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Fate/Carpe Noctem: A Randomized Grail War

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nman Since: Mar, 2010
#1: Apr 5th 2015 at 10:10:51 PM

Discussion Thread


[standard Fate/ Stay Night RP intro goes here.] Have some bullet points:
  • This is a Grail War that takes place in Rome, roughly modern day.
  • There are eight classes to choose from, as you can be the seven main classes, or Shielder. Shielder's class skills are Guardian Knight and Magic Resistance.
    • Even though (currently) the plan is to allow eight servant/master pairs to sign up, that doesn't mean there has to be one of each class. There can be as may as two servants of the same class, though that means your team will be missing certain servant classes as a result.
    • For balancing purposes, every class now has two class skills. Lancer gains Battle Continuation, and Assassin gains Independent Action. The exception is berserker, mainly because Mad Enhancement is already powerful enough, so for that case you decide which of your two rolled ranks to apply to it.
    • Each player can make one master, one servant, or both, for a total of two characters per player. If you do not want to play a servant, then you can make two masters if you so desire.
  • Instead of deciding on your own stats, you are at the mercy of the RNG. The idea is for you to try and be creative with what you get.
    • On the topic of randomization: For servants, you will be given stats for your five attributes, two class skill ranks, between three and five personal skills with ranks, and between 1 and 4 noble phantasms. Masters will also have a degree of randomization of statistics (Magical strength, circuit quantity, wealth, physical ability, etc), but for the most part you are given a lot more freedom with choosing your own elemental affinity and other such matters.
    • No canon characters allowed. This is an AU, and originality is preferred. However, you can make a servant based on the historical characters used in the VN/Anime/Games/etc. so long as they're products of your own imagination. This _is_ Fate, though, so you can take some historical or mythological liberties with your character, you can genderbend them, or whatever you want. Pretty much any figure who died before the 20th century should be ok.
      • Using canon skills is fine, though, in case anyone was wondering.
  • Before someone points out that some servants will clearly be stronger than others, hear me out. This is not a PVP Grail War. Instead, there are two teams of eight servants/masters duking it out in an Apocrypha-styled war.
    • Enemy NPCs are made using the same RNG that player characters have, so there will also be strong and weak enemies. Working together, learning about your enemies, and coming up with plans to defeat them will play a major role in the game. If you try and Leeroy Jenkins it up, you will die.
  • You are given a little bit of wiggle room with your abilities and Noble Phantasms: since you're facing NPC opponents you don't have to be 100% balanced. Just keep in mind that enemy characters are made using the same metrics, so if you try and stretch the capabilities and effects of your Noble Phantasms, NPCs will respond in kind. Also, stronger servants are bigger targets, so you will have to deal with things more cautiously.
    • As a rule of thumb, try not to have any single NP or skill you come up with have more than one or two major effects each. A Noble Phantasm that can do half-a-dozen things will probably not be accepted, though more powerful NPs can lean towards the quantity side if the effects themselves aren't all insane. Any NP that is supposed to be as powerful as some of the craziest canon NPs (Gate of Babylon, Ionioi Hetairoi, Unlimited Blade Works, God Hand, etc) is also probably not going to be accepted.
    • Keep in mind that you shouldn't be trying to kit your characters out for maximum "winning" ability. Try to at least stick to things related to their myths and legends and histories.
  • Ragna The Saviour will be running this with me. He'll handle roughly half of the enemy servants/masters, NPCs and bit part NPCs, and things like that.

So does that sound good? If you are interested, just post saying so, and include whether you want to play a servant, a master, both, or two masters. Then I will roll up some stats for you. If you do not like what you get, then you can mulligan, but you have to keep the second set of stats.

Also, after you are given your results, these are the skeletons for character sheets.


Master Sheet
  • Name:
  • Age:
  • Sex:
  • Servant: To Be Determined
  • Appearance: A picture is useful.
  • Personality Blurb: Just a general idea of them, or anything that won't be obvious after reading a few of their posts.
  • Brief Background
  • Skills/Abilities: Magical or mundane, what sets them apart?
  • Equipment/Stuff: What do they own?
  • Location: Did they rent an apartment in the city for this grail war? A mansion? An RV? Are they homeless? Are they a native Roman who lives there?

Servant Sheet
  • Name: Please link to Wikipedia or whatever you want, for everyone's benefit.
  • Summoning Age: How old they look.
  • Sex:
  • Class:
  • Master: To Be Determined
  • Appearance:
  • Personality Blurb:
  • Parameters:
    • Strength:
    • Endurance:
    • Agility:
    • Magical Energy:
    • Luck:
  • Class Skill(s):
  • Personal Skill(s):
  • Noble Phantasm(s):

edited 27th Apr '15 8:55:05 PM by nman

Azure Mahou Shoujo Lyrical Fist from The World Since: Nov, 2012 Relationship Status: We finish each other's sandwiches
Mahou Shoujo Lyrical Fist
#3: Apr 5th 2015 at 11:04:09 PM

I might make a Master if I have the time.

PM box is Closed, Indefinitely Friend Code: 3368-4181-6850
Gladonost Too Orky For You from Exterminatus'd Since: Dec, 2011 Relationship Status: GAR for Archer
Too Orky For You
#4: Apr 5th 2015 at 11:49:34 PM

I'll take a Servant and Master.

/人◕ ‿‿ ◕人\ Will you make a contract with me?
HazzyHaz Slice and Dice Since: Oct, 2011
Slice and Dice
#5: Apr 6th 2015 at 6:05:55 AM

I'll go for a servant.

amporiusrex Bark Bark Man from Dunkland, USA Since: Apr, 2014 Relationship Status: Coming soon to theaters
Bark Bark Man
#6: Apr 6th 2015 at 8:37:21 AM

Master and servant, sign me up

"Gimme your pants.. and now your other pants"
Krika Since: Dec, 2010
WolfAmongGods poisonpenpal from The Metta Since: Feb, 2015 Relationship Status: Dancing with Captain Jack Harkness
poisonpenpal
#8: Apr 6th 2015 at 10:35:14 AM

What if we have no knowledge of what Fate/Stay/Whatever even is?

Saint Laughter
thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#9: Apr 6th 2015 at 10:47:11 AM

Dibs on a Servant.

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
amporiusrex Bark Bark Man from Dunkland, USA Since: Apr, 2014 Relationship Status: Coming soon to theaters
Bark Bark Man
#10: Apr 6th 2015 at 11:30:38 AM

@Wolf then come back when you get gud

"Gimme your pants.. and now your other pants"
WolfAmongGods poisonpenpal from The Metta Since: Feb, 2015 Relationship Status: Dancing with Captain Jack Harkness
foxmccloud4387 Since: Mar, 2011
#12: Apr 6th 2015 at 11:45:11 AM

I'll try and go for a Master.

nman Since: Mar, 2010
#13: Apr 6th 2015 at 12:56:46 PM

Okay, here's the first batch of rolls. Just for reference, the maximum possible value for your parameters is A, the maximum a skill can be is A+, and the maximum strength of an NP is A++. And remember, if you aren't happy with what you got, or can't work with it, you can mulligan. You guys could trade sheets as well, if you have one someone else wants, so that's another possibility. Although, we threw in a 1-in-50 chance for someone to get an EX NP, so just personally speaking, I'd suggest Glado keep his because there is virtually no chance of getting that a second time.[lol] As far as Masters go, relatively speaking, the stats from worst to best are Poor>Average>Adept>Good>Great>Exceptional.

In addition to everyone who posted so far, I got IMed from Sarcy that he wanted a servant, which means it looks like 6 servants and 3 masters so far. Azure, I'm not quite sure what you meant, would you like to play a master, or did you mean that you're on the fence?

Servants:


Sarcy
  • STR: C
  • END: B
  • AGL: E
  • MAG: A
  • LCK: B
  • Class Skills: C, B
  • Personal Skills: 3 skills: B, B, D
  • Noble Phantasms: 1: A++

Glado
  • STR:C
  • END:E
  • AGL:B
  • MAG:A
  • LCK:D
  • Class Skills: A, E
  • Personal Skills: 4: A+, A+, C, D
  • Noble Phantasms: 2: EX, C

Hazzy
  • STR:B
  • END:C
  • AGL:A
  • MAG:A
  • LCK:A
  • Class Skills: B, E
  • Personal Skills: 3: D, A, C
  • Noble Phantasms: 3: C, A, B

Amporiusrex
  • STR: A
  • END: A
  • AGL: C
  • MAG: E
  • LCK: C
  • Class Skills: A+, A+
  • Personal Skills: 4: A, D, B, A+
  • Noble Phantasms: 1: A+

Krika
  • STR: C
  • END: D
  • AGL: A
  • MAG: C
  • LCK: B
  • Class Skills: A+, E
  • Personal Skills: 4: B, B, A, A
  • Noble Phantasms: 4: A, D, A, C

Thespacephantom
  • STR:B
  • END:A
  • AGL:B
  • MAG:A
  • LCK:C
  • Class Skills: C, D
  • Personal Skills: 4: D, C, A, A
  • Noble Phantasms: 1: A+

Masters:
Gladonost
  • Magical Circuits: Great
  • Magecraft: Poor
  • Crest: Poor
  • Strength: Good
  • Endurance: Great
  • Agility: Exceptional
  • Guns: Adept
  • Melee: Good
  • Wealth: Great (Approximately $5 million net worth)

Amporiusrex
  • Magical Circuits: Average
  • Magecraft: Exceptional
  • Crest: Average
  • Strength: Average
  • Endurance: Exceptional
  • Agility: Adept
  • Guns: Good
  • Melee: Average
  • Wealth: Great (Approximately $500,000 net worth)

Foxmccloud4387
  • Magical Circuits: Adept
  • Magecraft: Poor
  • Crest: Great
  • Strength: Average
  • Endurance: Adept
  • Agility: Adept
  • Guns: Average
  • Melee: Exceptional
  • Wealth: Average (Approximately $5,000 net worth)

edited 6th Apr '15 2:00:11 PM by nman

Azure Mahou Shoujo Lyrical Fist from The World Since: Nov, 2012 Relationship Status: We finish each other's sandwiches
Mahou Shoujo Lyrical Fist
#14: Apr 6th 2015 at 1:52:37 PM

I was on the fence when I made that post, but now I'm sure I want to play a Master.

PM box is Closed, Indefinitely Friend Code: 3368-4181-6850
nman Since: Mar, 2010
#15: Apr 6th 2015 at 2:05:09 PM

I guess the timing worked in your favor, since you practically won the jackpot, aside from having some poor endurance and melee.


Azure
  • Magical Circuits: Good
  • Magecraft: Great
  • Crest: Good
  • Strength: Great
  • Endurance: Poor
  • Agility: Exceptional
  • Guns: Good
  • Melee: Poor
  • Wealth: Exceptional (Approximately $50 million net worth)

Azure Mahou Shoujo Lyrical Fist from The World Since: Nov, 2012 Relationship Status: We finish each other's sandwiches
Mahou Shoujo Lyrical Fist
#16: Apr 6th 2015 at 2:09:12 PM

Jaysus!

PM box is Closed, Indefinitely Friend Code: 3368-4181-6850
darksidevoid Anti-Gnosis Weapon from The Frontiers (Time Abyss) Relationship Status: Robosexual
Anti-Gnosis Weapon
#17: Apr 6th 2015 at 3:23:19 PM

I'd like to make a Master, please.

GM: AGOG S4 & F/WC RP; Co-GM: TABA, SOTR, UUA RP; Sub-GM: TTS RP. I have brought peace, freedom, justice, and security to my new Empire.
nman Since: Mar, 2010
#18: Apr 6th 2015 at 4:30:32 PM

Not exactly the jackpot, but pretty darned good.


Darksidevoid
  • Magical Circuits: Great
  • Magecraft: Exceptional
  • Crest: Adept
  • Strength: Poor
  • Endurance: Good
  • Agility: Poor
  • Guns: Exceptional
  • Melee: Poor
  • Wealth: Great (Approximately $5 million net worth)

thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#19: Apr 6th 2015 at 4:51:19 PM

Would it be possible to reserve a servant class while I finalize my sheet a bit?

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
nman Since: Mar, 2010
#20: Apr 6th 2015 at 4:54:10 PM

Yeah, just say what you want to make and I'll make note of it. (You're free to change your mind as well). The second post right now shows what people have IMed me to say they're making. So far there haven't been two of any class so it should be wide open.

thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#21: Apr 6th 2015 at 4:55:44 PM

Alright, thanks. In that case - dibs on Caster 2.

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#22: Apr 6th 2015 at 6:11:50 PM

Bam, edited.

  • Name: Beowulf
  • Summoning Age: 31 (Disguise)/19 (Real)
  • Sex: Female (Disguises as a male)
  • Class: Saber
  • Master: To Be Determined
  • Appearance: Disguise on left, real on right
  • Personality Blurb: Beowulf has worn a mask all her life. Inwardly and outwardly, she shares the values of her culture - espousing honor, glory, and victory against whatever foe the next day might bring. Yet, despite that, it is near-impossible to determine her true thoughts and feelings. Her years of disguising herself had lead to a near-impenetrable persona - that of the noble warrior Beowulf, hero-king of the Geats. Because of this, whatever may be beneath that mask of the hero-king cannot easily be determined.
  • Brief Background: Beowulf was born the daughter of Ecgtheow, king of the Geats. Knowing that her father had no male heirs to pass the crown to, Beowulf disguised herself as a man - in the hopes that this would be enough to cement the rule of her father’s bloodline. At first, she had used simple disguises to hide her appearance, but such things would eventually be seen through. Instead, she learned the art of seidr - an ancient form of Magecraft practiced by the Old Norse. With this, she crafted an illusion to disguise her appearance. In order to prove her worth in battle, she travelled the land, performing many great feats - including the slaying of Grendel, the warped giant that plagued the mead hall of Heorot. Beowulf became greatly renowned, and her position as the king of the Geats was questioned by none. She ruled wisely and fairly. Yet, as many years passed, she grew weak in her old age. In the end, she was slain by a dragon that she set out to defeat.
  • Parameters:
    • Strength: B
    • Endurance: A
    • Agility: B
    • Magical Energy: A
    • Luck: C
  • Class Skill(s):
    • Magic Resistance: C
    • Riding: D
  • Personal Skill(s):
    • Eye of the Mind (True): C (Saber's years of combat experience have granted her the capacity to quickly formulate a plan of action under the stress of battle.)
    • Sjónhverfing: D (A type of magecraft where the sight is deceived. It is used to craft illusions, making it difficult for the target to ‘see things as they truly are.’ At this rank, the most that can be concealed is her appearance.)
    • Bravery: A (Saber has enough strength of will to shrug off most, if not all types of mental influence.)
    • Seidr: A (Saber enters a trance, where she works to alter the course of destiny by re-weaving its web. The trance can last for any amount of time, the strength of the effect varying based on length. At its weakest, around a minute, Saber can affect trivial things such as dice rolls. At its peak, a day or so, she effectively boosts her luck to an A rank.)
  • Noble Phantasm(s):
    • Giant’s Sword - Runic Blade of Damascus (A+): A massive blade used by Beowulf to slay Grendel’s mother after Hrunting failed to kill the beast. The Giant’s Sword has a mystical power that is alternatively attributed to pagan runes and angelic power. As such, it can switch between a holy sword and a demonic sword, the runes inlaid upon it glowing with either holy or demonic light as it shifts attributes. This change in attributes influences Beowulf herself - as the holy blade gives her an impulse to smite that which is unholy, the demonic sword grants her the urge to kill. When invoked by name, the holy and demonic energies coalesce together, granting the Giant’s Sword the strength of both its separate sources of power.

edited 6th Apr '15 11:24:27 PM by thespacephantom

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
SarcasticallyInsane The Titleless from Tommorow Since: May, 2010
The Titleless
#23: Apr 6th 2015 at 6:20:55 PM

  • Name: Theseus
  • Summoning Age: 20-something
  • Sex: M
  • Class: Assassin
  • Master: To Be Determined
  • Appearance: Dark hair, olive skin, and well-muscled. Theseus normally wears old leather armor with bronze plates attached.
  • Personality Blurb: Theseus is a pretty nice guy who loves his homeland of Athens. He's also very keen on killing those who would do his allies or homeland harm.
  • Parameters:
    • Strength: C
    • Endurance: B
    • Agility: E
    • Magical Energy: A
    • Luck: B
  • Class Skill(s):
    • Presence Concealment B - Theseus was able to hide from even his own father. With this rank, he is able to hide that he is a Servant, as well as avoid being noticed by anyone who isn't specifically looking for him. This stops the instant he begins to prepare an attack.
    • Independent Action C - Theseus can remain in the world for a day without an established spiritual contract.
  • Personal Skill(s):
    • Charisma B - Theseus is a worthy king. Allies working alongside him gain a bonus.
    • Information Erasure B - Theseus can remain unrecognized even by his own father until he reveals himself. Any evidence to his nature, identity, or abilities is removed from the memories of witnesses, including his opponent, or digital recordings. Physical evidence, however, is not reset.
    • Revelation D - Theseus cannot always determine the easiest path, but he can determine a path that will have the ending he wants in mind (such as taking a harder path that will lead to greater glory if he succeeds).
  • Noble Phantasm(s):
    • Ariadne's Clue: Exploring the Infinite Labyrinth (A++). The ball of twine that allowed Theseus to navigate the Labyrinth of Crete now allows him to escape any situation a la the Roadrunner, by jumping in to paintings, going in one door and coming out a completely different one, or even just walking around a corner and rounding it into a different area. He can allow up to 6 men and 7 women follow him to wherever he takes them, as well, as well as trap people who follow him in the in-between. This is all a passive effect. When activated, Ariadne's Clue summons the mighty Labyrinth of Crete, complete with anything and anyone Theseus has trapped inside the in-between before. He can rearrange the labyrinth at will, and it is impossible to go above the walls of the labyrinth or break through the walls without an attack that matches the A++ Rank of Ariadne's Clue.

edited 6th Apr '15 9:33:14 PM by SarcasticallyInsane

Hey look!. Yu-Gi-Oh meets wrasslin'!
amporiusrex Bark Bark Man from Dunkland, USA Since: Apr, 2014 Relationship Status: Coming soon to theaters
Bark Bark Man
#24: Apr 6th 2015 at 7:17:05 PM

  • Name: K'inich Janaab' Pakal
  • Summoning Age: Late Twenties
  • Sex: Female
  • Class: Shielder
  • Master: To Be Determined
  • Appearance: Contrary to her source myth, Shielder, appears to be a regal looking woman, bearing a golden shield on one arm and a large macuahuitl in the opposite hand. Her armor shows off much of her skin, and is colored in bright blues and greens and edged in gold. She wears heavy gold jewelry as well. When in casual wear, she prefers wearing loose flowing dresses, also in bright colors.
  • Personality Blurb: Shielder enjoys making friends, and sees her subordinates as equals. To her, her Master is not “someone who controls her” but rather “someone she works for in exchange for a service”. Should her Master attempt to act superior to her, she will become incredibly irate. To those that she views as equals and friends, however, she will spare no expense to protect them if they so require it.
  • Parameters:
    • Strength: A
    • Endurance: A
    • Agility: C
    • Magical Energy: E
    • Luck: C
  • Class Skill(s):
    • Guardian Knight - A+
      • Raises Defensive Power when this Servant is protecting something or someone. Since “Pakal” literally means shield, this skill is basically the distillation of her very existence.
    • Magic Resistance - A+
      • This Servant can cancel spells below rank A, and is basically untouchable to most magecraft barring that which steps into the boundaries of True Magic.
  • Personal Skill(s):
    • Battle Continuation - A
      • The strength of vitality for predicaments. Also, the ability to withdraw from combat and reach allied territory alive after being defeated. Makes it possible to fight even with deadly injuries and can remain alive so long as one does not receive a decisive fatal wound.
    • Riding - D++
      • The Servant is capable of riding most modern vehicles with just enough knowledge to use them properly. Though, for some reason, Shielder is also able to pilot spacecraft with ease only attainable through higher ranks of this skill, which is represented by the additional “++”.
    • Charisma - B
      • The natural talent to command an army. Increases the ability of allies during group battles. It is said that a rank of B in this skill is sufficient to lead a nation as its King.
    • Divinity - A+
      • A measure of the proportion of a Servant's Divine Spirit. It has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig. Also, there is less pressure from Gaia on this Servant, making her easier to maintain and use less mana in attacks.
  • Noble Phantasm(s):
    • K’uhul Ahau: Long Live the Kingdom of the Sun - A+
    • Kuhul Ahau’s physical, dormant form is that of a richly decorated Mayan war shield with bright feathers hanging down from its edges. Shielder uses it to block both physical and magical attacks in this dormant state, and it works very well in that regard. However, when she calls out its true name, it generates a golden sphere that superficially resembles the Mayan calendar with added inscriptions resembling her sarcophagus lid. This sphere is a few feet across, and creates a damaging field in its immediate surroundings that increases in intensity as an enemy approaches it. Inside the sphere, this damage is negated. Any magic or magecraft that impacts this sphere absorbs the raw prana that created the attack, then submits it to whatever Shielder wishes. This can be converting the prana into her own stores, using it to heal allies, or to reflect the absorbed damage back onto a foe. Like all shields, Kuhul Ahau has its limits. It can only absorb a certain amount of damage before shattering, but Shielder’s stat parameter array makes this unlikely. Contributing to the unlikelyhood of Kuhul Ahau shattering is this Noble Phantasm's existence as an A+ rank. Pakal can absorb prana to strengthen the shield, increasing its ability to absorb prana and it's durability (as well as the intensity of its shield.)

edited 14th Apr '15 2:20:12 AM by amporiusrex

"Gimme your pants.. and now your other pants"
foxmccloud4387 Since: Mar, 2011
#25: Apr 6th 2015 at 7:43:21 PM

Here goes nothing:

  • Name: Adrian Harker
  • Age: 26
  • Sex: Male
  • Servant: To Be Determined
  • Appearance: [1]
  • Personality Blurb: Adrian is, in a word – shortsighted. His work as a freelance magus has earned him a hell of a lot of money, but he always finds a way to quickly spend it on things that never seem to last (on top of the expenses he actually has to pay for his job), leaving him constantly scraping by moneywise. Nevertheless, Adrian is fairly good-hearted and even a little innocent – the bulk of his catches come from capturing wanted men alive, not killing them. At the same time, he’s got some knowledge of how the world works - his wish to restore the Harker family’s glory comes from his knowledge that a “grander wish” (i.e. World Peace) is impossible. Is proud of his mixed Scottish-Irish heritage, and will take any insults to either Scotland or Ireland badly.
  • Brief Background: Adrian is the current head (and the only living member) of the Harker family. Once an esteemed vampire hunting family, able to bring shame to even the Nanaya in the effectiveness of their deeds, a financial blunder in the mid-late twentieth century has caused the Harkers to lose their standing. After his mother passed on after giving him the Harker magic crest, Adrian struck out in both a bid to rebuild his family’s legacy, by embarking on a quest to find a good magus to marry and a coven of vampires to send to kingdom come. He ain’t doing so hot on both, so when he heard of the Holy Grail he thought to himself “maybe this could get us Harkers back in the money.”
  • Skills/Abilities: External factors aside, Adrian’s grade as a magus is poor, due to having an average number of magic circuits and a lack of formal training in magecraft. His Elemental Affinity is Earth, and he never bothered to have his Origin checked. He makes up for these shortcomings with the Harker family crest engraved on his abdomen, which contains centuries of spells within it. The Crest contains a plethora of “practical spells”, like Reinforcement, low-level hypnosis, alarm-type Bounded Fields, and spells that seek out hidden mana signatures – in essence, nothing flashy and stereotypically magical, nor anything really directly damaging, but rather a lot of spells that a hunter or assassin could use. Adrian has a surprising talent for close quarters combat, and knife fighting in particular – this, compounded with his talent for Reinforcement, make him a terror for Masters to fight up-close.
  • Equipment/Stuff: Despite being a firearms expert, Adrian has lost the vast majority of his Kiritsugu Emiya-level armory to expenses, various hits, and airport security. The one firearm he carries with him is called “Leviathan”. An heirloom of the Harker family, Leviathan is an antique revolver and a Mystic Code, enchanted so that every round it fires sets its targets ablaze. Excellent for vampire hunting, but also good for person-roasting. In close-quarters, Adrian’s weapon of choice is a pair of combat knives, their edges sharpened to an impractical degree. Despite normally being bendable to extremes, these thin knives lose this natural disadvantage due to being subject to Reinforcement magic from Adrian every time they are drawn. He carries several backups for those times that he does blunder and break them, however.
  • Location: Due to his lack of wealth, Adrian’s settled for a rather seedy inn for the duration of the War. It’s no Hilton, but at least it’s got a solid roof, a solid bed, and Rome’s equivalent of HBO. In addition, he’s also set up one of his alarm Bounded Fields in the room – it won’t make any noise, but will alert only him if an enemy Master or Servant breaks in.

edited 6th Apr '15 7:52:26 PM by foxmccloud4387


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