And ya know, the Big Bad of the entire series has a similar power.
A lazy millennial who's good at what he does.Stealing or draining tend to be bad, copying as it was presented with Monoma tends to be fine. It's easy to understand why he would have a complex, but there's nothing inherently villainous about it. Heck there a certain character who gain powers by eating people and he's considered an adorable little hero.
Pretty much. Depending on circumstances his power can easily fall under Awesome, yet Impractical, though I might be thinking of the wrong trope.
Excuse me? Kirby isn't a hero. Kirby is an Eldritch Abomination that just happens to like eating bad guys, and nobody really says otherwise because they don't want the being of infinite power getting angry at them.
Short answer: We have no idea. We've never seen him try to copy one, so it's entirely up in the air until we have more information.
Reaction Image RepositoryI imagined it being like a mental time-travel in its most logical of conclusions...
Like this:
1. "Timer: Flash Forward"
Effect: Target forgets everything once the quirk is activated until it reaches a certain point in time that has been set by the "timer", making it seem to the target that they have traveled forward in time, but in reality, just forgot everything that happened in-between starting from A to C.
2. "Timer: Flashback"
Effect: Target is hit by the quirk. Forgets everything up to a certain point set by the timer to a point back in time (A day, a month, a year...anything within the limits of the target's lifespan is fair game), making it seem that a target from the past has traveled into the future all of a sudden, despite not moved anywhere different than anyone else.
3. "Timer: Deja-vu"
Effect: Make a target do something. Activate Flashback. Now, the target does it again as the memory between it making a choice and executing it is now gone, causing the Deja-Vu feel to strike them and by a few seconds of hesitation for the user in a fight with the target.
4: "Timer: Dementia"
Effect: Send the target permanently into the past by abusing "Flashback" on them to the point where their sense of self-awareness in the time and space continuum gets so messed up that they can't tell the difference between the past and the present anymore.
In the end, the quirk can't really change the past or the present, since the affected party isn't really going anywhere, but having their memories messed with.
This is a kind of "time-travel" in a sense...
Not really useful in a traditional time travel sense, though. Isn’t part of the benefit of Mental Time Travel the ability to snap back to your starting point?
Really, this seems more like memory manipulation. I say if you want a Mental Time Travel Quirk, then just make it one.
Edited by KarkatTheDalek on Dec 18th 2018 at 4:36:56 AM
Oh God! Natural light!

It's like Power Parasite 's less mean lil bro.