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Okay, in order to avoid changing topic on either the Mortal Kombat 9 or Mortal Kombat X threads, I created this thread for anything about the franchise.
First order of business: What do most people got against Armageddon?
Too many characters nobody cares about, no real fatalities, the new characters were underwhelming, the endings were quarter-assed, Liu Kang was still a zombie, Motaro was ruined, need I say more?
Armageddon tried to do too much in not enough time. Really, if it hadn't been so rushed it might've been a decent game, so many things in the game feel incomplete.
But isn't having nearly every character in the entire series pretty cool?
But surely re-doing stages Kahn's Arena, The Portal, and The Subway took time, right?
Not really, a lot of them were lame. Like, was anyone really pining to have Sheeva back? Or Stryker? How about Havik, or Dairou, or Shujinko? You really think someone wanted more Bo' Rai Cho or Meat?
...I like Havik. And I think I'm the only person on Earth that was okay with Bo' Rai Cho.
I'm sure both Havik and Kenshi were one of the few post-MK 4 characters to be liked by most fans.Havik even makes a cameo in an ending in MK 9
Sorry, I meant to say Kobra. Don't know why I thought Havik.
I liked Mavado.
I had to Google him just to remember who that is.
He's the guy better than Kabal.
I have no idea why anyone likes Kabal.
Hookswords, Top Tier in pretty much any game he's in, Crazy Fatalies, Unusual character design...etc etc
He looked like Matt Hardy before he got horribly burned. I don't know if that helps his popularity, but I noticed that.
Second order of business: Was Mavado really in cahoots with Quan Chi during the events of Deadly Alliance?
How's Stryker popularity wise now?
I was actually kind of warming up to the guy, but in the wake of a particular Missouri incident I'm rethinking that.
Stryker did get Rescued from the Scrappy Heap and became a straight-up badass in 9. Can't imagine that having gone down at all since.
He's Chicago PD, I don't think they've been involved in any of these riots.
I think what helped save Stryker from Scrappyhood was that they actually SHOWED how he survived the invasion and why Raiden would choose this guy with no powers to fight Khan. Plus they changed him from looking like a pudgy beach cop into what a riot officer should look like.
I mean really though, being a generic white dude cop that's a member of a notoriously corrupt police force isn't going to do you any favors, even less so when you looked like the most outdated 90s dude you could be. He wasn't very handsome either and MKA tried too hard to make him cool which failed miserably(but admittedly a step up).
MK 9 was Stryker's ONLY cool appearance and it did redeem his character but really he's the kind of archetype that's a hard sell these days. Americans don't exactly find cops ready to serve up police brutality too appealing these days. Stryker got more love partly in due to his role in the story(where he was badass) and by how much cooler he was compared to his old incarnations. I think killing him off was a mistake though, seems like we could've gotten more out of the man beyond the uniform, you know?
I'd like tos ee the whole Orderrealm and Chaosrealm concepts revisited. Havik was great but you need the whole dynamic to make it work.
edited 18th Aug '14 8:16:40 PM by Nikkolas
I hope to get at least one game in the series soon. I'm not too good at hardcore fighting games, but maybe if I were to focus on mastering one character, maybe someone like Goro, because I've heard that he's one of the characters you can get away with just having run into the opponent and pummel them into the ground, which is, ashamedly, how I play Injustice: Gods Among Us, while also setting the CPU to Level 1. I hope I can get better.
Armageddon definitely is an unbalanced mess in many ways. I do wish it had online, because for a game with just about everyone, it was still a silly fun game to play. The big problem with it is its lackluster Story Mode. Deception's was pretty amazing in itself. But this one was pretty jank. Cheap deaths are ahoy. Far worse than Deception ever did.
The lack of regular fatalities is a major downside, but having a character creator was pretty damn cool(although the problem with being one per name meant you had to collect parts over and over again for each individual name to get whatever you want. This means pointless money grinding as well). That's the major issue with some of its design. It should've given you something like 20 characters per name or something. Like Wrestling games quite often do. It has its issues. I do like the control options, as I legit used to essentially train for the Smash Bros. Brawl pre-release tournament. Not that it helped me severely, but I could very much get better at the control type this way. It has some fine options(considering it's near identical to the other versions of Armageddon), but as I said before, the Wii's version not having online was what really weakened it. It's otherwise one of the better versions of that particular game.
channels inner quan chi and resurrects thread.
Watching an Armageddon playthrough of Konquest mode had me realizing that it was actually...kind of fun? Yeah it was incredibly narmtastic and Taven is hilariously lame but for a beat em up mode in a fighting game it was kind of enjoyable. Like honestly I had more fun with it than say Tekken 6's Tekken Force despite having little depth and being really linear.It has this old-school mindless fun charm to it and it's just really entertaining seeing dudes fly 20 feet back off a single roundhouse.
it also got me thinking about the characters of the old timeline. i actually sort of liked Mavado and Nitara lol.
Other than the alterations to the first game's setting, backstory, and plot for 9, would it be these also prove that these prove that the timeline before 9's usage of Armageddon's ending was an alternate timeline written differently by Netherrealm Studios from the original timeline written by Midway:
1. Johnny Cage bringing up "Massive Strike" when trying to flirt with Sonya in 9's usage of the first game's plot, despite Cage not getting to work on that one until 4's timeframe.
2. Baraka in X claiming he and his Tarkartan race were from a different realm that Shao Kahn conquered and merged with Outworld, contradicting the Tarkatan race being a hybrid of Outworld native species and Netherrrealm native species?
3. The Kamidogu's appearance and purpose in the X comics being different than being the same Kamidogu that Onaga used Shujinko to get.
edited 28th Jul '17 8:14:37 AM by HallowHawk
Hmm didn't realize the Tarkatan retcon. That's a bit disappointing to be honest.
I'm actually really unfamiliar with the X comics. What's a good place to catch up with that?
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