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Happy I can help.
On another note, I added Palutena's Guidance to the Ghirahim entry.
edited 10th Apr '15 12:06:37 PM by TroPartner
Eh, I said any character is welcome. So go ahead.
Though I guess that other thread is maybe better choice if this one gets flooded with OC's. But as long as we don't get a whole page of them, we should be fine.
Phoenix Wright brings a turnabout!
Alts: Larry, Edgeworth, Apollo, Sissel, Redd White, Gumshoe, Hobo costume and Ugly Sweater costume.
Appearance: Gives the pointer finger to either the left or right, with a red-and-white flash behind him, and gets into a stance.
Fighting Style: First off, Phoenix has Acrophobia, which equates to an aerial game that's pretty much non-existent. He has about the same height and weight as Marth, with slightly above-average speed for most fighters. Many attacks involve using various pieces of mundane evidence, which puts most of attacks in the mid-range area, which would in turn be used for a defensive-poker play style. His grab and throws all come from using the Magatama and Psyche-Locks. He also has very low KO potential, except for his Side Smash, and a certain special move...
Neutral: Court Record - With each button press, cycle through one of three objects in his inventory. A text box appears over Phoenix's head, displaying the currently selected item. Almost the same format as Shulk's Neutral. As this is happening, phoenix will go into a thoughtful pose.
Side: Present Evidence - With his signature pose, Phoenix says either "Take That!" or "Objection!". The item he's currently selected with Court Record will be presented to any opponent in front of him, doing either damage, KO, or status effect. Afterwards, said item will be removed from the Court Record.
Up: Turnabout - Phoenix realizes something about the case, and triumphantly leaps upward with pointer finger raised to the sky. He'll either yell "That's it!", "I got it!", or "I see!". Does zero damage or knockback, but the Blast-Off Tunabout custom will add an explosion to the start of the attack, adding a Meteor Smash.
Down: Examine - Phoenix crouches and dusts off the ground. A moment afterwards, he stands up, holding an opponent-related item, which is then stored in his Court Record to be used later. note
By now, you might have notice that most of Phoenix's special moves revolve around using the Court Record. The items he picks up are completely random. When the Court Record is full, you can't just use Examine again to get a different item; you will have to land a Present Evidence to open up a space in the Court Record. And since the items he picks up vary by opponent, it is up to the player to figure out which item possesses which effect. He can only hold up to three items, which means you can't have one of every effect, so you'll have to improvise if you don't get your favorite.
Final Smash: Final Verdict - If it hits, the victim is caught in a cinematic attack. Similar to Mega Man's Final Smash, other lawyers appear, those being Apollo Justice pointing in a leftwards direction, Athena Cykes pointing in a rightwards direction, and then Phoenix Wright pointing straight at the camera. Then the camera pans from the defense bench to a gavel slamming down, with letters spelling "Guilty", each one dealing 15%. After that, the courtroom doors slam shut, dealing another 20%. Then we are returned to the match, where the opponent is launched, having been dealt a whopping 110% and a possible KO.
Up: Holds a document in his hand and taps it with the back of his other hand, while saying "It's all in the evidence!"
Side: Puts his hands on his hands and gives a confident smirk, while saying "How do you explain that?"
Down: A desk appears in front of Phoenix, and he slams it with his hands.
Palutena's Guidance: note
Pit: Wait. I'm fighting...a lawyer...? Um, Lady Palutena, do I have to fight this guy?
Palutena: Well, he is your opponent.
Pit: Yeah, but...look at him! Those clothes look spotless! I'd feel really bad if I actually get those threads wrecked.
Viridi: What?? You actually think the legendary Phoenix Wright's scared of getting a few wrinkles in his suit?! Trust me, he's had it a lot rougher than that!
Pit: Like what?
Viridi: Well, for starters, there's the occasional coffee mug to the face, the occasional shuriken. He even ended up on the business side of whips and tasers once. All from prosecutors, of course.
Pit: Wait, you can do that in court?!
Viridi: Of course not, dummy! The Judge's just too much of an old scaredy-cat fart to say anything!
Palutena: Phoenix Wright is a lawyer known all around the world for his incredible knack at finding importance in the tiniest of details. Even I'm amazed at how he can rescue a defendant from a guilty verdict before you can even say "Hold It!". On the battlefield, though, he may be a bit on the defensive side, but don't get cocky. Before you know it, you'll be KO'ed by a well-placed Present Evidence.
Pit: Okay, so... Arrows?
Viridi: And y'know what? That tux is cheap as dirt. I can tell.
Pit: Objection! That tux is top quality!
Viridi: Oh yeah? Where's your proof?
Pit: Because... Because I say so! Take That!
Palutena: Objection Overruled! Sorry, Pit. It does look a little tacky.
edited 11th Apr '15 8:58:58 AM by TroPartner
HEAVY BRINGS THE BIG GUNS!
Palutena: That's the Heavy Weapons Guy, and I wouldn't insult his weight if I were you. His Minigun Sasha can rip you to shreds.
Pit: Like I said, that look suits him! Wait, did you say he named his-
Medic: Flattery vill get you novhere.
Pit: AH! Where'd you come from?!
Medic: For ze final smash, I unleash my Ubercharge, turning Heavy into an INDESTRUCTIBLE FORCE OF TERROR! HAHAHAHAHAHA!
Viridi: Man, what a bunch of wierdos.
Palutena: Anyways, Heavy's got tools for all ranges, but you can use his slow speed and ... large hitbox ... to your advantage.
Pit: Trust me, I will.
I was wondering when we'd start thinking about more cameos in Palutena's Guiding. Yet, we could probably make sure there isn't one on every conversation.
He's back but not as you know him. Pokemon Trainer (The Mob) has joined the battle!
Bill: That's because of the Mob.
Pit: ...Who are you? And how'd you get up here?
Bill: That's not important. That Omastar he has, it's a very dangerous Pokemon that has been feeding on your friend's free will.
Pit: Oh my... So how do I help stop this?
Bill: Just defeat the Omastar and your friend will be fine.
Palutena: The Omastar's not very fast but he has a lot of long-reaching attacks, so use your Guardian Orbitars if things are looking dicey.
Pit: I'm saving you, buddy!
And here's that other popular thing from last year.
What are these "directinoal victory poses?" You telling me you can affect which one happens?
I think that's the case.
Added Palutena's Guidance to Ridley.
So, hey, you guys remember that Roster Maker thing-a-ma-jig? I went ahead and made one that I thought was decent◊. I might've gotten a little carried away with certain personal favorites of mine, but I like to think this is a (probably very) vaguely realistic selection. Blue borders mean the character's available from the start, red means they'd be unlockables.
What you can't see- Lucina's been folded into Marth as an alternate model, with unique taunts and victory animations but the same gameplay as him. Female Robin is standing in for Kamui. Dark Pit has been totally revamped, as has Ganondorf.
Anyway, feel free to tell me how stupid I am for making this thing.
edited 23rd Apr '15 10:35:53 PM by Pulse
Pretty good, except for the fact that you missed Toon Link.
I have a personal aversion to including the same character multiple times- Sheik and ZSS got in on grandfather clause and because they've been proven to not be the same as Zelda and Samus in gameplay terms. Besides that, Toon Link really doesn't add anything Link couldn't.
Also, look at that beautiful inverted pyramid. Adding or subtracting even one fighter would throw it all outta whack!
edited 25th Apr '15 3:01:40 PM by Pulse
Sango THROWS HER BOOMERANG
Neutral special: Throws her giant boomerang
Side Special: Stabs with her retractable blade
Up Special: Kirara flies her up
Down Special: Poisonous gas
Final Smash: Gets on Kirara and flies around. Touching her boomerang does moderate damage, touching Kirara is an instant-KO
Avatar Wan has joined the battle!
Viridi: That's the Avatar, Pit, show some respect!
Pit: The Avatar? What's that? Oh, and you're respecting a human? That's a shocker.
Viridi: He's a human chosen by the Spirit of Order, Raava, to bring balance to the world. Futile, but he's trying his best.
Pit: Wow... Now I feel intimidated by this guy... but he doesn't seem to be that serious.
Palutena: Never judge a book by its cover, Pit. He's a very quick fighter with the four classic elements at his disposal. Be sure to keep your guard up.
Here's the Avatar one, but for a different one than you'd expect.
Bump, by making a new moveset.
Fredbear has stepped out of the shadows!
Hades: I believe I can answer that.
Pit: What are you doing here?
Hades: Just telling you about my creation. Isn't he lovely?
Pit: I had a feeling you had something to do with this...
Hades: Just know that he is faster than he looks, and just as powerful. I wish you luck... for both you and the child's sake. Ha ha ha...
Pit: ... (gulp)
Did you think I'd let the fourth one go by without making a moveset for one of the characters?
edited 28th Jul '15 8:05:31 PM by Weirdguy149
edited 29th Jul '15 9:33:34 AM by OmegaShadowcry
edited 29th Jul '15 9:37:43 AM by kagescorpionakki
edited 10th Nov '15 2:03:28 AM by Slouch
edited 30th Jul '15 1:35:10 AM by Anomalocaris20
Okay, to warm up, a couple of clones:
Sceptile comes to duel!
Pallete Swap for Greninja:
Forward Air, and all Smash attacks use the animations of Leaf Blade.
Leaf Storm replaces Hydro Pump. Pretty self-explanatory, some leafs replace the damaging water bubbles.
Razor Leaf replaces Water Shuriken, forming a giant dagger-like leaf.
Dig replaces Shadow Sneak.
Final Smash: Uses roots to trap and then launch the opponent upwards as he Mega Evolves between the two hits, hits multiple times with Leaf Blade and finishes off the opponent with Frenzy Plant. Similarly, Greninja's finisher becomes Hydro Cannon, and he assumes the Ash-Greninja form between the two hits of Mat Block. Both finishers send a massive root/water beam that spikes the opponent.
The taunts are unique, but the down taunt has the same damage and wind hitboxes, by creating a tiny whirlwind above Sceptile
All other attacks are identical.
Pallete Swap for Charizard:
Flare Blitz becomes Outrage.
Final Smash is Dragon Dance. Dragonite appears with the animation of Emerald's Dragon Dance, the one most similar to a mega evolution animation, then starts flying and throwing Dragon Rush and Fire Blast to everybody nearby to the player's content, like Mega Charizard X.
Basically exactly equal to Ryu.
Now a full fighter:
Bill R. from Contra
Exclusive mechanic: Limited Ammo
jab: kicks the opponent with the first two hits and finishes with a potent gunshot.
up tilt, up aerial and down aerial has him shooting a point-blank shot that in the down air case meteors and in the up air and up tilt case causes good up knockback. all those moves have a shared 15 ammo count
His infinite jab, side tilt and neutral air will be him firing the machine gun, with similar properties to Bayonetta's gunshots but with better range, equivalent to Fox's. The shots, again, have limited ammo shared by all three moves, with 150 shots in total. Remember that those shot's don't cause knockback.
F-smash and up smash: the laser. only kills above 150%, but has massive range. Can be used five times between the two moves.
neutral b: spread shot. five bullets sent at the classic angle of the game. can be charged and deals big damage and knockback, but can only be used twice
down b: quick fire. similar to deep breathing, except that it doubles the rate of fire of the shots for a time instead of powering up his stats, and it only takes one second and half to finish. It also recharges the other attacks' ammo.
side b the flame attack. his main KO tool at around 100%, low range, can be used up to three times
up b the barrier. gives two seconds of invincibility frames. can only be used once (wait what? no recovery? wait)
forward and back aerial: a fast kick diagonally upwards, gives quite a good bit of distance. causes helplessness.
Final Smash: The Konami Code. (super mode)
Gives his attacks infinite ammo and doubled power and knockback for a limited amount of time.
And bonus assist trophy:
the protagonist of Pang. A ball is summoned that bounces on the stage, the protagonist repeteadly uses his classical spear to hit it, and if he hits, the balls will split in two that will move faster, and if hit again, they will split for a final time before being broken and dissapearing. the balls trap the fighters and the spear will do big upwards knockback.
edited 9th Nov '16 12:28:34 PM by SJMistery
Welp. New Five Nights at Freddy's game, new fake fighter. Here goes!
It's Baby's time to shine!
The King of Sorrow shares his pain
edited 9th Nov '16 9:53:38 PM by Cabe_Bedlam
METAL SONIC CRUSHES THE COMPETITION!
Personality: Based on his Sonic Heroes incarnation (which is why he's voiced), except that he doesn't see himself as the original Sonic. He's relatively more sane than he was in Sonic Heroes, but has a stronger desire to conquer worlds and shape them in his image.
Voiced by: Andrew Chandler (his voice clips for Cooler were used for Mecha Sonic in Super Mario Bros. Z). The voice change is explained by Metal Sonic himself that he knew that his voice was a deeper version of Sonic's, and he intentionally changed his voice to distance himself away from Sonic.
Music that'll get remixed in Smash for this character:
Reveal Trailer: Mecha Sonic shows up and starts terrorizing a random city as he stores some Master Emerald shards in his body. A rock remix of the Doomsday Zone plays as Metal Sonic shows up to challenge Mecha Sonic to a fight. After trading some blows they decide that playtime is over and transform into Super Mecha Sonic and Neo Metal Sonic. After trading even more blows, Neo Metal Sonic copies Mecha Sonic's Super form in order to become Super Neo Metal Sonic. As he uses his new golden upgrade to finish off Mecha Sonic, Sonic and Dr. Robotnik team up to put a stop to the carnage. A remix of "What I'm Made Of" plays as Sonic becomes Super Sonic and Dr. Robotnik uses his Big Arms mech to take on Metal Sonic as he turns into a golden Metal Overlord.
Fighting style: fast, hits hard, high defenses.
Has two Final Smashes that can be stacked on each other if you're quick enough:
Final Smash 1: Super Metal Sonic
Final Smash 2: Metal Overlord. Unlike in Sonic Heroes, those teeth aren't just for show as he eat an opponent whole for an instant knockout provided that the opponent isn't in a transformed state (such as Giga-Bowser).
Combined Final Smash: Super Metal Overlord
edited 9th Nov '16 11:13:46 PM by TheGamechanger
edited 9th Nov '16 11:48:57 PM by Anomalocaris20
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