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I didn't see a thread for this, so...
The Elder Scrolls VI is being planned, and will most likely be released in 2015 or 2016.
As the name suggests, the game will be set in Argonia/The Black Marsh, but if rumors are to be believed, the player will also be able to visit scaled-down versions of the other kingdoms of Tamriel.
The game will also supposedly feature a multiplayer mode similar to Grand Theft Auto V, where you create a separate characters for singleplayer and online.
>multiplayer Elder Scrolls
they did not listen
I just hope it doesn't impact the singleplayer campaign in any way, shape, or form. I don't care if it's there, I just don't want them to rope me into playing it.
If multiplayer is in any way required, I won't play this. I like being able to hare off without having to worry about other living people bugging me.
Do we have any proper sources? The article lists one but that one doesn't list one either.
Feels too rumory.
...why black marsh.
yes, its somewhere we havent been yet but...
why black marsh. unless this is post thalmor being taken down, i cant see why we'd be going to black marsh instead of say...hammerfel or sommerset.
I agree. Something about this just feels...off, for lack of a better word. Then again that may just be wishful thinking.
Wasn't this debunked in November last year? Until Bethesda Game Studios or Zeni Max (CamelCase I hate you ever so much) Media officially announce it, it's just bullshit. And neither entity has so far done so. It's another hoax like the Fallout 4: Boston rumors, which came out and were debunked last year as well.
You can cancel camelcase (along with other special formatting by framing it with [= and =]. (Edit: I actually had to use that markup to get that markup to show as plain text.)
And yeah, I'm calling this as wishful rumor-mongering until Bethesda confirms or denies. And it's more likely to be the latter.
edited 7th Jan '15 12:53:27 PM by TotemicHero
Elder Scrolls VI: Argonia
I mean, thats kinda awesome since I always play as argonians, but I didn't really see them creating a game for one of harder to market locations that would require ton of work they won't do to make it lore accurate :P Meaning the game will end up as disappointing probably even more so than Oblivion
But still, wait what, why Black Marsh? Though I guess I can see them having human pc in trailers :P Plus a plot that is like "You aren't from a black marsh so you are on expedition to there and then something bad happens" <_< But yeah, still what. It being a weird random rumor that is trying to get some rare people's hopes up sounds so much more plausible that its kinda depressing :p Though the mp part of the rumor sounds stupid, so from that I'm pretty happy if this is just a rumor(plus from them not being able to ruin lore for that country too xP)
edited 7th Jan '15 8:48:04 PM by SpookyMask
I'd like to see Argonian culture. Their culture and style of armor seemed rather Mayan, I wonder how they are now, in the Fourth Era.
Will humans be the minority of NPCs in the world now?
Oblivion wasn't that bad, jeez people are a lot harder on it than it deserves. I had a lot of fun with it and Shivering Isles is still one of the best add ons if not the best.
I was hoping for Elseweyr but Black Marsh sounds really awesome and has potential to be really exotic.
bethesda would just strip away the unique exoticness of black marsh to make it easier to put in a game anyways.
but still, i can't think of a reason for the plot to shift from the thalmor in skyrim to the thalmor in blackmarsh. i mean, i suppose it was one of those places they hadnt yet earned control over, but as far as wanting to regain territory for the empire goes, i'd have assumed the best idea was to try and mend relations with hammerfell, as they are sorta the primary antagonists towards the thalmor these days. seems like it'd serve the empire better to get on their good side again and start working together, even if they still refuse to come back into the empire...
They'd end up having t omake an Argonian the "main" character, but then their PR team'd say no one can identify with a lizard, so we'd get yet another human to represent in the adverts.
Yes, with Cyrodiil they de-jungled it, but it was stil la cracking game. Loved Oblivion, in some ways more than Skyrim. But with Skyrim, they managed to make open, desolate snowy wastes fun and engaging. I imagine they could try for a bayou effect with Black marsh, channel some of that "Point Lookout" desolation into parts, maybe jungle areas and big, flat areas of peat-bog for other areas.
How you make a jungly, swampy, hot environment "engaging" is tricky. Plus, most of the NPC's would have to be Argonians and they are almost as varied as Khajiit, plus the whole "Hist" thing. My fear would be that, if they DID do this, then they'd reduce the more "dense" parts of the lore and dial back the weirdness, in favour of making it more "accessible".
Thus we'd have Argonians without the Hist, or any real difference from the nords. They could really channel an amazing Aztec / mayan / voodoo-esque culture for the Argonians, maybe have the small bastions of "civilised" Tamriel in there, set against the "unknown jungle" and mysterious darkness of the Argonian culture. Hell, Far Cry 3 managed to channel weirdness well, why not Elder scroll.s
I'd be more worried if it was elsewyr- I imagine we'd lose all the uniqueness of Khajiit lunar relations and again have all the khajiit just looking human with the whole "khajiit can also be tigers, human looking or cat sized" being hidden or just mentioned in books and then ignored in gameplay. Don't want to confuse the players now, do we!
I don't understand how anyone can say they loved Oblivion with its level scaling <_<
I liked it in spite of that. I never really noticed it overmuch anyway. By the end of the game I was still stupidly powerful and able to tackle most enemies fairly easily.
I did download a few mods that... corrected the scaling for subsequent playthroughs as well. For me, the only irritating thing there was the bandits rocking up in full glass armour and demanding... 50 gold as a toll.
Seriously? SELL YOUR ARMOUR AND RETIRE... idiots.
Beyond that, it had some nice little touches and different enough areas - the towns had more routine to them, there were messengers riding between towns, actual traders, some NP Cs travelling from town to town to trade, M'aiq, the Dark Brotherhood and thieves guild quests were... better.
Also the temples and little ruins all over just felt... more mysterious. I also liked how the Orcs wore clothing and weren't basically reduced to budget World Of Warcraft orcs.
Also, the goblins - how you could nick their totems and start little wars.
In Skyrim I just wanted an option to join the Forsworn.
Yeah, I liked Cyrodiil.
Also I doubt the Thalmor would want to try and piss off the An-Xileel, considering that during the Oblivion Crisis the Argonians not only drove the daedra back into Oblivion but invaded it too and forced the Daedra there to close the Oblivion gates.
I'm wary of giving this story any credence until more sites pick up on it, honestly.
If true, though, then that's kinda cool. I think I was more interested in checking out Elsweyr, even if they'd have to tackle the utter mess that is the Khajiiti Lunar Cycle (so do they have digitigrade legs, like Morrowind, or plantigrade, like Oblivion and Skyrim? Are they furry like Morrowind onward, or hairless like Arena and Daggerfall? Are they even human, since Khajiiti run the gamut from "is mostly humanoid" to flat-out "is a cat"?), but Black Marsh could be interesting.
Yeah, in Elsweyr all of the wildlife would just be various felines that are different species of Khajiit XD
edited 8th Jan '15 7:26:55 AM by theLibrarian
I'm not sure how that is possible ._. Since level scaling is so huge that eventually everything takes hours to kill and can one shot you
Plus if game needs mods to be a good game, then its not really a good game is it? <_<
Given how big of a deal Elder Scrolls VI will be, that this hasn't been picked up by now kinda proves it's just typical rumor-mill crap.
I think that my 'perfect' Elder Scrolls VI would be a fantasy version of Star Control 2, where the player roams Tamriel gathering allies to take on the Thalmor. And in the spirit of SC 2, no expense would be spared in bringing out the weirdest parts of Elder Scrolls lore.
I really doubt they'd choose to use one of the least played races to advertise a new Elder Scrolls game.
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