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So... I know all the girls are extremely hot and all, but I'd love it if this series tried to stick to the 'I'm a Fighter' thing and have some sort of development or personality to their characters.
Mila has to be one of my favorite females in fighting games and yet all I know about her is that she's an MMA fighter and she works at a diner while being a huge wrestling fan. She's smoking hot and I love her play-style.
I mean, that's cool, but she has so much potential, you know?
I haven't played much DOA recently, but I learned to use Jann Lee first, so I stuck.
Other characters I use are Rig and Marie.
Also, something I've been wondering since DOA 2... anyone know the translation to Kasumi's "konna tatakai ni wa zettai ni katsu"?
edited 29th Nov '15 2:18:32 AM by Malco
"I will absolutely win in such a battle."
edited 29th Nov '15 5:03:08 AM by MarqFJA
I do love how the main characters are both female: Kasumi and Helena. I kinda wish Tina and List got some more screen time.
Lisa is actually really cool thinking about it. She's sexy and owns it, yet is a genius prodigy that was a key part in the villains' schemes. She later turns good and has one of the more unique wrestling styles in fighting games. Amongs the luchador archetypes, she stands out among the top. I think she's gotten some of the better development in the cast.
I also really like Tina Armstrong for her massive assets. She's done it all! Music, movies, and wrestling! Not to mention she can kick butt! And she's American! I'm American! It's perfect!
... That first line seems like it meant something entirely different. Not that I'm saying the other thing is bad, actually; in fact, I'd be outraged if they downgrade Tina's bust size. Being the biggest (or co-biggest, considering Honoka) among the ladies is by now an iconic aspect of her character.
Brad was my main in 3, but now I play Jackie since he's my VF main. I do like playing Tina as well though.
I think most of characters are cool when you view them in the right context. I think Tina is pretty cool and sexy. Cool and sexy aren't exclusive traits, but I'm coming to realize that there's a line where a character can be too sexy and loses their coolness. I do buy some costumes, but I never buy the really blatantly fanservicey ones (nurse, teacher, maid, bath, etc.) That's kind of turn off to me. I like the ones that make the character look badass and actually fits them.
These female characters aren't better or worse than most that you find in fighting games; it's nice to have a diverse number of women in a fighting game when a lot of others still have a majority male cast, but the exploitation of their sexiness makes it so people don't see how cool they can be. It's a shame. That's just my two cents.
I just wish they vary the body types more. Hitomi and Tina could use a bit more muscle definition due to their fighting styles and they could do a better job on the backyard for the ladies in general.
I think Tina used to have muscle definition. Someone posted some comparison pics either in this thread or the DOA5 one.
x2 Mila too.
And yeah, the series in it's most 'normal' context, really isn't any different from most other franchises outside the higher than average female count. Easy to overlook with all the extracurricular they do though.
edited 1st Dec '15 1:50:16 AM by Niitris
If a developer of a game responds to people criticizing their game by simply going "well you know what we're just not gonna release here because people say bad things about it" that's not "those Damm dirty SJWS are censoring DOAX 3", it's "Koei Tecmo decides not to release game because they don't like people saying mean things about it". Play-Asia's just being disingenuous by trying to turn this into some free speech thing when its clearly not
Also DOAX 2 sold like total ass and most of the people who have it got it bundled with their 360 back when a ton of stores did the "BUY A 360 AND GET GEARS, FORZA 2 AND DOAX 2 AT A MEGA D-D-DISCOUNT" bundle deal back in ye olde 2006. Even then I thought it was ass but that was probably just me brushing any game that didn't have a color palette solely consisting of grey, brown and muzzle flash as "kiddie krap"
edited 1st Dec '15 1:54:01 AM by RoboZombie
I know that a lot of characters in 5 share the same body models. Tina and Lisa share one (basically biggest boobs and butts and more muscular legs), and Christie and Sarah share one as well (really tall and slender). An easy way to tell, I think, is if two characters have two very similar costumes, which leads me to believe that Momiji and Kasumi share the same model as well. Interestingly I think Lei-Fang has a unique model to herself. Her legs seem a bit different than the other girls. Most of the male characters probably all use the same base model, save for the obvious ones that don't.
Koei Tecmo hammers the nail in the US DOAX3 coffin.
... How is it "confirms" when they said that the employee's comments are only reflective of that person's "opinion" and that the only thing that is definite is that 1) the game is still in development, and 2) it's currently planned for an Asia- and Japan-only release (implying this may change later).
“We remain focused on delivering the best in fighting entertainment to our fans around the world, while consciously respecting and strategising to support the different global audiences the Dead or Alive franchise lends itself to.
“Dead or Alive Xtreme 3 remains in development and is still planned for release in Japan and Asia only.”
... How is it "confirms"
Probably because Koei Tecmo haven't said something like "it's planned for release in Japan and Asia for now."
To me personally, the possibility that they'll change their mind isn't as obvious to me as it apparently is to you.
Then again, isn't The Game Awards just around the corner?
edited 1st Dec '15 9:29:36 AM by TargetmasterJoe
well Marie's voice actress has apparently tweeted about it.◊
And really considering the game has already been translated into English, the fact that TK hasn't at least announced a PSN not-dubbed version is pretty glaring.
That really didn't confirm anything one way or the other. It most certainly left the door open, what with the backtracking and saying "it's one employee's opinion" but nothing concrete either way.
Don't let your feminist ideals get it in the way of my income
Um, not sure what she means there.
Is she basically saying that she already recorded her lines for the game, but if the game doesn't show up overseas because of the feminist controversy that shouldn't even exist, she won't get the moolah she earned for recording the aforementioned lines?
while consciously respecting and strategising to support the different global audiences the Dead or Alive franchise lends itself to.
In other words, it was because of the audience reaction that the game wasn't released in the West (otherwise why mention it?). Which means that they agree with the employee but are using PR-speak to state it in a neutral tone. From this, the employee's post and Cabanos' tweet, as well as the mass threatened boycott of Play-Asia there is absolutely nothing to suggest "SJW nonsense" wasn't a factor in deciding not to bring the game over.
edited 1st Dec '15 8:52:56 PM by MoreThanBored
... Boycott? WTH are you talking about? Who is threatening to boycott Play-Asia and is it really big enough to threaten its bottom line?
People are threatining to boycott Play-Asia not because they're selling DOAX 3,but because they're pandering to edgy "anti social justice" types on Twitter and shit.
They're angry at Play-Asia not for selling the game but because they've successfully taken Koei Tecmo's decision to not localize the game and the opinion of a Facebook page manager who KT conformed was an OPINION and have spun a bullshit narrative about "SJWS censoring muh titty game"
edited 2nd Dec '15 8:05:51 AM by RoboZombie
That anger only serves to prove my point. And KT basically confirmed what that facebook post said when you read it carefully. The fact that Play-Asia got so much support afterward, and the fact that so many people identifying as SJW got ridiculously upset at something that is basically true, speaks volumes.
And I don't think being an "anti social-justice type" is necessarily edgy. I'm anti-SJW but I'm pretty left-wing and I arguably believe in a lot of the same things; it's just that people like me are tired of having to constantly be careful of stepping on the toes of puritans who arguably don't even buy games at all, and the debacles of this game and other censorship controversies like Xenoblade Chronicles X are examples.
edited 2nd Dec '15 8:18:15 AM by MoreThanBored
The anger doesn't prove your point though. I mean shit, I couldn't give a flying fuck about DOAX 3 being a titty game and I'm probably not buying shit from Play-Asia anymore precisely because they're pandering to edgy dick heads (granted I only bought like one thing from them but the point remains).
You know it's totally possibe for me to criticize something and not call for it to be banned and burned at the stake right? Like shit, I could say "DOAX 3 is literally the most sexist game ever and is a war crimes against women" and not call for it to be banned or censored or whatever.
Shit if Koei Tecmo's came right out and said "OK you know what we're aren't putting DOAX 3 out in America because feminists said mean things about it" the "SJW censorship" narrative is still bullshit anyways because it's not "KT is censored by SJ Ws", it's "KT doesn't release game because they can't take criticism of their game so they bitch out and try to make people who have the GALL to not like a game/think it's offensive look bad so they don't look like a bunch of little bitches"
Why would I release my game in a market where people will only complain about it and not buy it, though? All you're doing is proving the point that a certain vocal audience is irrationally angry about the situation while also spitting ad hominems like my rapper uncle spits fire.
edited 2nd Dec '15 8:36:31 AM by MoreThanBored
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