. I think Epic's lack of security and Features plus Gollup's breaking of his promise to his backers by not offering steam and Go G keys at all until pressured is just hurting the game and not really doing anything for Epic. The fact that they changed from "Epic or Refund" to "You'll still get Steam keys, just a year late" shows that the damage is more than anticipated.
Based on what? They make the number public?
The massive amount of posts on Twitter, Youtube, and Reddit that are all either "I want a refund" or "Guess I'm not buying for a year". That and the fact they offered steam/gog keys late after initially refusing to shows they're getting a lot of refunds and are trying to stop them. There's no hard numbers but it's clear he's suffering. Also the announcement video is unlisted now, not that it'll help with all the links everywhere.
Semi-related, but he's doing a AMA on reddit tomorrow, which for sure is gonna be a total trainwreck.
By that loftly standard Captain Marvel must've had a terrible opening. Oh Wait. You don't even need to have backed the game to claim you're asking for a refund. Let alone the difference between doing a twitter post and actually doing it. So I'm taking that with a grain of salt.
Otherwise their reaction can be equally explained by just the bad publicity, not actual refunds.
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