> Shieldmaiden for protection and Dwarf for extra muscle.
> Shieldmaiden and Dwarf.
> Okay, tell Squire you'll be back soon and go with Shieldmaiden and Dwarf Princess.
With the immobile princesses set aside, you wake up Shieldmaiden, and Dwarf Princess (Who nearly clocks you in the face for waking her up early).
After a brief moment of preparation, Shieldmaiden latches onto your back, and Dwarf Princess is ready with her platemail, and a rather large battleaxe.
With your two companions at the ready, where do you head now?
Dead for the foreseeable future. Towergirls will return when I do.>First, hug Squire.
You hug squire.
Dead for the foreseeable future. Towergirls will return when I do.> Back to the dining hall.
>Dining hall
BACKTRACKING HOOOOOOOO!
(Insert description of you moving across the fort pavilion for the 12th time here.)
You enter the dining hall once again, with everything just about the same way you left it.
"Dark. Musty. Kinda reminds me a' home. Just with less runes all ova' the place."
"Runes?"
"Yeah, runes. We got 'em everywhere. Walls, ceilings, statues. It's jus' how we do."
edited 20th Jan '17 8:11:54 AM by Tranquilis
Dead for the foreseeable future. Towergirls will return when I do.>Ask if she's seen any good runes lately.
"No, cuz I been STUCK IN A TOWER FOR A WEEK."
>Was it nice back home?
"Aye, it was. The thing I can't wait to get back to the most though; the ale. I dunno how you folk drink that swill in tha inn."
Dead for the foreseeable future. Towergirls will return when I do.>We'll drink after we save the others.
>Go into the next door that I haven't tried yet(The right side)
You head to the right side of the room, and enter the door opposite the one you entered on the left side.
Looking into this new room, it looks like you've entered a large kitchen. to your left you see two more doors, meaning all three of the doors on the right wall would have led to this room. The kitchen itself is large, and looks like any kitchen you would find in a normal human castle. The kitchen itself is in a good bit of disarray, owing to a mixture of age, and a lack of servants to actually cook in here.
"Kinda like home, what with the kitchens that never get used."
Dead for the foreseeable future. Towergirls will return when I do.> Rummage the place for anything useful.
You hunt around the kitchen for anything that could be useful. It's a bit difficult to dig up anything of use, but, given a bit of time, you manage to find a pretty large cleaver. It'll be a good step-up, if still a pretty bad replacement for your katana/sword princess.
You now have a cleaver.
Rummaging through the kitchen after finding the cleaver produces nothing of use.
Dead for the foreseeable future. Towergirls will return when I do.>Think about where I haven't been yet.
You have yet to go after Armor Princess on the ramparts, though it may be a bad idea to go that way now, since you have so little time until dawn. Other than that, there are two doors on the left side of the banquet hall that you have yet to enter, and a much larger door in the back of the room.
Gonna give you guys one more chance to think of where to go, since everyone got kinda mixed up on where we are right now.
I'm probably going to make a full fledged map for the next big place you head into.
Dead for the foreseeable future. Towergirls will return when I do.>Larger door.
>Larger door
>Also observe Dwarf Princess.
You head toward the back of the room, Dwarf Princess walking slightly ahead of you.
You look over the petit princess as you walk. She's very short, as expected of a dwarf, and only comes up to around your pelvis. Despite her stature, she appears to be very strong, as evidenced by the battleaxe she has casually slung over her shoulder, and her large, heavy-looking, golden plate-mail. Her golden ponytail bounces and bobs around in time with her steps.
You reach the door, and pull it open, letting Dwarf Princess step inside first, while Shieldmaiden hovers just in-front of you.
Stepping through the door bring you to what you believe to be the castle's throne room.
In the back of the room are various tattered pieces of heraldry and banners surrounding a decrepit throne. To the sides of the room you spot two more doors: One to the left, and one to the right.
As you observe the room, you hear something rather odd: whistling. And not like, weird creepy whistling, just... normal whistling. From what you can tell, it's coming from the door to the left.
Dead for the foreseeable future. Towergirls will return when I do.

>But... Squire...
>Okay, tell Squire you'll be back soon and go with Shieldmaiden and Dwarf Princess.
Long live the New Bev.