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Dragon Lair Movie is (almost) happening!

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KlarkKentThe3rd Since: May, 2010
#176: Dec 16th 2015 at 2:51:48 AM

A webm is a video format, it's free as in open source, takes relatively little space, and is the only video format you can post on 4chan.

edited 16th Dec '15 2:52:07 AM by KlarkKentThe3rd

KlarkKentThe3rd Since: May, 2010
#177: Dec 16th 2015 at 4:45:47 AM

105%.

At this rate, we should expect at least 120% by the end.

Stretch goals are still unannounced.

TargetmasterJoe from Velocitron Since: May, 2013 Relationship Status: I like big bots and I can not lie
#178: Dec 16th 2015 at 8:33:21 AM

So the plan is to make a proof of concept movie to show around to any likely distributors right?

With that said, who do you guys think will (eventually) be up for it?

I may be annoying people with it, but part of me thinks Netflix will be interested.

KlarkKentThe3rd Since: May, 2010
#179: Dec 16th 2015 at 12:58:34 PM

[up]2 years ago or so they said there was at least one party willing to invest in the movie.

The reason the trailer is going to be made is not just to show to investors; it's to show investors how impressive a 2D movie can look.

  • "But we don't want to invest in a 2D feature. . ."
  • "Look at this, you **** non-believer!!"
  • "Wow, this does look good! Okay, maybe we will."

edited 16th Dec '15 1:00:57 PM by KlarkKentThe3rd

NapoleonDeCheese Since: Oct, 2010
#180: Dec 16th 2015 at 5:09:09 PM

I'm pretty sure everyone knows 2D animation movies can look impressive (one only has to look back at the finest of Disney's Reinassance); it's just it's still not considered 'in vogue-impressive' anyway.

KlarkKentThe3rd Since: May, 2010
#181: Dec 16th 2015 at 6:08:28 PM

[up]Well, if you can convince investors that your final product will "look like this", then it is a good idea.

Proof of concept is the biggest key to getting your s*** financed. Just look at most game Kickstarters.

KlarkKentThe3rd Since: May, 2010
#182: Dec 23rd 2015 at 4:18:40 AM

112%

If 300,000 gets made, everyone who pledged 5$ and above gets the recently made comics in digital format.

MrMediaGuy2 Since: Jun, 2015
#183: Dec 29th 2015 at 6:59:30 PM

According to this video, Don and Gary have EIGHT film projects in development, Dragon's Lair being the first.

I'm so anxious to find out what the other seven are. Maybe some of his cancelled ideas, like East of the Sun & West of the Moon, Satyrday, or that whale movie?

KlarkKentThe3rd Since: May, 2010
#184: Dec 29th 2015 at 7:54:28 PM

[up]That video is a reupload of a month old one.

If Don lives long enough to do it, my bets go to East of the Sun. As for the other projects... it is now my dream to make a comic adaptation of Satyrday (eventually I will be good enough to do it). The team of animators that Don mentored over the years will probably find a new director to do the remaining projects.

MrMediaGuy2 Since: Jun, 2015
#185: Dec 29th 2015 at 8:08:25 PM

I also hope the screenwriter Don hires is able to make this film unique and creative. Straightforward fairy tale romances are hard to do nowadays without coming across as a Cliché Storm.

edited 29th Dec '15 8:08:38 PM by MrMediaGuy2

kyun Since: Dec, 2010
#186: Dec 30th 2015 at 8:56:14 AM

If Don doesn't live long enough for those 8 movies, I can't imagine anyone trying to fill his duties to complete them in his memory.

KlarkKentThe3rd Since: May, 2010
#187: Dec 30th 2015 at 9:02:02 AM

[up]Considering how true to the spirit of the originals The Force Awakens turned out, or how good a sequel Sly 4 was, I have no problems with new people taking over someone else's work.

It can, and sometimes does turn out well.

Austin Since: Jan, 2001
#188: Dec 30th 2015 at 12:32:59 PM

Though I guess it would depend on how attached you are to Don Bluth's animation style. I know all animators bring their own personal touch to their work, and I can see it just not feeling the same even if everything else is fine.

KlarkKentThe3rd Since: May, 2010
#189: Dec 30th 2015 at 4:32:23 PM

[up]Don's style is not that unique. I was unique enough to touch me, and make me want to draw again, but there are hundreds of similar animation directors.

MrMediaGuy2 Since: Jun, 2015
#190: Dec 30th 2015 at 5:28:42 PM

[up][up]

I've seen plenty of deviantART users who can imitate Bluth's style surprisingly well. Just check out Kosperry, for instance.

Austin Since: Jan, 2001
NapoleonDeCheese Since: Oct, 2010
#192: Dec 30th 2015 at 5:43:42 PM

Well, it helps Bluth's style is a spinoff of the always popular Disney classic style we all were raised on.

I think the main grip of Bluth's style it's not the visual style, but the narrative style. Bluth was at his best when trying to subvert and twist the tropes Disney always played straight back then. The hero as a con artist who is downright murdered by his partner at the very start. The Nightmare Fuel pumped in at levels only the likes of Pinocchio had matched before. The greater willingness to portray the 'lawful' status quo as flawed, while Disney efforts overall are generally very nice to the establishment (generally, a vicious authority is that of an usurper— Hades, Prince John, Scar, etc). When Bluth wasn't doing that, however... we got Peebles and Penguin or Trolls in Central Park.

Of course, the problem for Bluth right now is Disney has long started to subvert its own tropes itself, making it harder for him to do anything revolutionary anymore.

kyun Since: Dec, 2010
#193: Dec 30th 2015 at 6:31:05 PM

Drawing illustrations in Bluth's style is one thing. ANIMATING in that style is an entire other ballpark, and is much more difficult.

DokemonStudios Since: Sep, 2012 Relationship Status: YOU'RE TEARING ME APART LISA
#194: Dec 30th 2015 at 6:45:20 PM

We still live in a world where Animated movies are made by people who has money signs in their brains, and don't really care about animation as an art form and just see it as dumb kiddy stuff, and just threw in whatever they wanted, because kids can't complain about low quality movies. (except when they can)

Let's face it, we need more people like Don Bluth to show that animation can be an amazing tool for storytelling. Like Harry Partridge has said, "With Animation, you can." We need more animated movies that aren't just about forcing kids to laugh at a dumb toilet joke, but animated movies that can be good, if not better than a live action movie.

edited 30th Dec '15 6:48:26 PM by DokemonStudios

KlarkKentThe3rd Since: May, 2010
#195: Dec 30th 2015 at 8:32:04 PM

Btw, because I can, I will remind everyone that there is no such thing as "Disney style". It's the style of Milt Kahl and Marc Davis, which is a blend between detailed realism (enough to be considered "art) and expressive exaggeration (to work in animation and allow for emotion super detailed drawings cannot convey in motion).

By saying "Disney style", you give praise and credit to a corporation, instead of the actual human beings responsible.

And I just sounded like Richard Stallman, but what the heck, that is what I believe.

edited 30th Dec '15 8:37:19 PM by KlarkKentThe3rd

Swanpride Since: Jun, 2013
#196: Dec 31st 2015 at 2:29:43 AM

[up]I don't think that you can give credit for this style to only two animators, it developed over time, and what we call today "Disney style" still looks different from Disney in the 1930s, 1950s, 1970s and 1990s since Disney adjusts its style roughly every 20 years slightly. And like it or not, there was no other studio around while Disney perfected it in order to create the perfect balance between realism and animation elements.

KlarkKentThe3rd Since: May, 2010
#197: Dec 31st 2015 at 12:45:30 PM

[up]Better give credit to some of the people responsible than give credit to a corporation.

NapoleonDeCheese Since: Oct, 2010
#198: Dec 31st 2015 at 1:01:32 PM

Morally, yeah, but then we wouldn't even call America America, and that's not going to change anytime soon.

Functionally, despite of who created the style, it's been adopted and enforced over decades by a company that became its main driving force even long after the creators' demise, so it's still a Disney style (all variants included). Corporations are brand names that expand through cultural osmosis, that's what they're all about. It may be a phenomenon with a lot of shady factors, but still an undeniable reality.

KlarkKentThe3rd Since: May, 2010
#199: Dec 31st 2015 at 2:15:46 PM

[up]Correct.

Another thing that is correct, is that the "Disney style" is not even Disney anymore, since the company has closed its 2D department.

KlarkKentThe3rd Since: May, 2010
#200: Jan 13th 2016 at 11:36:43 PM

It is done.

The project has hit its 3rd, and final, stretch goal.

They have 400,000 american bux.


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