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How. Did. You. Know. How. To. Fucking. Do. It.
I mean. I told you.
I will admit I don't remember perfectly, but it might've been an accident. Though I will say I didn't spend a whole lot of time on it, and I didn't think it was a leap in logic.
You know, I honestly think you should take a step back and start chanting the MST3K Mantra for a minute. You're getting WAY too worked up over a good deal of nothing. Best to just forget about it and move on.
edited 5th May '17 10:17:27 PM by kkhohoho
Since reinforcement of what you can and can't do seems to sink in a little overquick for you: remember that most places you can't progress past in the game will eventually be opened up and allow for more exploration than the original 5 main screens. (home, hill, towne centre, towne centre 2, and trolley)
Gotta say, because I've seen it in other places, it always boggles my mind when people, after having tried every sensible option on how to progress, don't start trying anything, no matter how daft it seems.
I don't think it'd be fair to say I 'solved' this puzzle, that implies I reasoned out a chain of thought to its logical conclusion. It was more like, as has been said already, I just put my finger in the hole to see if I could, and it turned out to be right thing to do. No, it's not something I would ever do in real life, but this is an adventure game with puzzles (and from reading the Moon Logic page in the past, this is one of the least ridiculous leaps :P), and it's in-character for Mae to do something that stupid.
But again. I didn't even know that was an option.
That's my point. I didn't know it was an option until I tried it anyway, just to see if I could.
edited 6th May '17 8:17:37 AM by artfulscruff
"You never know until you try."
When all of the logical options are expended. The illogical ones must be correct.
I spent HOURS in this looking for everything. Doing it that way would never have EVER occurred to me because I was 9001% certain i had exhausted every option.
To try something you have to know it's even possible to do in the first place.
How. Did. You. Know. It. Was. Even. possible.
I was just suspcious. I thought of videogame tropes.
"Why was it sparking when I press those other buttons?" - basically Notice This.
Then, "Hmm, what if I—"
Boom, got Mae electrocuted.
edit: Gotta agree its a trial-and-error thing and it's the least logical thing to do in real life to get yourself electrocuted. But it's something Mae would do based on her mental state.
edited 6th May '17 10:35:55 AM by Malco
And I just never reached that point. The fact that the other button sparked seemed at first totally inconsequential, and then screamed "don't ever touch this".
Okay, fine, sure, that happened and it's over with. Just un-knot your trousers and play the rest of the game.
Video games aren't real life.
If you're in a video game and you see a sign saying "Closed, Do not enter," You're probably supposed to go right in the bloody place. You turn left when they tell you to turn right. You explore the places that aren't on the map. You find the secret boss that is incredibly challenging and you grind for hours to beat him till you're way past the point you'd need to be to finish the actual game.
If video games were logical they'd be a lot less fun.
x5 We didn't. We just exhausted every possible option. Every possible option. Including those that don't make a lick of sense.
edited 6th May '17 9:11:40 PM by kkhohoho
Being desperate and not wanting to check the solution on the internet, I also looked for options to get in the apartment from the outside, either climbing up the walls or getting to the roof and rappelling or something...
You're playing at a character who walks on telephone poles, breaks lightbulbs in her spare time, and is not aware a whale is not a big fish. Mae is no logical. Just remember that.
This hardly seemed like some huge brain teaser from what I saw. It sparks every single time you ring a bell, and you can still move Mae's hand after. Couple that with the fact that it's an adventure with no fall damage, health bars, or even any hint that death can happen...
Which is something I didn't know. Because I didn't expect it to be possible. And I especially didn't expect it to be relevant to solving the damn puzzle.
And you're saying every last detail in this game is vitally important?
So you just waited patiently after you pushed the buttons despite nothing happening? Even after you apparently spent so long on it? You didn't once get impatient enough to wiggle the stick/mouse?
No, because I don't do that when I'm impatient.
Well, other people do. I know that if I get impatient, I'll wiggle the stick or the buttons or anything else to try and see if anything will stick. Again, just because you don't know if you can do something or don't think you're expected to doesn't mean you shouldn't try it anyway.
Long story short, it might've been an instance of the solution being unclear, but some people were able to figure it out when others couldn't. Let's just let it go.
Shapes and stars Just shapes
NITW is getting an expanded, "Weird Autumn" edition. And also a mobile version, if you didn't hear about that.
The expanded edition looks like it will have the lost constellation and longest night stuff in it, and maybe some new stuff as well. It also looks like they're putting Germ's cut part in there as well.
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