Since this Russian leak
predicted all the beastmen subfactions, it may very well be accurate. Which would mean we're getting Wood Elves next, and either included in that or as a Free DLC Bretonnia and the Beastmen will get more stuff. Then Tomb Kings, then Skaven, then Chaos Dwarfs, then Ogre Kingdoms.
The first expansion will add the New World and such, and the second will add all the Chaos Gods and end times-y stuff.
His skills.
◊ Yikes, he's a good one. You can have rank 9 dwarf recruits real fast if you're lucky.
Poor Imperials. I think they should use Beastmen or Orcs next to get killed by whatever new units they're showing.
Also, how will the game justify having the Adviser working with the Wood Elves since the latter don't like humans very much while the other main factions have good reasons: (Imperials due to being a human adviser, Dwarves because need an Outsider's perspective who offered to help them, Greenskins due to Grimgor smart enough to realize he needs help to wage his Waaagh!, Vampire Counts due to being a servant of Manfred and the Chaos factions (Warriors and Beastmen) due to the Adviser being a Chaos agent.
edited 18th Nov '16 7:44:40 AM by MrTerrorist
Simple: The Advisor will not be human. "Nah, this is just the guys I used to moving around and basically doing fun things to mortals. So, do you want to win this war, or not? No pressure. Of course, you are free to deal with, say, eleven battlegroups marching through your territory with practically no respect to nature and huge amounts of Cold Steel and fiery stuff and/or the whole dark, rotten thingies on their arsenal on your own. See? No pressure at all."
edited 20th Nov '16 5:51:03 AM by RBomber

I don't think Gee Dubs would give them permission to do that.
Still not embarrassing enough to stan billionaires or tech companies.