"I would've liked to go with Nathan, but I guess it's better that I stay here. I should look for food or other items."
> Search Brook Mound
Please make this canon, DC. I love the idea of the Joker and Harley's hyenas acting like them.Entry 8
@DrNoPuma: > Search Brook Mound
You begin wandering around the immediate vicinity, searching for any food or useful items.
You manage to acquire a variety of edible plants, similar to the ones Sanjay acquired earlier. Despite the relative proportions of the mound’s interior, the mound doesn’t seem to stretch for very far. As you wander further, you see two pole-like spires jutting out of the ground, similar to the temple’s spires. However, on up ahead, you see a marble pillar jutting out of the ground, with some sort of engraving written onto it. You also see some fingerbones sticking out of the dirt a few feet away. Farther ahead, the forest gives way to a thick, white fog. You also can’t help but notice that the trees seem to have become sparser here.
You also hear footsteps coming from behind you.
@InfinityRyujin: > Head to the Brook Mound
You begin to head off in the general direction the others went. Eventually, you come across the entrance to the complex buried in the mound. Should you choose to circle around the brook or mound, you will see the clown bear wandering on up ahead, where you can see a few more structures protruding out of the ground.
Player List/Status
Players
DrNoPuma
- Character: Bamard (M), a friendly clown bear
- Items and Equipment:
- Claws/Bear strength
- Dandelions, clovers, edible weeds and berries, etc.
- Location: Brook Mound, NW of Temple
4maskwolf
- Character: Nathan Kelly (M), human
- Items and Equipment: 6 Shooter Revolver
- Location: Torchlit Mound, Right Room 1
Hamza678
- Character: Sanjay (M), human
- Items and Equipment:
- Bayonet Rifle
- Dandelions, clovers, edible weeds and berries, etc.
- Improvised torch/fire source
- Location: Torchlit Mound, Right Room 1
InfinityRyujin
- Character: Toki (M), Kitsune/Fox man
- Items and Equipment: Flintlock pistol
- Location: Brook Mound, NW of Temple
Locations, Descriptions, and Links
- Abandoned Temple
- Brook Mound, NW of Temple
- Torchlit Mound
edited 12th Jun '16 2:35:21 PM by CathariSarad
Entry 9
@Hamza 678: > Wade through the liquid.
You slowly step into the liquid. It seems to be water, though it is a bit murky and cold. You eventually begin to lower yourself into the pool, holding onto the ledge. The pool seems to be too deep for your feet to reach the bottom.
Where do you go from here?
Player List/Status
PlayersLocations, Descriptions, and Links
- Abandoned Temple
- Brook Mound, NW of Temple
- Torchlit Mound
"Oh, hi! I'm Bamard! Who are you? Are you from here?"
Please make this canon, DC. I love the idea of the Joker and Harley's hyenas acting like them.Entry 10
@Savage1337: Character Accepted.
> Head North
Wherever you came from, you now find yourself standing atop a large, Aztec-Mayan pyramid, Abandoned Temple previously described here.
You descend from its steps and proceed to head northward/forward into the forest, ignoring the small stream of smoke a bit to the northwest.
As you walk, you start to find yourself wandering through a gray mist, obscuring some of the path forward. Bits of crumbled stone stick out of the ground. After some time, the forest gives way to a clearing, with a fairly large bog up ahead, with reeds and cattails growing out from it and the adjacent ponds. Past that, the haze seems to thicken, until it turns into an opaque fog. However, you also see a mountain looming ahead, should you decide to look upward. You think you can see stuff drifting underneath the surface, though you can’t quite tell what these objects are without getting a closer look. Although the air seems a bit warmer here, it feel strangely still and stuffy.
@Hamza678: > Swim through the liquid and reach the other side.
You swim across to the other side with no trouble, though the liquid seems to have dirtied some of your clothes.
You are now standing on the back end platform, with the large stone slab blocking your immediate path. Upon a closer look, the slab seems to depict a large face with its tongue sticking out at you. It doesn’t look like it will be easy to move on its own; you will probably have to find some other path or find some way to move it.
Player List/Status
PlayersLocations, Descriptions, and Links
- Abandoned Temple
- Brook Mound, NW of Temple
- Torchlit Mound
- Still Bog, N of Temple
edited 12th Jun '16 7:36:38 PM by CathariSarad
"Strange. So many people are somehow being transported here. Yet I'm the only non-human. Wait, are those fox ears? And a tail?"
Please make this canon, DC. I love the idea of the Joker and Harley's hyenas acting like them.Entry 11
@Hamza678: > Ask the other person for help
The other person doesn’t seem to respond. Perhaps you might wish to focus on other tasks as you wait for his response.
@Savage1337: > Examine the bogs.
You proceed to approach the bog and adjacent ponds, hoping you can see whatever lies within them. As you get a few feet away from the edge, you can see the objects lying underneath the surface more clearly as they begin drifting towards you.
They are human heads, bleach white and sleeping. However, as a few of them begin to rise out of the water, you hear a low, croak-like rumble ringing through the air, accompanied by a rattling noise. Part of the water seems to bubble, and the mist becomes a bit more purplish and dark.
The first of the heads emerges from the water. Though wet and moist, the skin looks mummified and rotted away, and the eyes are all shriveled up. Unlike the restful state you initially saw these things in, these things stare at you with slack jaws, and you can know see more of their bony, shriveled out husks. These undead beings do not walk, but they seem to drift just a few inches above the ground, twitching occasionally.
More and more of them rise from the waters, at least thirty or so at the current moment. Flickers of bluish flame also materialize within the area, though if you look closely, you can see skulls within them as well. The rattling and deep croak-like humming become stronger and stronger, with the sky above becoming dark as well.
Perhaps you should do something about this.
Player List/Status
PlayersLocations, Descriptions, and Links
- Abandoned Temple
- Brook Mound, NW of Temple
- Torchlit Mound
- Still Bog, N of Temple
Entry 12
@Hamza678: > Leave the room and go to the one on the left.
Leaving Nathan to his own devices, you swim back across, return to the main room, and then begin heading down the left hall. After about thirty feet, the hall veers off to the right, and starts descending downward.
The hall eventually opens up into a circular chamber to your left. In the center of this room, you see a small, semi-spherical slot embedded into the ground. The floor seems to be comprised of several larger tiles, with small gaps in between them, radiating outward from the central hub until they reach the outer wall. At the opposite side of this room, you see another hall going forward, though the tunnel seems to have collapsed partway in. The chamber itself seems roughly fifty feet high, and you see another entryway some distance above the ground. The outer surface seems mostly smooth, and you probably won’t be able to scale it directly without some special means.
The hall you’re currently in seems to continue on level before branching off into two paths. One path veers of forward, before descending into some liquid, and one goes leftward. However, there seems to be an absence of torches or purplish magic-light partway through the tunnel leading up to this fork.
Player List/Status
PlayersLocations, Descriptions, and Links
- Abandoned Temple
- Brook Mound, NW of Temple
- Torchlit Mound
- Still Bog, N of Temple
edited 13th Jun '16 1:02:39 PM by CathariSarad
Entry 13
@Savage1337: > Run away.
You turn around and bolt away from the growing swarm of undead. You hear the droning as they continue chasing after you, and you also hear bursts of flame as the fiery skulls lob fireballs at you. Despite this, you do not hear any signs of the forest catching on fire or the fire spreading.
You continue running and running, until suddenly you no longer hear the cries of the undead. In spite of the fact you should have already reached the temple by now, you still seem to be in the thick of the forest. Furthermore, the sky above is dark and clear. Somewhere far up ahead, slightly towards your left, you can hear and see the flickers of a small campfire. You can also hear crickets and owls hooting overhead.
Player List/Status
PlayersLocations, Descriptions, and Links
>Leave the room, go on a bridge.
edited 13th Jun '16 5:16:36 PM by hamza678
Now known as Cyber Controller@Hamza678: I assume you wish to return to the main room, where the bonfire thing and bridges are? Although I didn't describe it explicitly, you're basically standing in a hall just outside the circular chamber, where you can see almost everything inside. I'm mentioning this because I don't want to simply write up a post that basically says nothing has changed.
"Thank goodness! I'm so glad I'm not the only non-human, even if you're only a Little Bit Beastly! So, I guess anyone can enter this world. That's a little unnerving..."
Please make this canon, DC. I love the idea of the Joker and Harley's hyenas acting like them.

Entry 7
@Hamza678: >Test the liquid by throwing some plants in it.
You take some of the weeds and plants in your inventory and toss them into the liquid. They seem to drift on the surface, with no signs of being affected or altered by the liquid. Nor do they seem to show any signs of change even if you wait for stuff to happen.
Player List/Status
Player List
Locations, Descriptions, and Links
edited 12th Jun '16 12:33:34 PM by CathariSarad