Follow TV Tropes
Yea, that's on Marvel than on anyone else.
Also MVC 3 was fiance by both of them?
The latter, but honestly I don't even know if I want an MVC 4.
I originally wanted it because I wanted to rub it in the FGC, but all these inside petty squabbles is just so annoying. It's gotten in the way from so many tv shows, comics, & now my favorite medium. I don't hate the MCU & I personally think it would be stupid if they didn't capitalize on that success, but I am so friggin done with the MCU getting in the way with damn everything Marvel related now.
As ok game Ultimate Alliance 3 is (& apparently the real successor the MVC series according to our own wiki) I really thought this meant we can go on & not worry about it for the time being but the whole Spider-Man debacle makes me very skeptical about that.
They donít exactly fight any differently much compared to Peter.
People were worried about Wolverine and X-23 being in the same game, but it turned out giving them different movesets was pretty easy.
that's "functions" for ya
I don't get it.
People rag on him for the functions thing, but it's not like he could say "Doom and Magneto are gone because Marvel are being uncooperative dick weasels," now could he?
Guess nit many people watched the vidni linked whoops. That was like a whole bit where max and matt ecplain how capcom couldnt explicitly state that it was marvels fault less they damage relations.
You cant assume people have the time, interest or ability to watch videos. I've been trying to sprinkle that info here, though. It was very informative.
No, I know what the function is meme is about, I just don't know what does that have to do with Laura & Logan.
And for the record, I did watched Matt's video. A lot of things I already knew about, but I'm really glad the video isn't spiteful & pointing out the obvious. I guess should known that since Max was there.
Although, I did forget that Juggernaught for MVC 3 was considered before Marvel rejects for some reason.
When you say that Wolverine and X-23 comes out differently, it's because they have different movesets. Thus different functions.
Wtf Miles literally has two more powers than Peter has. How is that still debate? Lol
Gwen is the hard one tho. But if Team Ninja can do it why couldnít Capcom?
Iíd argue that the structure of an RPG lends itself much better to similar character classes in the vein of the Fighter, Mage, Thief dichotomy. Maybe you want more characters that play a certain way. Less so with fighting games.
Well fighting games don't have different archetypes per say but they do have characters that are meant to have different play styles
With Miles and Gwen they could always go the shotoclone route, like theyíre the Ken and Sakura to Peterís Ryu.
Give them a couple unique moves (Miles could do a lot with his taser webs and invisibility) and unique supers and I donít think theyíd be out of place on a big roster.
They could lean into the fact that Spider Gwen still has her Gwenom symbiote for some stuff.
Fighting games definitely have different character archetypes, from your Shotoclones to your grapplers, to your zoners and rushdown characters...
and since developing even one character is expensive, if they could find a way to re-use Peter Parker's assets in a different way for Miles and/or Gwen (I kind of doubt both of them would be in the same fighting game as Peter), I think they'd be all for it. People mostly care about the characters at the end of the day, they're not going to mind too much that a lot of Gwen's normals look like Peter's.
IIRC, Ultimate Alliance 3 differentiated them by having Peter be good at everything, Miles be good at locking down and damaging specific targets, and Gwen be good at Crowd Control.
You canít do that specific thing Iím a fighter, but that doesnít mean you canít differentiate. Just think about how many super soldiers or flying bricks MVC has, while making them all reasonably distinct.
Or, hell, think of how many people in Street Fighter have what are essentially the same powers, expressed differently.
Edited by KnownUnknown on Aug 26th 2019 at 10:16:41 AM
And of course, the 3 Gokus in Fighter Z, not counting Goku Black, GT Goku or the Fusions.
Ehhhh. The way ArcSys does things, even clone characters are hard to do if they dont literally look identical.
I already thought Gwen should just be an female alt for Spidey.
It's Miles that they can be a bit more creative with.
Fighter Z isn't a great example because of how system based it is. Pretty much everybody in Fighter Z fights more or less the same, just slightly better or slightly worse in certain areas: characters with unique styles that stand out are the exception there.
Then again, MVC is like that too, albeit not nearly to that extent.
Edited by KnownUnknown on Aug 28th 2019 at 4:19:49 AM
Marvel characters have had a whole lot more going for them than the game that thought it was a brilliant idea to limit everyone to 3 specials with fireball motions only, even if their viability tends to boil down to how readily and efficiently they can zero to death you.
So, I just had an idea for a posible story mode that is so budget friendly and adequate for being a Marvel game that I'm surprised it wasn't used for Infinite.
Comicbook style cutscenes.
Here are two games that have used them, Folklore
And Gravity Rush
As long that as they focus in the writing, make the visuals of the characters be as comicbook as posible (something akin as Spiderverse), and all dialogue be voice acted, we could have a pretty amazing storymode.
Maybe it'll be nice aesthetics but it's not gonna mean squat if nobody enjoys the story.
Which, quite frankly I feel like a lot of people are actually underestimating how hard that might be when it comes to a crossover game.
Whatever comes next I think it'll eschew the story mode, and everything else from Infinite for that matter like 2v2 and Tag Assists.
It's not any harder than writing any other ensemble work with a group of characters from wildly different backgrounds.
Though that said, I'm unclear on what exactly people didn't like about MVCI's story. I've never really heard anything beyond general "it was bad" reactions.
In the post-Infinite world, it's easy to forget that people actually wanted that story mode, or at least gave Capcom the impression they did. I remember that being one of the big things people asked for when MVC 3 was current.
It's not the fault of the idea that the execution was shitty.
Edited by KnownUnknown on Sep 21st 2019 at 8:42:24 AM
Community Showcase More
How well does it match the trope?