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Since there are so many heavy characters in this, let's mix it up!
Wizard / Wiz analyzes the Battle! (Yeah, couldn't resist - deal with it XD)
Reason why: Although not from a gaming franchise, Wiz can bring really interesting tactics into the game.
Up: Wiz pushes his glasses up with the comment "This is way to easy"
Side: Wiz taps on his cyborg arm around and one of three effects can happen:
Down: Wiz looks around and gives a small wink at the audience (yep, he's going to have fourth wall knowledge)
Honestly, his airals top even Little Mac's in uselessness so nothing there much except some easy jabs
Ultra Smash: Wiz calls in Master Hand for a quick huge damage crowding and catapulting trapped enemies out of the stage.
Victory theme: Rock remix of "Wiz and Boomstick" by Brandon Yates
Pit: That guy looks smart.
Palutena: That's Wizard, or Wiz for short. He's one of the hosts of a popular web show.
Viridi: Which stirs a lot of fanwars in his world up.
Palutena: To be fair, he and his co host Boomstick research characters and show who would win in a fight.
Pit: Sounds like he would be easy to beat
Viridi: Yeah, especially how scrawny he looks
Wiz: Hey! That wasn't really charming. By the way, you shouldn't complain, 5 year old.
Palutena: Anyways, he'll try to use his cyborg arm to his advantage, so keep an eye out for that.
Pit: Wait, he's a CYBORG?
Palutena: Well, at least his left arm is.
Viridi: Yeah, why is that even missing in first place?
Wiz: Yeah, funny story: My Co-Host Boomstick accidentally cutted it off with a Tacyon saw. I'm still kinda annoyed about it, but it's cool.
Viridi, Palutena & Pit: WHAT?
Snake: Hmph, a scientist..
Octocon: That's Wizard or Wiz. According to what I could figure out he's a battle researcher and host of a famous web show called "Death Battle"
Snake: So he researches fighters, huh?
Octocon: Yeah, their fans can send them ideas over a form and he and his team will maybe research that fight idea and show what they figured out.
Snake: He doesn't look like a fighter, why is he here then?
Octocon: Honestly, I don't know. Maybe he wants some field research?
Snake: Figures... But he seriously looks like he would fly out of the fight in mere seconds.
Octocon: Don't underestimate him. Wiz has researched many characters and knows their weakpoints and strengths all to well. Also...
Octocon: It may be wrong, but he got his arm cut off with a tacyon saw in an accident. And the previews for their show have sometimes some mean accidents. He got set on Fire by his Co-Host Boomstick at one point by sheir accident.
Snake: That's..... Seriously hardcore and wrong.
Edited by CrossoverFan23 on Dec 23rd 2018 at 9:20:33 PM
King Slime stomps the competition!
Stats: King Slime is a heavy character with excellent recovery. However, he has only moderate defense and low range. He moves slowly, jumps high into the air with his first jump and the normal amount with his second, and can take lots of damage without being launched.
Palutena: Pit, that’s King Slime. He’s not actually a king, but that doesn’t make him any less dangerous.
Pit: He’s just a slime! Those are basic enemies, right?
Palutena: Not this one. This one needs a special item to even show up!
Snake: Is that someone’s idea of modern art?
Otacon: No, that’s a major boss!
Snake: He’s just a normal fighter. I’ll be fine.
Otacon: That’s what they all say before he summons his army.
Edited by Emperor_Ing on Dec 18th 2018 at 3:59:23 PM
The Chosen Undead invades as a Dark Spirit!
Stats: A Jack-of-All-Stats that has decent recovery, though don't expect it to recover from long falls. It also is surprisingly hard to flinch like in it's home series where Poise is a broken stat. Moves about what you expect- Average speed. Wields the Moonlight Sword. Performs a Ninja Flip when side dodging.
Edited by Siegfried1337 on Dec 18th 2018 at 3:24:05 AM
Oh wow, this thread is really experiencing a revival. Might as well throw this in - another character that I genuinely want to be added to the game, and might possibly have a shot (though if he gets in, one suspects it'd be alongside the other popular former PlayStation mascot that had their games remade in the last couple years).
Edited by PresidentStalkeyes on Dec 19th 2018 at 12:05:58 PM
This was an idea I briefly considered, but decided against. But then, a few other tropers started making movesets for their Tropers: the Series characters, so I changed my mind and gave it a try:
Edited by DrNoPuma on Feb 8th 2019 at 10:11:47 AM
Stil a few things to work out but just posting what I have so far... yeah, I also made one if these movesets
Zanreo (insert laser pun here)
Many attacks are laser-based, with beams being shot from laser pointer-shaped "guns". Also a few rhythm game-inspired attacks
Entrance: Zanreo crashes through an unseen window and gets up.
(GUIDANCE AND CODEC WIP)
Edited by Zanreo on Jan 2nd 2019 at 7:29:44 PM
It was recently brought to my attention that, for arguably Nintendo's second-most famous franchise, there's surprisingly few Zelda representatives in Smash - in effect, they're all permutations of Link, Zelda and Ganon. So here's a character besides them that I reckon would bring something new to the table.
note Midna speaks in Simlish throughout this exchange just like she did in Twilight Princess, and is understood perfectly. :V
Edited by PresidentStalkeyes on Jan 9th 2019 at 5:21:41 PM
Time for another thing, and this time, it's even more out of left field...
Edited by DefRevenge24601 on Jan 10th 2019 at 10:44:07 AM
Updated the roster list. Will begin working on a new moveset soon.
Edited by DrNoPuma on Jan 10th 2019 at 3:35:39 PM
Edited by DrNoPuma on Jan 15th 2019 at 4:06:02 AM
[Makes sure this is the right thread]
To show my unrealistic support for this choice as a fighter (and to alleviate my boredom), I came up with my own moveset for Kingdom Hearts Sora!
The general idea is that he was a combo-centric character, who has some powerful but limited magic spells alongside his arsenal. Also yes, I am needlessly thorough.
Sora (from Kingdom Hearts)
Sora can wall-jump.
Sora is at a medium weight, slightly below average, above medium height but not enough to be considered tall, and is a fast faller.
Special Attributes: “Magic” Special moves all use a shared MP bar, and running out renders Sora unable to cast any move that requires MP until it's fully recharged. A charge takes about 1 minute to refill and does not start recharging until empty.
Jab: It will mostly resemble Sora's standard attacks.
Side-tilt: Will do a single hit from Sonic Blade.
Up-tilt: Sora swings his Keyblade upwards, following with it to bring himself into the air.
Down-tilt: Sora slides along the ground, dealing decent damage, and if he hits a wall he will automatically wall-jump.
Side Smash: Strike Raid - Sora holds the Keyblade behind himself as he charges, before throwing it out to his opponent, teleporting to his hand after a second.
Up Smash: Ripple Drive – Sora swings his Keyblade up, with a barrier of energy serving as the main attack.
Down Smash: Ragnarok – Sora starts charging up a cluster of energy, and releasing it causes the sparks of energy to fly out, fizzling out after a second.
Neutral Air: Will mostly resemble Sora's aerial standard attacks
Forward Air: Swings Sora's keyblade around in a full circle vertically.
Back Air: Sora does a 360 spin, his Keyblade hitting whoever's behind him.
Up Air: Sora strikes up into the air.
Down Air: Sora does a Flowmotion slam into the ground.
Grab: Sora summons a second Keyblade to lock his opponent in a hold. When the grab ends for any reason, the second Keyblade will be unsummoned.
Pummel: Hits opponent with both Keyblades.
Forward Throw: Knocks them out of his hold with one Keyblade.
Back Throw: Throws the opponent behind himself with both Keyblades.
Up Throw: Throws the opponent up with one Keyblade, hitting them with the other.
Down Throw: Smacks the opponent to the ground with one Keyblade, before smacking them away with the other.
Dash Attack: Will do a single hit from Zantetsuken, with the absolute end of the hit dealing heavy damage.
Get Up Attack: Hits both sides with his Keyblade as he hops up onto his feet.
Ledge Attack: Lifts himself up with one hand, and at the same time strikes the area right in front of him with his Keyblade.
Neutral Special: Cure – Sora cures a large chunk of his % (let's say for hypothetical example 50%), uses all MP.
Side Special: Offensive Spell – While the B button is held down, Sora will charge up, with each stage changing what spell comes out. Releasing B will unleash the spell. If not enough MP is available, Sora will still cast the spell and use up whatever MP remains. Fire: Sora shoots out a homing projectile, uses low MP. Can be spammed. Water: Sora sends out a homing projectile, which briefly hovers around his body before flying out, uses low MP. Ice: Sora shoots out a freezing ball which has a small AOE, and will inflict the Freeze debuff on a direct hit, uses medium MP. Thunder: Sora fires a Thunderbolt directly in front of him, striking at medium range, uses medium MP. Gravity: Sora unleashes a ball right in front of him spiking anyone hit by it. Uses high MP.
Up Special: Meow Wow balloon – Sora launches up with a Meow Wow Dream Eater (the latter of which has a hitbox), before entering special fall.
Down Special: Reflect – Sora puts up a protective barrier, and if the barrier is struck during its duration, then upon finishing it will release high damaging spikes to the left and right of him. Spamming this move will keep the charge from releasing and continue to protect Sora, uses high MP per usage.
Final Smash: Trinity Limit – Sora will stab the ground with two Hearts floating around him, and light will emerge from where he is in a bubble, max length covering about 3 quarters of Final Destination. Anyone caught will constantly and repeatedly be damaged by the burning light (probably scaling down from the centre), with the final hit being an extremely strong attack, before the light rapidly dies down.
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