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DingoWalley1 Asgore Adopts Noelle Since: Feb, 2014 Relationship Status: Can't buy me love
Asgore Adopts Noelle
#126: Jun 12th 2020 at 3:58:44 PM

So my original idea that the Partners were more like Special Attacks in Combat and mostly shined out of Combat seems to be correct. I'm not sure I'm a fan of Weapons being breakable, but as long as it's not like the Card Gimmick in Color Splash and Sticker Star, it might not be so bad.

EDIT: Watching the second video, it seems like only certain Items break, while you will (almost certainly) always have your base Hammer and Boots (plus the simple upgrades) from what I see. This is way more acceptable to me.

Edited by DingoWalley1 on Jun 12th 2020 at 7:04:05 AM

jjjj2 from Arrakis Since: Jul, 2015
#127: Jun 12th 2020 at 4:16:57 PM

[up] From what I can tell they seem to have a durability system. More like Breath of the Wild then the single use of Sticker Star or Color Splash.

You can only write so much in your forum signature. It's not fair that I want to write a piece of writing yet it will cut me off in the mid
Mizerous Pet Owner from Hell Since: Oct, 2013 Relationship Status: Brewing the love potion
Pet Owner
#128: Jun 12th 2020 at 4:31:13 PM

Combat is passable do far, but the boss fights? I guess my oc Dario the angry half brother of Mario is more creative than the almighty Tape!

Just Makima.
jjjj2 from Arrakis Since: Jul, 2015
#129: Jun 12th 2020 at 4:44:59 PM

As far as I can tell that's only some of the boss fights (Perhaps the chapter ones). One of the boss fights is that dragon turtle thing, which is decidedly not a household object.

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Crossover-Enthusiast from an abaondoned mall (Lucky 7) Relationship Status: Chocolate!
#130: Jun 12th 2020 at 5:04:34 PM

Plus Gooper Blooper's back again if the boat scene is any indication.

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BOOXMOWO Since: Mar, 2013
#131: Jun 12th 2020 at 5:05:03 PM

Each special attack having a limited number of uses before breaking and needing to be that different... that's just a way of limiting you from performing special attacks every turn, like flower points.

I haven't played Sticker Star or Color Splash but I've heard that the most annoying part of the consumable attacks is navigating through giant unsorted inventories every turn. And that doesn't seem to be a thing anymore.

SkormSnow-Strider Since: Jun, 2013 Relationship Status: Tsundere'ing
#132: Jun 12th 2020 at 5:07:30 PM

That was a part of it. The other bit (if you don't include Color Splash increasing your paint levels, which was dubious at best) was that fighting was mostly pointless since it just makes you use precious items best saved in case you actually need them.

Honestly, the game overall seems to be a relative improvement over the past two games. Some of features feel like half steps to trying to appease the audience though, so I'm wondering if the devs are trying to make something off of a stringent series of guidelines they had to follow.

Edited by SkormSnow-Strider on Jun 12th 2020 at 8:09:05 AM

Crossover-Enthusiast from an abaondoned mall (Lucky 7) Relationship Status: Chocolate!
#133: Jun 12th 2020 at 5:08:30 PM

SS/CS had a sort items button, if I remember right.

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dragonfire5000 from Where gods fear to tread Since: Jan, 2001
#134: Jun 12th 2020 at 5:09:00 PM

[up]Sticker Star definitely did. I didn't play Color Splash, so I can't say for that one.

"I squirm, I struggle, ergo I am. Faced with death, I am finally, truly alive."
Cortez from Parts Unknown (4 Score & 7 Years Ago)
#135: Jun 12th 2020 at 11:44:00 PM

I'm super intro beating up stationary.

randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#136: Jun 12th 2020 at 11:55:22 PM

That "dragon turtle" would be the new companion by the way...

Also Bowser.

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Cosplaythief Since: Jun, 2013
#137: Jun 13th 2020 at 3:47:04 AM

In previous games Mario used the things, now the Origami king uses things on Mario. In before Olly is a protagonist of another story.

I hope they put some sort of reward for battling because without exp it will feel pointless. I fear the game is going to be yawntastically easy though.

jjjj2 from Arrakis Since: Jul, 2015
#138: Jun 13th 2020 at 4:13:15 AM

I'd like to point out there definitely is a way of doing it without xp. In Okami, battles only got you money, not xp, but money was often the way to get upgrades(new weapons, things to upgrade your weapons, battle techniques). If they pace how you get the money correctly I could see it working.

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CybranGeneralSturm Since: Aug, 2013 Relationship Status: [TOP SECRET]
#139: Jun 13th 2020 at 4:31:35 AM

Hmm... Another possibility could be that the Super/Ultra Boots and Super/Ultra Hammer would be obtained by winning a set number of battles or by completing sidequests instead of getting them through plot progression.

lalalei2001 Since: Oct, 2009
#140: Jun 14th 2020 at 4:40:41 AM

Looks like Birdo's back too! Maybe she'll have something to do with Luigi's sidequest.

EDIT: Out of everything the second trailer showed us these two scenes stuck out to me. Olivia feels like a potential Woobie.

Edited by lalalei2001 on Jun 14th 2020 at 12:19:31 PM

The Protomen enhanced my life.
Maljen Since: Jan, 2015
#141: Jun 14th 2020 at 7:34:04 PM

I still wonder how they're going to make Bowser the final boss. I doubt they'll outright have him pull a Ganon or Dr. Wily (he was behind Olly all along), he's already hostile to Olly so they won't have an Antasma situation.

Edited by Maljen on Jun 14th 2020 at 8:25:56 AM

Crossover-Enthusiast from an abaondoned mall (Lucky 7) Relationship Status: Chocolate!
#142: Jun 14th 2020 at 7:44:38 PM

Who says Bowser has to be the final boss?

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Weirdguy149 Former King from Lumiose City Since: Jul, 2014 Relationship Status: I'd jump in front of a train for ya!
Maljen Since: Jan, 2015
#144: Jun 14th 2020 at 8:24:25 PM

Every Mario RPG from Dream Team upward has had Bowser be the final boss.

Cortez from Parts Unknown (4 Score & 7 Years Ago)
#145: Jun 14th 2020 at 8:36:13 PM

So did the original Paper Mario.

Edited by Cortez on Jun 14th 2020 at 11:37:06 AM

Envyus Since: Jun, 2011
#146: Jun 14th 2020 at 9:15:08 PM

He was not he final boss of Super Paper Mario and Thousand Year Door however.

Crossover-Enthusiast from an abaondoned mall (Lucky 7) Relationship Status: Chocolate!
#147: Jun 14th 2020 at 10:05:53 PM

[up][up][up] Bowser being the final boss (whether directly or indirectly) has always been a thing in the M&L games though.

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RedHunter543 Crimson Paladin Since: Jul, 2016 Relationship Status: Barbecuing
Crimson Paladin
#148: Jun 14th 2020 at 10:19:16 PM

My money is that he'll upstage the Origami King once Mario deals with him.

"The Black Rage makes us strong, because we must resist its temptations every day of our lives or be forever damned!"
Cortez from Parts Unknown (4 Score & 7 Years Ago)
#149: Jun 15th 2020 at 2:11:25 AM

Or so you're assuming.

[up]×2

Bowser under Cackletta's control counts?

As for the second game, Elder Princess Shroob wasn't any kind of Bowser.

Edited by Cortez on Jun 15th 2020 at 5:16:34 AM

randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#150: Jun 15th 2020 at 2:16:58 AM

She was inside Bowser attacking constantly.

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